there is a quick way to add variety to all the guns, just add integral optional upgrades that stack ever so slightly with muzzles, or increase certain benefits from each while decreasing others-- Integral long barrel could increase accuracy and velocity benefits and allow more pdws to have underbarrels in exchange for slowing them down, but decrease recoil benefits, short barrel could improve recoil while nerfing accuracy benefits and making nerfs to it stronger. my main concern is most sidearms other than glock.
#integrals
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Accuracy is not what you think it is, decreasing it changes essentially nothing
then pure velocity and underbarrels
I'm prettybsure accuracy does do stuff, it's just that most weapons have such high accuracy that you can't tell
Accuracy is hipfire accuracy tmk not bullet variation
All guns are perfectly accurate while ADS
I'm pretty sure that that's been confirmed as false but I'm not sure
accuracy is for hip fire.
Try and prove it exists for ADS in the shooting range. You’d be the first.
Play the range course, with low accuracy gun and try to hit targets far away
with tap fire the shots land dead center, consistently with the lowest accuracy build in the game at 250m
for full auto you can't really test because there's so much recoil
When shooting ranges were added I remember that playing with a low accurate gun like mp grach or mp7, you had to shoot twice because the bullets did not go dead center, you had to use supressor to fix that, but still on longer ranges it didn't fixed much
thats just horizontal recoil messing with you
almost
the kriss vector is the lowest at 85
so if spread makes any noticable difference, that's the best gun to try and observe it on
hard to test with 1.1 horizontal
yeah
I don't have software that takes clips over 60fps so it would be hard to analyse frame by frame even
holy shit you actually see the spread a little i think
even with tap fire
or might be just visual idk
I just tried tap firing at 250m with it 10 minutes ago
interestingly, there was more drop than the sight zeroing accounted for
but it landed on target once I got the height right
i tapfire at a wall 50m away so i could see the bullet hit
and you know when the bullet hits it makes dust puff around
yeah
that spot changed slightly
with more zoom it doesnt show up so might be some visual shit
Nah, aimed at head perfectly, had no hitmarker thus no hit.
Recoil is irrelevant with semi auto weapons to the topic
Then you did something wrong 
Nah, aiming at head dead center, right zeroing, shoots
Bullet goes a few inches off target
i have done those same tests on multiple guns and bullet hit the spot every time 