#Shooting Tires should affect them

1 messages · Page 1 of 1 (latest)

lofty crest
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I am currently working on a vehicle rework proposal and one thing that I wanted to propose now rather then when I am finished, is that Tires of vehicles should be allowed to get damaged

Basically, right now Armored Vehicles are rarely ever used, even with turrets. They often fail in their duty of bringing soldiers from place to place because unlike their real counterparts, they don't have bullet proof windows. I propose that they should be able to withstand certain calibers to some degree and should leave bullet marks like Helicopter windshields do.

To counteract this buff and give a way for counterplay, the tires would be their weakpoint. And the good thing is: Battle Bit already has the perfect implementation of this. You see, Tires in this game actually have 12 or 14 edges (for Quad Bikes and Gas Tigers, see pic), at least graphically - dunno if they actually do. I propose that each edge has 20 HP, for a total of 280 / 240 HP.
This means that every time the tire takes 20 damage, it loses one edge, turning it slowly from a tetra-decagon (14 edge-shaped) to a triangle, worsening the ability to drive. Further damage destroys the tire completely. If it takes 37 damage it loses one, and the remaining edge has 3 HP left. Of course the HP per "edge" can be tweaked and such later.

You can add the ability to use the reserve tire in the back of the Gas Tigers to replace the old one (when needed). Engineers could have a bonus here of faster replace speed or ability to repair tires. Furthermore, It would allow Tire customisation later in development (I already have 8 different ones in mind), but, as I said, will send the proposal once I am done.

Anyway, weapons could then be sorted by Weapon Group (Snipers, PDW, SMGs etc.) and each gets a different multiplier against tires, so Snipers could nearly one-shot a tire with a x4 damage multiplier. Alternatively, it could be depending on calibre size (which also could change the interaction with bullet proof windshield).

quick agate
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My short vehicle fan action LUL

lofty crest
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Alternatively it could start with 14 edges or more, all the way down to a pentagon or Square because a triangle might be actually worse than having no wheel.

quick agate
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I find it funny you are proposing a change, to balance your own hypothetical changes that are in your head

lofty crest
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Its like 2 suggestions in one. Why are you against it though?

quick agate
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You lost me in the first paragraph

viral shadow
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one is enough.

quick agate
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Driving vehicles are a clown fiesta as they stand. They dont need nerfed based on your "I am currently working on a vehicle rework proposal"

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Cart before the horse kinda thing here

lofty crest
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I see, the changes are just too complex

quick agate
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You got me. I will now leave in shame

lofty crest
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They wouldnt be nerfed because hitting tires on a moving car is actually not that easy

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And bulletproof windows are long overdue

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It would just add a more realistic layer to the game and add more depth to vehicles.

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@viral shadow May i ask why are you against it?

viral shadow
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If there hasn't been any initial significant improvement on how vehicles play, or their survivability; why wouldn't I be?

I only read the first suggestion of suggestions made of multiple. Unless I care enough to consider all of them.

lofty crest
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I mean what do you expect from Gas Tigers? It should bring a group of people from place A to B safely. Bullet resistent windows would do that

viral shadow
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Most modern military vehicle tires are bullet resistant; tires don't need a nerf for glass dur

noble briar
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It’s just faster and safer to run instead of taking a truck or jeep, maps aren’t that big

lofty crest
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Thats why Transport vehicles should get buffed

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Also it isnt really safer to run than driving