#Weekly Challenge Catagorization

1 messages · Page 1 of 1 (latest)

kindred bear
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Weekly challenges should be split into categories that people can choose which catagory to receive. Here are is an example that would probably work well to satisfy most people:

Beginner: Easy challenges, meant to get new players to try different classes, weapons, and play styles. Low XP yield.

Silly: Challenges like melee kills, road kills, kills inside of 25m with snipers, etc. Widely varying xp yield depending on difficulty.

Support: Things like supply X ammo, revive Y players, heal Z hp, repair W vehicle hp, get V transport xp. Moderate xp yield.

Squad: Challenges like capturing points with your squadmates, following squad orders, reviving squadmates, healing squadmates, resupplying squadmates, getting assists/kills with squadmates, etc. Moderate xp yield.

Hardcore: Challenges meant to challenge skilled players. High xp yield.

Mixed: A random mix of all of these. Very widely varying xp yield.

Tl;dr: Add categories for different styles of play to weekly challenges that people can choose.

grave hawk
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eehhh i think this would be on the backburner just seems quite complex for what it is

copper pendant
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that is hardly complex lol

grave hawk
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Just saying it might annoy some people