#add incendiary grenade and molly

1 messages · Page 1 of 1 (latest)

wanton blade
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why not

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we have all the grenades, even flyers, but we don't have molly and an incendiary grenade

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this would be a cool idea from a tactical point of view

violet zenith
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it would be cool till there are 200 ppl throwing them on waki bridge

wanton blade
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Yes, but I really do

crisp stone
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but then again every choke point would be spammed with smokes so.. hard to say if that would be better, although that already does happen with smokes sometimes HyperXD

south geyser
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Somethingsomething trophy system somethingsomething

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I'd like to see more area denial kinda options for sure, as the game lacks it almost entirely rn

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Outside of maybe barbed wire ig

hidden mango
south geyser
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Fairrr, I mean more lingering so you can secure points etc

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Hold an angle, prevent rushes... Without having to watch a doorway or push yourself

hidden mango
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You looking for like 60 seconds of burn duration or what?

south geyser
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God no

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I was thinking 10ish probably lol. if not less

hidden mango
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10 seconds x up to 120 motlves / your fps

south geyser
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Probably like 5-8s or smthin

south geyser
hidden mango
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Hard pass on aoe damage in a game where everyone is a paper bag

south geyser
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That's true too. I'd more like it for slowdown if anything

hidden mango
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Fire is fun, but not sure where it fits in battlebit

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We got barbed wire, trip mines, anti personal, barriers, watching the LOS

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When i think about the potential risks of, damage going through walls, visbility, health pools and performance.. eeh.

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I fuck with fire though Hmm

south geyser
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"calm down with the caps" confusedcat

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I just like the interaction that can come from denying a doorway and the like - trying to counterplay it, trying to predict what the other player is gonna do, etc

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Vs rushing head-on and just blasting the guy

hidden mango
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The counterplay options i see to a puddle of fire are, dont step on it LUL

south geyser
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Hence why I think it would have to only be like 5s in a normal match lol. And destructible by trophies to prevent the "spam it in the doorway forever" strat

crisp stone
south geyser
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They seem fairly consistent, but frag grenade AOE is bigger than trophy AOE, and since trophies are on the ground they dont cancel nades thrown over them usually - A grenade at the back of a room can still be damn near lethal in this game.

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But I also wouldnt be surprised if some grenades just phase through at random due to lag and whatnot

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I've started throwing a trophy along the back wall of a room behind a barrier and it usually helps a lot more than you'd think

alpine kiln
winter owl
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Wakistan it's a decent map, but the bridges are 💀

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It's really big and the forest part allow very interesting flanks

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Sandy is the worst map for me, poor cover areas and snipers covering many angles, the city it's the only good part of the map

violet zenith
wanton blade
violet zenith
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flames prevent you from pushing way longer

wanton blade
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thats true

alpine kiln
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I like Waki except it ends up being a bridge battle where you throw grenades and pray you dont get hit by a grenade or sniped from C2 if you try to take any other path besides bridge you get sniped or beamed by dmrs

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The center of waki with the bridges is awful in my opinion the rest is not to bad honestly

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But thats off topic but seeing how oki would implement an incendiary or molly would be interesting, something that would replace smokes or grenades but something to create variety

wanton blade
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I'm thinking, maybe I can create a topic about allowing each player to choose which grenades to take

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For example, flesh, HE, Smoke

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or is this a bad idea?

south geyser
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Like as in a mix of grenades?

wanton blade
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ye

south geyser
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I wouldn't be opposed. Would help support a Lot.

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Make them a proper grenadier

slate zealot
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If we're going to add status effects, can we also have gas grenades, concussion grenades as well. :)

alpine kiln
slate zealot
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I dont wanna die because some noob just panic throws fire at his feat killing us both

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and just the overall spam of area denial ruins the flow of the game

alpine kiln
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Yea like nade spam is horrendous, i think if incendiarys are added it should be a semi short duration and doesnt work like other throwables where if you have 3 grenades you will have 1 or 2 incendiarys so you cant spam fire everywhere

wanton blade
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Basically, I created something similar to what you are saying

alpine kiln