#Remove or Remake Eduardovo

1 messages · Page 1 of 1 (latest)

hazy marlin
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At least until it is remade to not be so insufferable, massive, slow and awkward.
Literally the worst map in the game.
Too much foliage, no sight-lines for snipers, not enough cover for you half the time, one single "Battle area" For the entire map with the rest dedicated to skirmishes....
Its legit so infuriating to play.
Let us also not forget the colossal amount of simply EMPTY space.

tiny stump
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Love Eddie. It’s a great map

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All the empty space allows flanking. It’s great hopping in a humvee and sneaking around the battle to take a base behind the enemy

hazy marlin
# tiny stump All the empty space allows flanking. It’s great hopping in a humvee and sneaking...

Ridiculous. You don't need that much space and the space that is there is too much to prevent the enemy team from noticing you flanking. I get the idea of "They aren't meant to see you" But I reject that idea. In a game it just becomes obnoxious getting constantly flanked. This is why domination is so popular.

Eduardovo has also no clear lines of sight, its clutter causing near constant short-range engagements despite its colossal size and 80% of the map is a write-off since all engagements generally happen at C.

You could shave 80% of the map away and just have the area around the central objective be the map and you'd achieve the same thing.

due to BBR's use of foliage not allowing you to see through it if you are inside of it, you also cannot use the foliage as a disguise, resulting in you being just as blind as the enemy.

tiny stump
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Not ridiculous. Like you said, not being seen is the point of flanking. I get that you don’t enjoy it but others do. You could always play 64v64 or 32v32 if you want shaved down maps. Or you could do what I do when I don’t want to play a map (Isle or Basra), I leave and join another server.

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There are plenty of sight lines…that’s why it’s such a fun map to snipe on wdym.

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I love the foliage…it allows for stealth movement. There’s so little stealth left in this game, so I enjoy crawling through the grass sweating bullets and watching enemies run by looking for me.

stoic compass
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old eduardovo had more of a milsim vibe to it, if you're complaining about to much space think again
and there are so many sightlines for snipers

potent turtle
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Eduardovo is one of the better maps in the game, because it doesn't cater to 12 yo on adderal running around and farming kills.
Map is more spaced out, plays slower, foliage makes it somewhat sufferable with snipers.

minor crater
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Eduardovo completely tanks my fps. No other map does this.

potent turtle
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That's true

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Bur even Multu does not?

cloud perch
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Eduardovo doesn’t tank fps for me just valley. Only part of eduardovo I hate is the bushes around d that are a pain in the ass to clear enemies out of.

minor crater
# potent turtle Bur even Multu does not?

Not to the same level as eduardovo. I might get occasional stutters that are fixed by changing graphics settings on other maps. But eduardovo is at times completely unplayable.

potent turtle
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I am playing EDV rn, stable 120 fps, capped in system

cloud perch
modest viper
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Old Eduardo was good

minor crater
cloud perch
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Then you don’t have it as bad, I literally can’t even load valley without the game freezing or the anti cheat kicking me.

modest viper
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If anything needs to be removed is valley or waki

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Waki because its hell and valley gets over played

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Its the mirage of bbr

distant sable
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I pick removal of valley over waki any day

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Valley just stutters for no reason making unplayable

loud fractal
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Eduardovo needs some work but after seeing all the recent reworks and new maps it's probably safer to leave as is

distant sable
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It doesnt really need a full rework

frail laurel
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You lost me at no sight-lines for snipers, when literally the entire map is wide open for snipers.

minor crater
potent turtle
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And that's not consistent too

cloud perch