#Headshot Sniper

1 messages · Page 1 of 1 (latest)

placid vine
#

Shots to the head kill regardless of class, for me it doesn't make any sense for someone to take support and tank a sniper shot in the middle of the face, which is totally unrealistic and meaningless.

autumn elm
#

Or.. just rework armor enitrely if we’re going to go this route, instead of punishing the one class that’s supposed to be tanky with the exo helmet specifically? (Or exo in general. More armor but slower movement as a result)

#

I don’t get why we have to be super realistic at the cost of the quality of gameplay, nor do I understand these “I hate this item because it countered my gameplan, nerf/remove it!” suggestions.

turbid shoal
#

Madge I hate unrealistic things like snipers not 1 shotting everything regardless of what gun and material is being shot! Now if this medic could just wrap me up with some bandages then hold their hand in front of me, I will get back to my realistic combat simulator.

indigo rover
#

If you lower the velocity but allow a OHK to the head, sure

#

but you can't have both a insane velocity and a OHK, that would be too good

placid vine
#

Being slow or being fast isn't something that helps as much as it seems, it's as if being faster causes more damage and when you're exchanging shots you have to stop, this speed argument doesn't make any sense apart from the fact that there's always more than one player. now the support class already takes a lot of shots to the chest and it doesn't make any difference that it's slow apart from the amount of grenades and being able to replace them with everything tanka sniper shot to the head doesn't make any sense, it's not simple to shoot in this game

indigo rover
#

I mention velocity bc you cannot have 1000+m/s snipers all OHK to the head. As much as I love snipers, it would just be too good of a weapon at that point. The way snipers are handled in this game is they provide a extremely easy to use platform by offering a very high amount of velocity and a very low amount of bullet drop, with the tradeoff of damage being subpar at best. If you increase the skill gap by decreasing the velocity and giving more bullet drop then you have the ability to buff damage in tandem of that, just like we see with most BF games, they have low bullet speeds and high bullet drop but have phenomenal damage potential.

#

Snipers are supposed to be a very high risk but high reward weapon class, and this game kinda overtuned the risk part and left some of the rewards out imo

buoyant veldt
flint bolt
buoyant veldt
#

And 9mm would kill you or leave you with brain damage shot in the face once. Your point here?

#

Perma death would probably need to be a thing too 👍

versed remnant
#

Ye account gets deleted if you die... then you have to buy the game again... way to make profit to the devs 👍

nocturne elm