#xp for staying on objectives
1 messages · Page 1 of 1 (latest)
This sounds like an incentive to encourage camping
Yeah i know. I've been on that scenario where everyone leaves the point and it gets taken 3 mins later
But thats the point of conquest. Making it so that campers get rewarded doesnt sound great
There’s a difference between camping and patrolling the obj.
Plus, whats the point of taking an obj if you’re just gonna let it get capped again. I religiously live on Tensatown A, and I don’t really consider it camping.
There needs to be more incentive to try and hold an objective
Well if you are sitting on an objective that is not getting attacked because it might, thats camping
Camping is holding the same angle for a long time. Im running around the whole point checking different angles
If your entire match is played on flag A while there are 4 objectives on the map and A gets attacked like twice then you arent really helping
Solo Holding a Flag for 4 minutes when those 4 minutes could’ve been held by the enemy is definitely helping
The problem is I get 0 reward for it
Could is the keyword here
You do get points for defending an objective i think right now right?
Why do you want passive rewards that arent related to actually defending the flag?
Because that’s how you defend. Yeah rushing to a contested objective is also defending, but the difference between reactionary defense and WANTING to stay and defend to deny the enemy points is very different. It’s a strange sense of accomplishment when you deny entry to an enemy because you actually want to hold the OBJ.
I don’t see the issue with the game going “hey, I see what you’re doing and I can respect that. Here’s 400 points every minute.”
The issue is that its very passive behaviour
Guarding a flank i can understand. Thats defending. Guarding a point like at the back just sounds like camping. You'll stop very few attacks in the entire game. And you'll basically be sitting there doing nothing until someone decides and manages to flank
So why should you be getting passive points per minute
there is a difference between defending and camping. And as the game is rn you have the capping circles on maps like wakistan because nobody is staying to defend their points
The only thing i can see that could be implemented here is points after defending for x amount of time.
Example
You kill an enemy that is within 50m away from the objective, you get 400 points per minute for 2 or 3 minutes
So basically you defended the objective from that enemy and then you stayed for a small amount of time to defend it in case there were more attackers
Just getting points for being on a flag sounds too passive imo
doesnt have to be much but enough to make waiting a few mins after an attack worth it
No, running around in the circle like headless chicken is not a point of conquest. Point of conquest is to have more objectives than enemy, not trading them 1 for 1.
There is such a thing as 'defence' but this game doesn't incentivies that, nor does it reward it
Simple XP for trying to defend, saty on obj is a very good step forward
ticket drain 50% higher every full squad on point (unless point is in combat, cancel the increase)
and some xp given
i think thats a good way to solve
Planetside 2 does that, you get XP for staying on obj, it's not much, 50xp every 30 seconds,when kill is 100, so it's not abusable
Ok so what kind of incentive does that passive xp give you? What do you do exactly? Say you stay on objective A.
Objective A gets attacked once. You defend.
Thats it. What do you do in the downtime that you deserve passive xp of half a kill every 30 seconds?
You say its not abusable but in that scenario you basically do nothing and get free xp for doing nothing
I would agree with something that rewards active participation but what you are suggesting just doesnt sound like active participation.
Playing a long range sniper that spots targets and gets some kills sounds more active than just sitting on an objective and waiting
my man thinks 50 xp is in anyway way significant if you sit on one point for 1 hour, the max you can get passive is 6k. which is nothing.
Even in planetside it is nothing.
In BBR it would be more like 400 xp per 30s. But that's also nothing, given how aboundant xp is in this game
That's 800 score per minute, that's really not much
Should be at least a passive point gain for being on an uncontested objective. Players just cap then walk to the next one like drones only for it to be backcapped. Defending doesn't exist in this game.
I’m waiting for someone to say “winning the game should be the incentive” which is just not an argument 
But yeah, just generally give points for being on the OBJ, not just for capping it. Obviously give more points if it’s contested, less if it’s not
Defender Gameplay: