I don't know if you've ever played Titanfall 2, but I did and I loved the mechanic of jumping from the helicopter just before entering an area in multiplayer mode. So wouldn't it be cool to have a cinematic intro where the infantry are in a train with the squad leader waiting with them on the train, instead of being frozen and stuck with 64 people at the beginning of the game, unable to move?
#Cinematic Beginning:
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To explain it better: I say this considering the mode with all vehicles. Instead of freezing when infantry arrives at a certain location, they can wait on the train if there is a train on the map. And when the game starts, the train doors open and everyone can get out. If there is no train on the map, he can wait at the nearest station with other soldiers in a special place for each infantryman inside the structure. In a different situation, soldiers may get off a crashed military aircraft.
To explain it in the simplest way:
-Different starting cinematics.
-Cinematics that change depending on the state of the map.
| For example:
Lonovo Map: Soldiers wait on the train until the waiting time is up. (Train Area is Determined According to the Map Designer's Option) 10 seconds before the end of the waiting period, the cinema screen opens and soldiers can look at each other. When the time is up, the train door opens and the game begins.
Namak Map:
Soldiers sit in certain areas so that they are not crowded together at the team's starting station. Before the waiting time expires, the soldier stands up and the game begins.
District Map:
Soldiers sit in unusable military boats in the cinematic. Before the waiting time expires, the soldiers get off the boat and the game begins.
What I have given here are examples and may change. Also, keep in mind that I don't want the developers to just follow these instructions, I just want a cinematic before the game starts. These cinematics can also be done in much more creative ways. The important thing is to wait in the cinematic environment during the countdown cooldown and change the unpleasant current cooldown.
Sounds cool with the caveat that, this is the kind of polish/fine touches that are added near the full release if not after. I would assume that point in time is very far in the future. Its neat looking but the time invested vs overall impact is a bit disproportionate at the current time. I do like the idea 
Good for the milsim mode, but doing this for 127 players seems unnecessary.