I know other fps games have that issue as well but legs sticking out of obstacles when going prone is an issue.
A simple fix is to not allow prone to happen when the back of the player is too close to a thin obstacle.
I've spotted enemies in buildings or behind fences because of this and im sure someone has spotted me before for the same reason
#fix legs going through obstacles when prone
1 messages · Page 1 of 1 (latest)
Orrrrr, something like this
Instead of laying your stomach in the ground, make it lie down like this
Nah i wan't to know where to place my next C4 or shoot my next Heat Grenade
how do you crawl lying like that?
But the issue should be resolved in some way, you can be even shot through the wall, not just spotted
Look at any ARMA 3 or Rainbow Six Siege with that stance, later I will search for some examples, rn I can't watch videos
shimmy them legs
you just kinda scoot forward, sit down like that and try it
I think it would look ridiculous, if you will still be lying down like while using only legs to move forward
If we could choose our stance like in arma 3 it would solve a lot of problems like thse
We had it to where your legs wouldn’t do that
It caused issues with people hiding in corners being invincible
Hence why it’s back to legs sticking out
Since EA release (little before that during playtest era if I recall correctly)
In this game you can crawl while firing a weapon. You don’t use your arms to crawl. So I will argue the game logic would still be consistent if you were able to crawl around from that position, but as you moved forwards you’d shift back into a regular prone position
💀
That's kind of a stupid reason
We have peek and gadgets to deal with corner campers. Also pings. Having legs stick out of obstacles as a feature just sounds dumb
i mean
if someones sitting in a corner and you cant kill him due to him being invinble
pretty sure youd be complaining more about that then legs peaking thru a wall
In what sense are those things related
it used to work like that
thats the relation
Why would any of that mean people would be invincible because their legs were invisible?
idk but thats how it worked before
I am not convinced of that
oki fucked something up to where the damage would ignore the character in general if the characters legs were behind a wall
i mean the same even happened with heads
And evidently fixed it
So that isn’t an issue any more
Right now you can’t shoot people through walls despite their legs being visible through them
fixed it by making legs go thru the wall
While that doesn’t really make sense, that means at one point your legs could not go through walls?
Where did they go instead
If that’s what happened then that seems like a really lazy fix tbh
your entire body was invincible even eye to eye looking at someone
Should have actually fixed the invincibility rather than making people stick through walls
Sounds like more of a temporary solution
well you gotta find ways to optimize it without hurting performance
and thats one way
That doesn’t make sense either
If their legs did not go through the wall, why should there be invincibility applied under any conditions
Right now there is conditional invincibility but that could be removed altogether were it not for clipping
do you read
Judging by how other games like Insurgency dealt with it, the most realistic request might be to have the game push the player away from the wall when they go prone so their legs don’t clip through. It has its own set of problems though… namely like going prone then feeling your character slide a little bit. NWI had a sizable dev team for a indy game but I guess it was just technically not feasible to make the game clip the legs without sinking a ton of dev time into it
Your explanation doesn’t sound accurate / make sense.
when invincibility was a thing
if i pushed my legs up into a corner they would be invisible on the outside but your character would be invincible on any 1 on 1 gunfight
i mean the head one also existed xD
ahh here it is
So why was invincibility simply not fixed in cases where it should not be applied? It seems like it was fixed for heads so why not legs
dont ask me
ask oki for that
im not oki
i dont know why he choose THAT way to fix it
The point is that having legs not clip does not mean there has to be janky invincibility, because it could be removed for the legs altogether in such a case
besides optimization wise
well now your just ignoring the proof right in front of you
and it did remove the legs during that time
Proof of what?
Nothing you’ve linked contradicts my stance on this. Or really answers what I was asking
So there simply should not have been invincibility enabled. The issue was that there was, assuming this recount is accurate
you really dont understand...
Understand what
He says that legs not going through walls was making the player immune to damage.
But like what does that mean? That they shouldnt fix legs going through walls because one of their ideas was bad?
Just because that approach failed it doesnt mean they shouldnt fix this
game had no legs thru wall before
caused invincibility
removed due to causing invincibility on the full character
if the legs went thru the wall they would be invisible and invincible on the other side
so that passes down along the entire body on the other side (watch said video)
i dont know why oki brought it back besides only understandable reason for a performance (not checking ticks when legs go thru walls along those lines)
both are easier/optimized way of doing it
but caused issues
Right now it exists but does not cause full invincibility for the whole character
My point was that that problem no longer exists
The legs could be removed visually in the current state and it wouldn’t make a difference
yes i know
that doesnt exist
im saying it did exist before and what the cause was
and yes it could make a difference with how many ticks its trying to read
either server side or client side
Your implication throughout has been that that issue (no longer present) is a reason this suggestion can’t go through
maybe if your read what i said before it wouldnt have been a back and forth for 15+mins
So were you speaking as though we were at the time when it was changed originally?
I interpreted your things as being with respect to the suggestion’s viability in the present
quote
We had it to where your legs wouldn’t do that
It caused issues with people hiding in corners being invincible
Hence why it’s back to legs sticking out
Since EA release (little before that during playtest era if I recall correctly)
i gave a reason as to what they did to fix it
it didnt work so they went back to how it was