#Supression System

1 messages · Page 1 of 1 (latest)

stone fractal
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Add a supression system that slightly blurs your camera as someone shoots towards you. Lets say a shot passes by you in a radius of 0.3 meters (idk if its a lot or not, just using it as an example), your camera blurs a little, if more shots pass by you, it gets blurier (kind of like Hell Let Loose).

It would be a buff for Support that can keep firing lots of rounds. Even read on another suggestion post about giving xp for supression.

Make it so that caliber affects how blurry it gets, a sniper round will blur more than a pistol round.

I can see how many may dislike this since it will slow down the pace of the game, but i think it could be a fun feature depending on how its implemented.

nova arch
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This is one of those that could be fairly good, or absolutely insane depending on the effect - I'm personally a fan of the idea, but overdoing it would make LMGs particularly strong likely

cosmic sage
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too many players, too many bullets, you'd be perma suppressed on frontlines of battle.

pine minnow
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It’s kinda the point of LMGs, suppressive fire. It would also help deal with snipers, if they could be suppressed a bit at long range

frail hound
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Hopefully a suppressive fire system will be added, it would serve a lot to encourage the player with strategy more than the player who launches directly without preparation

mint bone
old warren
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for the milsim mode

stone fractal
steep gate
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For the milsim mode perhaps. Game is too Battlefield Call of Duty for something like that.

oak zodiac
frail hound