#Reward System for Buildables

1 messages · Page 1 of 1 (latest)

royal crown
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I really enjoy creating forward outposts and manipulating the battlefield to provide an advantage to my team.
Having a small kickback would be nice.
It seems to make a non-negligble difference to the match.

The system I have in mind would be:
50-500 points for building a buildable (non-repeatable). If you can build 16 of each buildable, thats 800-8000 points for each buildable category, total. (Reward depends on balance)
50 points for an assist.

An assist would be any of the following within 3 feet of one of your buildables. Each event only gives each builder one assist, regardless of the amount of that player's buildables they are within range of.

  • If a teammate kills an enemy.
  • If a teammate heals more than 40% near a buildable.
  • If a teammate revives another teammate

Furthermore, rewarding squad leaders for spawns on their spawn beacons would be incredibly nice. I don't think that is in the game yet.

royal crown
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The irony of controversial takes gaining more attention/traction than takes that are agreed on.

foggy flax
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not really irony. people engage with what they don't agree with rather than with what they do

quasi river
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The nature of man

torpid reef
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I don't think they should give points for just placing them because people would just waste them in random places. But giving assists for teammates stood near them is genius

sage wasp
spark scaffold
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Maybe also get points for unbuilding/ destroying enemy ones

torpid reef
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If you could get passive points for teammates successfully using your forts that would probably have a pretty big impact on how people play objectives

spark scaffold
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So no exp farm

royal crown
royal crown
# sage wasp per kill

Ah. In any case, that’s why I had a wide range, so it would be set at an amount that added up over time but wasn’t efficient to farm.

elfin zinc
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gromping

royal crown
# torpid reef I don't think they should give points for just placing them because people would...

The point value is so low compared to kills that I don’t think it will encourage spamming/farming. As far as the assists thing goes, having any sort of incentive or reward to encourage players to be conscientious about where they place buildings I think would be incredible.
I like to set up buildings in advance on areas that become chokepoints throughout the match as the tides of the battle ebb and flow.
There are a couple of key positions i have found that are incredibly useful to have even a few defenses at, for holding a push forward or defending against a push.

royal crown
sage wasp
# royal crown I have no idea what this means

gromp was a clan
they are known for gromping which basically

  • abuse movement & pre-nerf respawn timers & medic to go around and capture every objective over and over, gaining upwards of 1 million xp per match
royal crown
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Ah. And how does that relate here? The potential for abuse? Seems pretty low but I could be wrong.

sage wasp
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mostly a joke now

robust nest
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Support main.
I agree.
I create sniper towers, igloos.
I create Mazes, I create hilltop forts.

I get literally nothing. My stats worsen. I only burden my squad by taking squadpoint (not like the squad leader will put out a radio anyways, nor other people build.. but).

dreamy bay
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I’ve been wanting incentive to build forever. It’s like engineer class in helicopter gets points for holding down a button but smart builders get nothing

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I want to know if my clever little base was good or not.

split smelt
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Could reward a bit of XP for every time your cover get hit by something. Like 1~2 XP per hit on your cover? 🤔 Something that's more a bonus than a real mean to XP.

undone wigeon
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Will be hard to implement a non gameable system. The best one I can think of is very good xp for spawning on squad rally points that way building in a way to protect the rally is heavily rewarded as well as placing rallys in actual advantageous spots that your teammates want to spawn on instead of on top of each other or swapping squads to find better spawns. If squad leader got 800 for every teammate that spawns on a rally and the teammate even got like 100 points as well just as a way to incentivize playing around the rally and protecting it could go a long way while also heavily rewarding those that build actual F.O.B.s

vocal lodge
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Maybe people get xp when these are created x meters from an objective. Like 150-200 meters withing the range of any objective

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The assist sounds great

royal crown
undone wigeon
# royal crown I still don’t really know all of what you are saying here.

Basically giving flat points just for placing builds could probably be exploited, but instead if a lot of XP was given to squad leader or shared among the entire squad for spawning on rally points people are incentivized to build around the rally and make fully operational forward operational bases. But if there is an effective way to reward building good cover in the battlefield that isn't exploitable that would be awesome too. I just can't think of one in my stupid brain, so I went with the route of putting the XP all on the rally and naturally building to protect the rally is now rewarded because of it.

vocal lodge
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Building on the rally point usually ends up with the rally point being destroyed

royal crown
undone wigeon
royal crown
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Not sure on the “reward for just spawning” idea.

vocal lodge
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I think this is exploitable if you get points in general. Thats why i suggested points when relatively close to an objective

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Like what stops someone from building right outside of the safe zone to farm points?

royal crown
royal crown
vocal lodge
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So if a support builds all things he can he can get points equal to 12 kills

vocal lodge
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So why wouldnt someone that wants ot farm go and do that just outside the safe zone?

royal crown
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Because it is a) not fun and b) not time efficient.
In the time that it takes for someone to build every building, they could have gone and capped an objective or gotten more kills.

But sure if you want to farm 50 points then have it.

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Why not run around with a resupply kit and make 10x that amount in 1/3 the time

vocal lodge
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Because you are guaranteed to not die and there is 0 downtime since you can constantly build stuff

royal crown
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12 kills a match. That’s all the points add up to.

vocal lodge
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I've seen a guy farm xp by staying on a small jeep and waiting for people to spawn on him

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Farmers clearly dont care if its fun

royal crown
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You can’t make a game around “what if it’s farmed”. The goal is to provide incentives so that people have more fun not farming.
And those players that are farming are a subset of a subset. Why craft the game around what .001% of the player base is doing.

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But sure, if we want to argue the finest of points, then remove the reward for building so that .001% of players don’t farm a 50 point reward for 12 kills in a game.

vocal lodge
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I didnt say it should be removed

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I said have the points apply only if the buildables are made within 150-200 meters from an objective

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So that when someone gets points he contributes by making cover somewhere useful for the team

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Assists can still apply anywhere

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Its a minor restriction that prevents farming and doesnt really remove any of the value you wanted for the builder that cares about the team

undone wigeon
# royal crown Not sure on the “reward for just spawning” idea.

If they can code a system that gives points for kills adjacent to cover/grenades blocked like how trophies get points for destroying nades that would be an awesome implementation. Still skeptic on the points for flat placing items down until someone can math nerd how efficient it would be to place all builds go to new squad place all theirs or make your own new squad and place all builds rinse and repeat. As long as that whole process is under like 1500 score per minute I have no problem with it.

exotic prairie
torpid reef
torpid reef
royal crown
torpid reef
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The overall suggestion is really great but the points have to only be for assisting the team properly

royal crown
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That’s all I’ll say for it.

torpid reef
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It is time efficient, you just press a button while you're running around for free xp

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People would 1000% do that, I'd bet my life on it

coral quartz
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people definetly would, if you want it to give points when just placing, atleast make it so works inside objectives

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with is kinda funny because we cant do it anymore

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also i may be mistaken but you are locked for building when you reach the limit