#make supply drops destructible to prevent possible indestructible blockades (alt: add push/pull)
1 messages · Page 1 of 1 (latest)
had this happen on frugis blocking the connection from f to c and it just didn't feel right
would it be best to have a radius of how many supply drops can be in an area at once? idk
and im not sure if making supply drops destructible is a great solution either
What is the suggestion?
id like it so supply drops are unable to be spammed and used as a indestructible wall
my team they used a shitton of them on frugis and the tunnels from f to c were completely blocked out and it didnt feel right
i wish i had taken a screenshot of it
like imagine this connection from f to c on frugis but with supply drops more inside of it and like 10-15 of them
its completely indestructible
For a suggestion to be a suggestion you have to suggest something; The answer is right there in your description of what you're saying here about frugis seems like a rare instance; it's for the most part a map design problem that typically the only thing Valiski listens too is feedback on the maps he made, if you know where the supply drops are being used to block off a path you should post that https://discord.com/channels/303681520202285057/1019645496685506570 here, and let him know .
im sure this could be reproduced on other maps tho is all
and with the #dev-wip link im not sure where it is that ur telling me to look could u be more specific
sorry that was copy for another conversation; here's I'll fix it.
np
@sage viper oh i see its the most recent post thx for sharing that
i didnt even see that map forum for frugis
i think that it could be a problem on other maps tho cuz i have vague memories of this type of tunnel system with a open sky on other maps but cant remember which
Ultimately it takes a team of people to come together and waste one of their supply drops in this one spot, and that's more team-play the game naturally sees ever.
i agree thats true but the idea of it just feels a little stupid imo
Tru, but this little stupid thing people do is healthy for game-play because it's stupid fun.
maybe it should have a decently high hp and be destructible?
then enemy team can constantly resupply themselves with c4s and get through it eventually
but the problem is griefers can also fuck it up too
idk
Sure, if that's what you're suggesting for this I'd edit your post and make the discussion around that; maybe make sure someone hasn't already suggested it.
oke updated
Title too, changing that kind of marks the spot where the new discussions begin.
Could also add the push option to the crates like with atvs
thats p gud
could use a pull option too