#engineer stuff.

1 messages · Page 1 of 1 (latest)

thorny mulch
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bunch of stuff i want on the engineer

a=add in next update, simple change
c=consider in next update
b=backburner

letters will go after the numbers

1a, increase building speed and give him access to all structures

2a, make rpg frag useful

3c, more structures, bridges, ladders and other things should be added, i think engie should be able to reinforce structures with the repair tool, so one rpg hit doesnt remove all of the structures.

4b, trenches and shovels, this really doesnt need to be added but it would spice combat up a bit

5c, make AT mines dug under slightly with a mound of dirt that only shows a part of the mine, vehicle mines stand out so bad they are useless when people actually notice them.

yeah thats it

thorny mulch
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bump

vernal sphinx
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Frag rpg probably can't be balanced, at least not in an enjoyable way, I'd say that it should probably be replaced with an M202 FLASH("FLame Assault SHoulder") launcher

toxic yew
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Frag can easily be balance if you swapped the heat and frag infantry damage values.

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Only things I would say yes to are more structures and give frag some love.

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I wouldn’t mind giving him some increased building speed but support should still have its own exclusive buildables.

cedar kayak
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shovel is not required? lol that will be most required thing to dig defensive cover on that flat maps

vernal sphinx
dull mason
# toxic yew I wouldn’t mind giving him some increased building speed but support should stil...

I think recon and support could have their own unique tree sproutables for holding down aggressive sightlines.

You'd see more support players using hescos for medium ground height using a tree to obscure unfavorable sightlines.

I definitely want to see engineers building bridges. I'm personally fine with support having sole access to double hescos, if there's more class oriented buildables added.

thorny mulch
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generating trenches for 254 players seems like a bit of a struggle

vernal sphinx
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Sadly yea

nova falcon
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would be funny if they actually gave us rocket launchers that are very situational like the at-4 and the javelin

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they'd be direct counters to tanks and helis + fuck tandem rounds when you got these

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but obv they'd have the balance it around how much ammo these have like for example, at-4 only being at 1 cuz its disposable

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javelin would easily counter helis but ofc will only have a few rockets in it

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but the caveat is that people may just stack up into using these to counter helicopters

safe token
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problem is how the gadget system works