I feel like medics actually going out of their way to revive and heal people are getting rarer nowadays. While I’m sure there are other design changes that could be made to encourage this, I think increasing XP rewards from reviving and healing are a good place to incentivize medics to put more effort into reviving teammates.
I distinctly remember that there was a time that reviving a player gave you the same (I think double??) the XP that a kill did. I’d suggest raising the XP reward for a revive to 800 XP; 1600 feels like too much.
In addition, to incentivize healing, maybe increase the XP you gain for that by 50-100%? I rarely see medics using their medkits on other players now unless it’s for a challenge.
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