#Restoring armor at the base in the same way as it is done with HP.
1 messages · Page 1 of 1 (latest)
Ideally the supply box should have this feature as well.
It would be great
But only a limited number of times per box, for balance
Or are you talking about the box on the base?
The 200 point aerial supply box.
How about repairing armor with heavy ammo box?
In World War 3, there is equipment pack for repairing armor or replenishing throwables
Let support change out c4 for armor repair box
Take 10 full seconds to repair someone's armor from nothing
ah, similar thing in WW3
bump
so now exo supports can go back to full armor so they almost always unkillable? seems like a good idea honestly but oki would find a way to mess it all up
So it's like a medic but worse?
I would not say that he would become unkillable; returning to base would not be so easy. You either have to walk a lot of time, or you have to be picked up by a helicopter. Well, this seems like a pretty logical innovation. You came to the base, restored your health, restored your ammunition and restored your armor, and went back into battle.🤷‍♂️
The vehicle ressupply box restoring your player character's HP was one of the most biggest and positive changes to the gameplay back in the early days of Battlebit Remastered, especially for vehicles. You used to have to hop out and heal yourself with the medic box and risk someone taking the helicopter and crashing it within 7 seconds or have someone hop out and jump ontop of the helicopter's cockpit glass and heal you through it, loseing the gunner seat.
If the ressupply box were able to restore body armor too when at base then that would be fantastic and positive change to the gameplay.
Fantastic change to what? To breaking the flow - yes. To buff fckn exoarmor-LB mains? Yes
Yes.
Then I disagree
breaking the flow of the two things that can make use of it? yeah right. and exoarmor LB main? just shoot the chopper, you'll do more than way.
Didn't see any meaningful purpose.
It feels like it would be better to restore armor in vehicles like the Humvee. Alternatively, implementing a dedicated vehicle where all players in a faction can respawn, replenish ammunition, and restore armor would be a good idea.
And if the armor is damaged, each restoration can only bring it back to 75% of its original state.
yes that would be awesome, but having something just in spawn that also repairs armor would simply be logical.
Great idea if support didnt exist
how, support doesn't repair armor?
Sounds like you use low damage guns.
I use whatever feels right but almost (ALMOST NOT ALL) guns feels awful against exo armor
But if the armor restore is in main bases similar to vehicle repair that would be fine but an unnecessary feature right now theres far more problems in the game that need to be addressed….the lack of content
Lack of content? wtf? The game already has a lot of content. Lots of weapons, lots of maps, lots of game modes
if people don't get their weekly/biweekly/monthly content drops they get angry
Those people are the very reason why there's an 'internal deadline', and oki felt as if he needed to push the updates to main and he genuinely considers their opinions and that's scary 
If there isn't a game changing addition to the game every month they'll give bad reviews.
While this is true it all becomes very bland and is just and endless loop of doing the same things over and over cause the only challenge in the games is get xp and kills
Exo armor stops being useful after a single death since if you die, they probably shot you center of mass and broke your armor. Helmets are slightly more useful but only against snipers. When your armor breaks, you get none of the benefit of having armor (aside from mag size lol) and you get all of the downsides.
And "unkillable" in this game really just means surviving one or two more bullets, it's honestly not a huge deal at all
From these recent updates, I don't think the average gamer likes unpredictable outcomes..
play a different game then if you want more content
Some people don't understand sit it down come back later; kind of like an addiction if nothing more stimulates them besides number go up too then bad game.
true
Oki feeds into this addiction him self.
Example being the 'internal deadline'
But that's how he makes bread.
🍞 🙌 🥖
Roblox built their plaform on that.
Lower your expectations on the content, let us have compassion. It's a small development team who made a complete and well balanced game for just $15. You're not often going to beat out a support at mid range going toe to toe. Battle rifles, DMRs, Snipers, and PDWs are the great equalizers to exo. An individual engagement at mid range should be avoided against a support when alone, just like you would avoid an engagement with a sniper at mid-long range.
I can argue about the balance, but it’s clear that they are trying to make it good. Don't forget that this is early access (although this is also debatable). So we hope and believe that the game will be good
Even more indicative of my statement, a complete game in early access with some balance flaws. Pretty good spot to be in.
steal armor plates of enemie soldiers
wait that probably wouldnt work
they would need a time after they are downed to pick up armor plates or whatever
This is horrible for the balancing of support classes. Please no
bro thats like saying medic is OP since they can bring someone back up to full health after dragging their corpsee into cover
wait
is medic OP?
lol
You can have full health and still get one-shot in the head. Armor mitigates that. Armor is a barrier to that health. It’s unfair to constantly replenish that barrier and then have to worry about health afterwards
Telling people to only use the extremely OP guns so they can stand a chance against infinite Juggernauts isn’t really the “gotcha” that you think it is. The goal is balance
Whoosh
I offered equalizers to something that is already OP. What else would be the answer besides limiting Support?
Dude, the original post is about restoring armor only at the base. How could this be OP?
Because that’s ridiculous? Especially being that supports can take 2 or 3 people to kill them sometimes? That amount of protection constantly being replenished is insane
Do you understand what it means to return to base?
I mean there was no indication that it was sarcasm. That’s actually a mentality for a large portion of the player-base
It's like a full respawn but without death
What you started with
It won't change anything gameplay-wise. Just a small logical change
Yes, and support class starts off with a ton of armor. Why would we want to allow a juggernaut to return to base constantly. The whole point is to wear them down
Whoosh means it went over your head buddy
Support isn’t being limited by not being able to give themselves armor. You already start off with insane health & protection
I know what whoosh means, you Reddit frequenter
Just armor, they do not have extra health
They will because bandages and medics exist.
I don’t understand what’s not clicking
Looks like someone doesn't understand how the game works
I wonder the same about you pal, goodnight.
Not gonna argue with support mains about why they shouldn’t be able to give themselves a constantly supply of armor & bandages. Have the day you deserve
This is the same guy that posted this.. #1189340387110834207 message

Constantly and when returning to base are completely different things
If you wanna be my fan so bad, link my music instead. I know what I posted. Not gonna argue with salty support mains who wanna run around with a constant supply of bandages & armor. Cry about it
Bro is mad, I wanted to increase the radius because I can throw a c4 next to somebody and they don’t even get a hit marker. Stay on topic
Stay in your position. I won't try to convince you anymore. I've said enough
Wait LMFAO I just realized you said AT THE BASE and not AT BASE
I’m like no way these guys think that restoring armor to base durability is a good idea. You mean going all the way to the main spawn
Nah I can get behind that. That’s not bad
Lol))
I wonder what else you're confused about
I wonder why you ride me better to an my girlfriend does
Anyways, I upvoted.
Next time don’t link a completely unrelated topic from me in an attempt to invalidate my opinion. Doesn’t help at all
Sexual harassment doesn't fly here bud.
Is that what they told you at the bar before you woke up outside the front door?
You replied to me silly.
and I reaffirmed my previous statement
I’m talking about Cleo
I don’t really care either to keep going back & forth. Have the day you deserve
bro i just shoot them like 2 more times and they die
sure they would win a trade but most of the time the ads speed and movement speed makes it fair
Finally some logic and reason!
rare around these parts
bump
🙏 Amen
I like this change however I feel like it would be too powerful in combination with helicopters
Since getting a full armor and health restock makes your survivability DRASTICALLY go through the roof and I feel like many players would complain that they no longer can shoot you down (which is a skill issue on their part but oh well)
Considering that at the moment all weapons have damage against light armored vehicles (which does not decrease with distance), I don’t think this is a big deal
The issue is less of the littlebird’s durability and more of the pilot’s now increased health
drastically? the only ones who would be improved drastically are the pilots.
that’s the change in a nutshell yeah
not a big enough reason to not have this.
i like the suggestion and want it to be added but i just think it would be unbalanced for helicopter mains
so some tweaking could be used
If we also get a fixed glass that should reduce damage, then perhaps this will be a problem. But let's be honest, we won't get glass))
I actually think that just restoring the armor will be enough. You will have to think for yourself when you need to return instead of receiving permanent damage reduction
Did it ever work?
yes
Never has
this would be so gross lets do it
I don't think this is the way.
We need a way to re-armor, but I dont think placing that solution in the spawn is the way to go about it.
It would only favor snipers.
"Armor Air Supply Drop" is also not a good solution imo.
It would be much better if Supports could get another heavy box, and had to choose between resupplying ammo, or resupplying armor.
Also... for god's sake. We need running speed of armors that give minus in run-speed to be removed when you lose the armor.
I just didn't want to overload the post with too much information because then it would be difficult to discuss. I also think that this shouldn't be the only way. I just couldn’t figure out how else to do this, so I asked others for their opinions.
why not just add it in the safe zone. people don't understand how far that is on most maps. if a sniper is making use of it the map is small and they likely got shot exactly once.
How is it taking 2 or 3 people to kill an exo support?
Once you lose your armor, you lose your armor first of all
And second, sure they get more HP but that more HP goes fast too. How much health does exo have, 60 or so? We'll use an M4 as a baseline since everyone gets one. An M4 does 30 damage and has an RPM of 700. You need two, maybe 3 to break their armor. Let's say 3 shots. (60/700)*2=0.18, you are adding 0.18 to your life in a single duel.
Maybe it's enough to eek out a single win. Big deal, you're at a similar if not worse state for the next fight.
This is the trade-off for using extremely heavy armor, you might survive the first fight you get into. That's not enough of a trade-off when the meta is going as fast as you can and not being in a position where you need 60 HP in the first place.
Skill issue
see above