#an idea on how to make 1 frame deaths less one frame

1 messages · Page 1 of 1 (latest)

onyx ocean
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healthbar, sometimes you take more damage than you think so a healthbar would be nice

balmy flower
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nah

onyx ocean
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wh ynot

balmy flower
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where would you even put it

honest jewel
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Health bar no
Better damage indicators would be fine

onyx ocean
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nothing here

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but listen you cannot tell how much damage you are taking

honest jewel
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Yes why I say better health indicators over a health bar

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The bloody screen only shows up around 60% hp

onyx ocean
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this is why you get one frame deaths at least i think, because you take 120 damage in 4 seconds but you can only see the 80 damage dealt before the effect

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making it look like

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you died instantly

honest jewel
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No it’s not a cause of one frame deaths

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Usually comes from slight packet loss or lag

celest depot
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bad damage indicators 💀

honest jewel
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^

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They only show at 60% or below
Which is horrible
But manageable

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Healthbar basically would be a joke

onyx ocean
onyx ocean
honest jewel
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If you have damage indicators
What’s the point of a health bar

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Where would it even go in the first place

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What actual point would it have over the damage indicators

onyx ocean
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they should appear at 20damage

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so you can know you are getting killed

honest jewel
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Damage indicators start at 60%

onyx ocean
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ik its too high

honest jewel
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So you already know if your getting shot

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TOO HIGH!?!??

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It stops exactly at 60%
So you think your full but hey your actually 1 shot to a sniper

onyx ocean
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as in damage taken

balmy flower
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No indications till 20% hp ?

honest jewel
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there is no way you arent a troll xD

balmy flower
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Or no indications till 80%hp

onyx ocean
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thats what im trying to say

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80% hp damage indicator starts

digital narwhal
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how would a health bar prevent one frame deaths?

onyx ocean
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im trying to say 20% damage taken

honest jewel
digital narwhal
honest jewel
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and yes
damage indicators should start at 80% or even 90 instead of 60%

tawny field
honest jewel
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perfect

onyx ocean
onyx ocean
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im sorry for being a bit confusing

honest jewel
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yeah you mean up by 20%
not lower

onyx ocean
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i was saying as in damage taken not hp

honest jewel
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ehhh
no

balmy flower
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Remove all damage indicators 🦅🦅🦅

honest jewel
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what ox1 posted give a good example on how it works

balmy flower
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We must not know our hp rahh

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let the medics see

tawny field
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Give me my fucking HP bar 🗣️

hazy elbow
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lack of health bar gives this game character

twin nest
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give us the ability to check ourselves with the mag check bind. at least a Good, Hurt, Critical would be nice if not a bar.

pastel geode
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hp bar would be pointless

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it would go down in an instant no matter what]

rich harbor
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confirmed that health bars will not be added

final pumice
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I don't see why a health bar shouldn't be added. Like, you know about how much ammo is in your mag at all time, it's not like it's a stretch that you know about how good you are right now either

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If the issue is clutter then just make the healthbar not very intrusive

rich harbor
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idk

pearl coral
final pumice
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Yeah, you have methods for knowing both about and exactly how much health you have

slender trail
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Average day in bbr suggestions

honest jewel