#wallbangs or wall penetration

1 messages · Page 1 of 1 (latest)

sly ivy
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Add special walls that can be wallbanged. Also would like thoughts on grades of wallbangable walls that can only be wallbanged with higher calibers.

EDIT: after penetrating the wall it will do less damage and lower bullet velocity as well as not all calibers are able to penetrate walls so we dont have usps shooting through brick wall

sweet kayak
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damage would be lowered right?

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by like half or something

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idk

ripe sundial
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yes

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probably

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they should be

brittle holly
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RPG, c4, nades, pickaxe/sledge…

I could go on but you get my point

ripe sundial
sweet kayak
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wallbanging with a sledge would be stupid

brittle holly
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Yes but why wall bang when you can just destroy the wall

ripe sundial
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stealth

brittle holly
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And give the enemies an immediate disadvantage.

Even with stealth, sledge does just that. And the indestructible walls… generally they shouldn’t be wall banged imo. Imagine being able to wall bang everything in namak

sweet kayak
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if ur too far away to hit the wall with a sledge or c4

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also only certain surfaces would be wallbangable

brittle holly
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I’ll wait to see what the OP’s ideas/thoughts are on this but it just feels like it would be weird

sweet kayak
ripe sundial
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i think only fences and bushes would be fair

sweet kayak
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you can already shoot through bushes

brittle holly
ripe sundial
brittle holly
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Like destructable ones?

sweet kayak
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i think they meant an entirely new matieral

sly ivy
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Im talking about some surfaces or walls that are thin that you are able to shoot through which would lower damage and bullet velocity after penetrating

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Not shooting through brick walls with a usp

sweet kayak
brittle holly
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So something like: Snipers/dmrs/ARs/Hi cal pistols can shoot through x wall, all others ignore it?

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I’mma be honest I just don’t want spray and pray a thin wall with lmg/ smoke + lmg metas to be a thing. If it’s a reason why I use an br/ar instead of something like an LMG/smg it has my vote

sweet kayak
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dont hide behind walls that can be wallbanged 🤷‍♂️

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its not like you wouldnt know what could be shot through and what couldnt

brittle holly
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Depends on how oki does it, but.. sure then why not if he doesn’t butcher it

sweet kayak
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i mean you could have it where every caliber can wallbang but lower calibers have less wallbang range

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like a usp can shoot through a wall... but only if its point blank

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same with smgs etc etc

ripe sundial
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it should do like 5 damage then

sweet kayak
brittle holly
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That would work. Low damage but it’s still impactful if some unfortunate soul is healing behind it

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And maybe idk if this would be beneficial give them the option to be blown up/destructable (if needed, higher durability than brick walls)

sweet kayak
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wdym

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oh

brittle holly
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Same as brick wall but more health basically

karmic vapor
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some mats allow wall bangs, but enough damage would breach them?

brittle holly
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Yeah, like that

sweet kayak
brittle holly
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I’m just saying it should be both, but maybe higher health? Could swap the two around.. obviously that would mean brick would have to be changed in some maps but I’d be fine with that.

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Yeah actually that would work, make brick the new thin walls (redesign them to not look like brick tho) and a higher tier destructable wall could be brick.

karmic vapor
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wood/sheet metal to brick, to cement to steel?

sweet kayak
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wtf are you guys talking about im so confused

karmic vapor
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wall mats

sweet kayak
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mats as in the stuff you place down?

karmic vapor
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no materail of the wall

sweet kayak
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what about them

karmic vapor
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like a wooden wall should be easy to shoot through, but a cement/steal one not so much

brittle holly
karmic vapor
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it would take some fine tuning, because we don't want "spray wall" to be the play everyone does

brittle holly
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Could be more like you said but that’s what I was thinking

karmic vapor
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brick should be in the middle, cement harder to breach, and steel/reinforced concrete being undamaged from anything but bringing the building down?

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wood/sheet metal should just be low tier,

sweet kayak
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i dont think you should be able to wallbang brick at all

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but ok

sly ivy
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Caliber and bullet velocity should be considered to which walls are able to be penetrated

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Definitely think there should be an established material list and their impact on damage and bullet velocity after penetration and if penetration is even possible

karmic vapor
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brick is cheap as fuck man, it stops basically nothing. but anyway a mat list would be a great start to adding this

sweet kayak
sly ivy
sweet kayak
karmic vapor
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it ain't stopping a .22 lr

sweet kayak
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its not real life tho

karmic vapor
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so?

sly ivy
karmic vapor
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we are talking about adding mats

sweet kayak
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for balance i dont think you should be able to walll bang through bricks

karmic vapor
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right now there is brick, brick but looks like metal, and brick that looks like wood

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there is no difference between anywall

sly ivy
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It depends tho

karmic vapor
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we are talking about adding new mats for walls.

sly ivy
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I think you can wallbang metal containers but not steel pillars

karmic vapor
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brick would be low tier, just above wood. but then we could have cement, reinforced concrete, steel. we could change the thickness of walls to actually matter, though that would mean a complete redesign of basically every building though it could be done.

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but with brick being the most prevalent, an easy fix I think is the ability to shoot out small parts, like single bricks with enough damage. lot easier to implement than an entirely new system

earnest ember
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i love banging walls

quiet hinge
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wall bang deez nuts
(✅)

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sly ivy
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I will bang you through a wall if you dont upvote

quiet hinge
sly ivy
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Schlammjumper, i will find you lil bro

quiet hinge
sly ivy
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Change your vote 🙏🙏🙏🙏

quiet hinge
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nuh uh

simple pond
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==========
Much simplier is dealing damage for brick walls like pickaxe does...

Yes, some milsim mode could implement that, but please remember that every player hate things that he cannot understand.

  • semi-penetrable walls could not be explained in-game, same as...

  • snipers that do not require preparations hates everyone, and every patch takes nerfing, instead of redesigning.

  • m4a1 majority - as a rifle that hasnt weak sides

  • insta kill mines - because the game speed is ultra high - you almost no chance to detect mine or prepare teammates, better to reborn silently and run again than hate

  • insta kill nades - every guy has 2-3 nades as a gift and nade spam is our nowadays, and it works

am talking about THINGS that makes game worse.

They do that not just because its non-interesting, they work as they are, but you cannot do anything with that, so the gameplay disabled in this moment you have to just apply and agree - thats the point of "what things worst in anything", answer is "things that you MUST apply"....

So if the wall gets damage and you see that your wall is disappearing slowly - you could move away or risk. If the wall would be semi-penetrable - you just die by some reason, and hate the game.

karmic vapor
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my man people understand wall penetration. its been around for decades.

karmic vapor
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as for everything else in your message, its barely legible, wtf are you even saying?

umbral wing
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imagine 127v127 on tensa

earnest ember
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uh oh

karmic topaz
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Only if we stop calling it Wallbangs and start calling it Bullet Penetration or Wall Penetration, as Wall Bang sounds like a 5 IQ toddler term.

toxic trail
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would be a good way to balance smgs

pallid schooner
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apart from the mp7 smgs are balanced already

pallid schooner
terse tartan
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I’m pretty sure every cs player calls it a wall bang

sly ivy
karmic topaz
sly ivy
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wallbangs or wall penetration

normal finch
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make supports/recons guns do a like 30% damage through brick walls, and make the corrugated metal and wood ones 70% passthrough for all weapons

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or smth like that imo

sly ivy
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Yeah, good idea

normal finch
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pretty much could copy valorants wallbang system thinking about it

sly ivy
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True

toxic trail
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could be nice to not end up shooting a railing on stairs for once xd

earnest ember
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let me bang a wall, devs

high halo
normal finch
normal finch
toxic trail
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with more range

normal finch
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pretty sure it runs slower

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ill do a full comparison in a couple mins

normal finch
royal folio
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These would be to be internal walls only I think

karmic vapor
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if there were new mats for walls they could be the outer walls too, but that could be more "damage makes hole" rather than general penetration

sly ivy
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Also, wall banging may or may not let you bang femboys through walls

quiet hinge
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😳

normal finch
sly ivy
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Everytime you get wallbanged you should have a 1/100 chance for big letters to appear on your screen saying “you are the femboy who just banged through a wall :3”

ripe sundial
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what

limber valve
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Try to identify a cheater challenge (that would be a disaster)

lyric jungle
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I swear I hit a wall bang on one of the first times I played the game... Are you sure that it's not already in the game, or could that have been desync?

sly ivy
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Bad netcode

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Could be

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Or like peakers advantage

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With bad ping

lyric jungle
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The round hit the wall, and I got a hit marker... Wish I was able to run MedalTV whilst playing games, but it will cause lag as my PC is deep in the out of date. Although not to long ago I only upgraded my GPU from a 960 to a 2080 super. Every other spec is pretty much rendered junky

lyric jungle
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No, I'm talking about my PC specs lol

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Only good specs I have are the GPU and PSU

sly ivy
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Ok idk then

sly ivy
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Either way, bullet bangs wall [GONE SEXUAL]

sly ivy
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With the introduction of doors i think its a good time to reintroduce this suggestion with the addition of doors being wallbangable

karmic topaz
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Would also love if window shutters were penetrateable

toxic trail
unique ginkgo
void hawk
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the whole point of doors is that it somehow provides an extra bit of safety for new players and reduces chaos