#Enemy footsteps are too loud in new audio system

1 messages · Page 1 of 1 (latest)

tacit mist
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Let's just focus on this single point here -- footsteps.

I find them way too loud and after playing several hours yesterday I still can't get used to it. the problem is that although they are maybe 10 meters away, it sounds like they are directly behind me or next to me. This has lead me to interrupt an engagement multiple times and check my immediate surroundings only to find out that there is nobody there.

Please tone it a bit down and make it possible to sneak around and less irritating when you hear footsteps.

stuck cape
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I think the problem is the volume and loudness of allied footsteps. I turned around a thousand times to see if I had an ally behind me or not. And when I didn't, because I was used to having an ally there all the time, it turned out to be an enemy. It's incredibly annoying. But when it works properly, it's a golden system.

tacit mist
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Eh, just read they changed it a few hours ago. So could be that it is fixed by now.

stuck cape