#Bullet trails

1 messages · Page 1 of 1 (latest)

fervent lynx
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Please remove bullet trails for sniper class, they destroyed the class, its now impossible to play it sneaky because it reveals your position.
Some one made a comment that is to see snipers better who are using the med scope, but thats how balancing works if you want to use the big scope you can but there is a draw back that every one can see your position and thats why you would use the med scope. But with this change its just nerfs the whole class.

fair galleon
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Good. Snipers ruin the fun for everyone else.

ancient totem
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Until good maps are made without many large empty fields with no cover that infantry are forced to cross, sniper nerfs are kind of needed.

burnt dew
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Snipers should be moving around occasionally and not sitting in the back of spawn (where nobody can challenge them cause of how safe zones work) or on a beach away from all objectives for a good 1/4 or more of the match. I don’t blame the player for this though for the reasons mentioned above, maps need to not be sniper heaven for the change being reverted to be justified.

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If you can’t tell if your squad’s sniper is afk or just camping in the same spot at spawn simply by looking at the minimap… that’s definitely an issue (in regards to safe zone sniping specifically)

jagged sapphire
fair galleon
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sniping should be punished by castration to prevent defective genes from spreading

jagged sapphire
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maybe thats just me in particular and everyone else hates all snipers

fair galleon
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I hate snipers on principle, I do not care if they're on my team or the enemy team, they could be my best friends, I do not care, anyone who picks up a sniper rifle should be castrated

noble swallow
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This dude gets insta killed every time he peeks ^

fair galleon
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sometimes

jagged sapphire
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idk how on earth i even got that far of a kill with this

fair galleon
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HOWEVER

jagged sapphire
fair galleon
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I am angered but I admit that you did good

jagged sapphire
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ive got nearly 10k kills on it trying to get gold

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like 600 kills left

fair galleon
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my issue with snipers is that because of the role that they play on the battlefield they do not put themselves into danger and their enemies have no real way of fighting back, maybe outside of hiding behind cover, it's cowardice

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I admire an opponent that takes as much risk as I do and wins the engagement due to luck/skill, not because I had literally no chance to fight him

jagged sapphire
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had a few friends that did it they all left the game because of all dont play much anymore since thats what they found fun

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not all snipers play how you essume

fair galleon
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if you mid-range snipe with a DMR you are not the problem

jagged sapphire
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going for headshots when you very much will probably die is fun tho

fair galleon
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if this game was aiming for being a realistic shooter I wouldn't be complaining as in that genre fairness is out of the question, but if it was a realism shooter then snipers would be barely existant

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but if it's a casual shooter then fairness is back in the equation

gilded juniper
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if you hate snipers, means that its too hard for you to play that role, and you're just simply bad, cause it takes patience, calculations, stealth and all the other aspects of the game depending on the play style. regular weapons also has 4x scopes, but not allot of people likes using it, because then u actually need to control the weapons recoil, cannot just spray and pray. Its' 100% possible to kill sniper with any automatic rifle, its just the matter of skill. Most snipers are positioned about 200m away. My longest kills on any rifle is between 100-200 averaging about 150m. taken in consideration that you don't actually have to see the sniper itself, because of how big of an eye sores are the glint, you can do quick bursts towards the sniper, which may take some time to kill, if sniper has cover, he can heal with bandages, but then again, snipers needs to lead shots, which is hard to do when under enemy fire, where's you can just strafe and keep bursting till he runs out of bandages.

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the main reason why bullet trails are annoying to snipers, because not only the guy thats getting aimed at / shot at sees the sniper, but the whole server including other snipers who are now seeing you and just killing you.

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i love sniping, i love the bullet drop and leading mechanics, but i tended to avoid scopes above 4x to avoid the glint, used silencers to remain undetected as long as i could, someone in this thread sayd that majority of the maps are snipers heaven because of the "open fields" im not sure what are they talking about, since some maps are in cities without hills or other places for sniper to be, where the buildings are clustered and whole playground is either street, or inside of a building, and that really makes sniper role extremely hard to use. Personally i have not found the urge to use bigger scope than 8x, because its impractical, but thats just me.

fair galleon
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Shit cope

gilded juniper
hasty sluice
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Dude acting like reacon is the hardest class while being easier than support

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Sitting 600 m from an objective pressing m1 with an ammo box is not hard at all

gilded juniper
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also enemies dont see a damn beacon glint while ur aiming ?

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as far as im concerned i've met more people camping with other classes rather than recon

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my kills per time play ratio is double on every class compared to recon

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i dont know what are you on about

mint badge
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You literally have rangefinder in the game the fuck you mean bullet drop HyperXD

dusky yew
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and yeah bullet trails are too much imho

soft otter
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Remove bullet trails. Spending minutes to get a great flank and then being insta spammed by 10 people is so dumb. Ruined any active recon play style. Just encourages people to sit 1000m away.

mint badge
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Half the dudes sniping in this game couldn't hit a open barn door from 20 meters away anyways

mint badge
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Even on release

soft otter
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I don’t even get what you’re trying to argue. You want to force ALL snipers into the playstyle that you hate?

mint badge
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Nahh im saying the bullet trail made pretty mucchvh no difference for 90% of recon players

soft otter
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Idk man. I just tried to play like that to see if it was even viable and you still get spotted and mowed down instantly now

mint badge
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If they forced snipers to play actively around the team that would be a welcome change in my eyes

soft otter
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Just a bad update

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I hate the idea of glint but the current iteration is probably as balanced as it can get. Glint on all scopes without the trails would be something I think we could all compromise with

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I don’t just play recon, and I never thought snipers were OP when I was running around with an SMG. So the whole update just baffles me tbh.

mint badge
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Glint is just needed or you have exactly 0 counterplay against someone being in 0 danger while shooting

soft otter
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It’s not exactly rocket science figuring out where shots came from tho. Tall structures in the direction of the shot. It never bothered me before.

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But again, that’s a compromise I think a lot of the playerbase would be ok with

mint badge
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0 glint no trails with the dogwater sound this game has

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Good luck figuring that out when someone isint sitting in the most obvious spot on planet earth

soft otter
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I mean that’s how it was when we were all using med range scopes and it was just fine.

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Isn’t part of an fps like this learning to intuit potential angles?

mint badge
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And it was quite annoying getting tagged up constantly needing to heal cuz most of the can't hit a bloody head to save their life

soft otter
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Like, playing insurgency or squad, you check every window, etc

mint badge
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lol

soft otter
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I mean I’d argue that’s a problem with the healing mechanic more than anything

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I def think the bandaging doesn’t make sense in this game.

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Fast, arcadey movement and gun play but slow healing and reloads

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Dev is confused about what this game really is

mint badge
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I don't mind the bandage healing tbh

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It's faster than Bf4 medpack even

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soft otter
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Sad to see how bad the playerbase dropped in the last two weeks

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Hopefully a fix comes and some ppl come back.

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I’m definitely having less fun and playing less because of it. Just clinging onto hope because it’s been nice having a casual fps to play after grinding cs

mint badge
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Well ever since the server update a while ago hitreg has suffered alot

soft otter
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Definitely been noticing that

mint badge
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Making gunfights extremely annoying at times

soft otter
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The other thing I’ve noticed about the trails is that they make it impossible to see my actual tracer and get a timing on shots I have to lead

mint badge
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Ye being able to disable them for yourself would be a welcome thing

ancient totem
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If the only problem is " sniper camp from their basecamp" just disabled the shoot in the basecamp. I am a Recon Main, the trail doesn't annoy me because if i shot i kill. If you need 2 bullet for kill at 500-600-700meters play an other roles. BUT the only thing that I'm not agree with is why only Sniper rifle are "nerf" by trail and not DMR ? I hate them, more than a support with armor, m249 bipod prone in a corner and shooting without reload at 300m

mint badge
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DMR's overperforming is a whole diffrent can of worms

soft otter
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“I shoot to kill” my brother in Christ there are dozens of other players in the server who know your exact location after you get your 1 kill

soft otter
ancient totem
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I add, in real life a sniper can wait 8 hours straight without move for shot only one bullet because he knew at the moment that he pull the trigger he's position will be compromise and he know he's gonna go to a new position

mint badge
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Having a gun that reliably 3 taps out to over 300 meters while also competing with fast ttk smg's at close range is just beyond broken

soft otter
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This is a casual fps man. The real life angle doesn’t work in a game where people are breaking the sound barrier airstrafing with an smg

soft otter
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I love games likes squad but let’s not pretend that’s what this is

mint badge
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Snipers Also constantly piss their pants cuz they don't get to move you don't do that either I assume

gilded juniper
soft otter
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I don’t even know what your argument is here

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I can aim just fine. I have thousands of hours in CS. Good aim is a basic fps skill.

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I’m not missing my shot. I’m sick of everyone knowing where I am after getting one kill

mint badge
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Might I add sniping is really not hard in this game

gilded juniper
soft otter
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Ahhhhhhh

gilded juniper
soft otter
mint badge
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Sitting somewhere waiting for someone to stand still to one shot them while having rangefinder

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Ye

soft otter
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Anything that requires a player to make decisions is a plus

mint badge
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Extremely hard

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Compared to tracking a moving target that's runbing around like a squirrel on Crack

gilded juniper
gilded juniper
mint badge
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Only reason I ever stand still in this game is to scratch my nuts tbh

gilded juniper
mint badge
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Nahh not really cuz you get to sit 400 meters away just waiting for someone to sit still

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You don't have to actively shoot back at someone strafing firing at you

gilded juniper
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if you say that recon players are only able to hit stationary targets, and yourself you say you never stop moving, wouldnt that mean that snipers only shoot people who are camping ?

mint badge
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You get alot more time to aim

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Compared to a fight on shorter ranges

gilded juniper
mint badge
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Im all for removing the trails

soft otter
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I mean I can think of two rebalances that would be better than trails:

No rangefinder

Movement penalty, require snipers to be still for a second to be accurate. This more than anything would require a sniper to change positions more frequently rather than spamming ADAD, but it would still allow them to be stealthy with a good flank.

mint badge
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My whole point is more so that sniper in its current form is a almost useless class in the grand scheme of a match

soft otter
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Not that I think either is needed tbh

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But if he really wanted to nerf it, there ya go

gilded juniper
mint badge
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What's your average impact on a match

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As a sniper

gilded juniper
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wdym ?

mint badge
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Let's be real here

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Sniping is fun

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But the class really doesn't play a role in winning or loosing a match

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I belive that with some changes this could be changed

soft otter
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I mean, I play 32v32 mainly. Most servers play rush. I generally play overwatch on one of the objectives. So if I drop 50 kills, I stopped people from planting the bomb

mint badge
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Making recon alot more valuable of a class

soft otter
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So in some instances it can make a big impact

gilded juniper
mint badge
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He was alot more effective to his team than your average sniper now wasn't he

soft otter
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The point is that every class can contribute

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It’s a combined arms game

gilded juniper
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me as sniper, i cover most traversed points, eliminating as much reinforment coming to re-take the objective, while activly marking enemies i see

mint badge
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It's not uncommon at all in longer matches

gilded juniper
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well, im more of a 32v32 guy

mint badge
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Same here

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I main rush

gilded juniper
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i dont main anything

mint badge
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Stemming from me playing comp in Bf4

soft otter
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I think we’ve played together banshee lol

gilded juniper
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i just quick join

soft otter
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Knew u had a familiar name

mint badge
soft otter
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Do u play cs too? I’m nearly positive I had u on my friends list before I cleaned it out

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Lmao

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Was ur profile pic an eye

mint badge
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I used to play CS years ago ye

soft otter
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Like, a drawing of an eye

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Or something

gilded juniper
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also when getting in active fight with sniper, you must "jiggle" which makes aming very hard

mint badge
soft otter
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Ahhhh nvm gf

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*gg

mint badge
gilded juniper
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as off for now, if im laying prone in a spot, i hear a sniper shot but dont see anything, i just wait for another one to land and i can pinpoint the fckr bcz of this stupid trail

gilded juniper
mint badge
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Ahh

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Sure that can be funny

gilded juniper
mint badge
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Until someone decides let's aim at body cuz I can't hit head

mint badge
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In larger modes nahh

gilded juniper
soft otter
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I’ll be honest, I find the larger modes absolutely cancerous

gilded juniper
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same

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its just meatgrinder

mint badge
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It's alot easier to farm high kill games in them sure

soft otter
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It’s interesting that all 3 of us like the small mode, and all 3 of us hate the trails lol

mint badge
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But I don't enjoy them that much

soft otter
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Goes to show how much medium range sniping has been needed

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*nerfed

gilded juniper
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also, as per sniper glints, i think they should regulate intensity of glint by the scope zoom parameters

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if u use smaller scope, smaller glint

soft otter
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Not a bad idea.

mint badge
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They allready did something similar by minimizing the glint angle

gilded juniper
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and if u play in night map there should not be glint at all, because what does the lens reflect off ? 😄

mint badge
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Well in night maps you should also not see much through your scope

gilded juniper
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which is the case,

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you see nothing, everyone sees you lol

soft otter
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Idk why people like night maps. Just makes visibility really bad.

mint badge
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As nvd's don't play nicely with magnified scopes

soft otter
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Vibes I guess but meh

mint badge
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I quite the moment I see night maps

gilded juniper
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i dread every lobby with night map that i join

soft otter
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Good visibility is one of the standout reasons that this game works

mint badge
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It promotes passive gameplay and camping in corners

gilded juniper
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shet, my laptop bad, small screen, im already squinting like asian

soft otter
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It’s not like squad where most of the times you die you’re like “where the fuck did I get shot from”

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Which is a vibe in itself, but not the right vibe for this game

gilded juniper
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they should probably add nw scope for sniper

soft otter
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They have one right?

gilded juniper
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ehm... no ?

soft otter
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The FLIR or something?

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Whichever one makes people light up white

gilded juniper
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isnt flir 2.3x thermal scope with 0 practical use ?

soft otter
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Seems practical on a night map

gilded juniper
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idk, last time i used it was so trash, gave me migranes, and i had 2x less fps

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i deemed it unusable, either intentionaly or just poor design, either way, no bueno

soft otter
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Yea I don’t like that effect either

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It’s intentional

gilded juniper
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:DDDDDDDDDD

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it generally feels like watching the very first movie in black and white where the screen is flickering

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really not much of use, it also has limited range per detection

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i'd assume its least used scope in game

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speaking of scopes, anyone else feels the lack of more close-mid range optics?

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1.5x 2x 2.5x ect ?

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im missing those, and missing some clean scopes, im talking like red dot clean, i hate holo

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on my smal screen, instead of helping me aim, it hides the enemie under the sight lmao

kindred lynx
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the devs limited flir yes it used to be even worst when it was locked at sub 30 fps. also the slip scope is the only 2x scope

eternal forum
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smoke trails force snipers to sit in the back even more than before

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close range sniping (the one that is actullay helpful to the team and not sitting in the back camping) is completely fucked with smoke trails

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now all of the snipers are encouraged to sit in the back where they have less of a chance of getting spotted

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great balance change you managed to make sniping worse for the receiving and sending end HyperXD

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Wanna fix the issue of snipers sitting in the back?

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Maybe make maps that arent giant open fucking fields

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Do that, and theirs less corner campers, while the close range snipers are unharmed

gilded juniper
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id say you need both close quarters and long distance maps for diversity, to acomodate every playstyle, but il up this again that trails need to go

burnt dew
burnt dew
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I mainly only supported bullet trails for long range tbh, I take no issue with snipers using it at mid/close range, cause.. you know. They actually help with the objective more than a guy sitting at spawn. Hell I don’t think people would have as much issue with sniper as they do if safe zone sniping wasn’t as prominent as it is now.

hasty sluice
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Sniping is point and clicking in this game

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Like I dont think this class is op at all, 99% of snipers either Go negative or 24/23

eternal forum
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Yeah

eternal forum
hasty sluice
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Trails arent an issue unless you are a slug who shoots and dont move

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I can see why oki nerfed it for close range but I dont see why dmrs are still untouched

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Assault dmr are better snipers than recons

eternal forum
hasty sluice
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Nah

eternal forum
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Yes

hasty sluice
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Snipers havent been nerfed at all they still got a one hit kill weapon

eternal forum
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"havent been nerfed at all" HyperXD

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Dawg\

hasty sluice
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Nerf would be actual bullet drop

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Actually needing to calculate

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Snipers should shoot and move and not Just call Air support and never run out of ammo because he is wasting squad points

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While doing 0 for the team

eternal forum
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you realize that trails only encourage that

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sitting in the back is the only way to not get spotted now

hasty sluice
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Nope, It encourages to shoot and move because they know where you are

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Close ranged sniping is a cod thing

eternal forum
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shooting and moving dont do shit when their is a literal arrow pointing to your face for 3 seconds

hasty sluice
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Maybe hide for 3 s shouldnt be so hard

eternal forum
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?????

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people dont just forget the giant arrow when you take a step back

vague grotto
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What trails actually "encourages"

eternal forum
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Yeah

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close range sniping is dogshit now

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the one kind of sniping that was beneficial to the team

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now everyone just sits in the back corner camping because thats the only way to avoid getting killed after shooting

hasty sluice
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Thats what snipers should do?

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Close ranged snipers are shotguns with slug

eternal forum
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they sit in the corner and do nothing

eternal forum
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the trail nerf only nerfed the useful snipers

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since close-medium range sniping is dogshit now

hasty sluice
vague grotto
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The problem isn't necessarily distance, but what kind of positioning is viable due to the game's mechanics and map design. I'm a passive-aggressive player in my ideal playstyle i'd be playing 150-400m away so I can focus mostly infantry by setting up a fort. Then if the push is successful zipline or cross roof bridges to get to the next objective (give engineers a bridge buildable plz).

Giving up high ground is so detrimental with current trails that I believe it encourages snipers to linger instead of pushing (player adjacent foliage should render across the map to encourage movement).

If the game was better balanced long range counter snipers would cover flanks so 2 people without smokes can't act as spawn beacons running behind the team and back capping. The smoke launcher should 100% be buffed and a default additional gadget for medic, because as a recon main I do want flankers to feel empowered.

fair galleon
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ok I love this

jagged sapphire
coarse sigil
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If anything it's the same, just SLIGHTLY more punishing for missing

eternal forum
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idk about slightly

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and it punishes even if you dont miss

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because people can see it that ur not even shooting at

coarse sigil
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And as a sniper you have to be aware of that and pick your shots

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If nothing else, run claymores and just put them on your flanks while moving to a spot you think you'll hold

vague grotto
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The problem isn't higher skill snipers ability to get kills.

coarse sigil