It is recognized that setting weapons to a fixed zero will improve the performance of automatic firearms at short-medium ranges. I know many will consciously pre-set a weapon’s zero once spawning in.
Because zeroing a weapon to a particular range can greatly improve the performance across a weapon’s entire effective range, I propose a means to set a weapon’s zero such that you will always spawn in with weapons set to that range.
This may take several forms:
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A universal zero that zeroes all weapons with a zeroing mechanic (all weapons start with a 100m zero)
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A class-specific zero that pre-sets a zero to all weapons used by a particular class (ex. Assault spawns with a 100m zero, Recon spawns with a 300m zero, Support spawns with a 200m zero)
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A category-specific zero that pre-sets a zero to all weapons in a particular category (ex. all assault rifles are set to a 100m zero but all LMGs are set to a 200m zero)
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A weapon-specific zero that pre-sets a zero to a particular weapon (ex. the SCAR-H is set to a 200m zero but the FAL is set to a 50m zero)
None of these forms wouldn’t affect the ability for you to manually change the zero to a different range after spawning in. U
An alternative would be to allow players to set the zero of a particular weapon at the start of a match and have that zero be retained throughout, only requiring the single input at the beginning of the match.
Other recommendations are welcome.