fig. 1: a shamelessly ripped from the internet image of an antipersonnel mine, edited for 15,000 hours in MS Paint as proof of concept.
I've had way too many instances over my time in this game where I see a line of mines some 50-100 meters away.
Being a good Samaritan who likes to keep my friends from going in the forever box, I like to shoot mines that I find so that they don't kill anyone, and net that 200 point bonus yall so helpfully added to encourage this behavior.
Imagine my horror, then, when the mines go boom and no hitmarker or points bonus comes up. Someone on my team dedicated their life's work to that line of mines and I just ruined their trap because I couldn't see the single pixel of green that was supposed to mark their location.
I would be banned from this game and charged with treason if the true number of these incidents came to life, so I will not elaborate further, but the fact is that this has been a persistent problem. Based completely off of my extensive research on the subject and not at all conjecture, I'd say that the ultimate fate of most mines is to be blown up by someone's own teammate who thought they were clearing an enemy mine.
I've also heard this situation come up with other equipment, like TROPHY, Rally points, and such.
My solution for this is simple: Based on which team is friendly relative to you, all equipment is colored either in a light olive scheme or a black scheme. This means that if you're US, all RU equipment appears black and all US equipment appears light olive, and vise versa. Given that most equipment is already black or dark olive, I think this wouldn't fundamentally shift the balance of these gadgets, and would only serve to prevent friendly fire incidents.
This way, you can tell simply at a glance whether a piece of equipment is friendly or enemy, and I can stop accidentally griefing my team when I'm just trying to help. Would be nice...