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The public multiplayer games uses developer hack that is feel enough comfotable for players.
Its increasing size of flying bullet as the distance increases.
Usually gamedevs implement this for sniper rifles, to allow shoot to extra big distance. Even if you have no direct hit to the person, the bullet increases size and game hits like you hit the enemy, only on big distance.
Today sniper rifles is makes so many troubles on battle field, so that feature is not required.
Instead, currently blackhawk MG damage vs humans is good, but you miss 70% of shoots because blackhawk is extra vulnerable and shouldnt stop at all. So this miniguns does not damage tanks, and most of cases used vs heli/jeeps, sometimes it kills enemy soldier, but VERY rarely.
If you increase accuracy - it will be OP vs helicopter. If increase damage - OP vs jeeps. So that stuff.
