#Dead cries (different for US/RU)

1 messages · Page 1 of 1 (latest)

rough raptor
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Enemy that shoot your mates to the back usually kills all the squad because only 1% of players sad like "am killed, look around".

It could be extracted from Cnc Tiberian Dawn redux with 1 hour of work.

Battlefield plays that sound only if teammate killed on long distance from you. Usually you can hear it on deathmatch start where nobody started shooting but sniper killed someone with insta-hit.

But damaged teammates or even supressed teammates says always unique talks that gives you operation sitrep. Even if you selected some bonus to "prevent supression" your actor will remove supression effect as a real bonus and as an answer that he say.

How much depth of copying the idea - decide your own way. The idea is via some way notify your player that he's flanked, but in same time dont show the enemy, making spawning inside hard battle less useless.

visual lake
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kind of kills immersion ngl

opaque marten
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I honestly can't follow along with this suggestion at all, it's all over the place and not about the idea you're suggesting ..

Open mic on death was suppose to be a huge part of the game, but a lot of people opt-out of it because they say distasteful things when they're mad about something and can't help but say the things that'll get them banned out loud.

overall redundant, though with the sounds of foot steps and oki trying to give sound more direction.. will help when you're team-mates don't want too or can't communicate.

and nothing should be extracted from any other game because it will open them up to legal issues; unless he can figure out how to do it from scratch.

naive forum
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Just shout behind when you die easy.

narrow crow
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1.) there’s already a distinct noise when someone around you dies
2.) that is literally what voip is for

rough raptor
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voip is disabled by another case. some people shamed to their rage, enabled age 25+ and age 12-, thats why

rough raptor