#adjust player model/camera position
1 messages · Page 1 of 1 (latest)
helmet cam instead of eye cam?
Isn't this correlated to what oki would fix? The prone animation not being synced properly hency why you would die behind a wall while proning or standing up before the enemy could see you.
don't really think it has to do with the camera position more with desync and the actual animation of the prone
it has nothing to do with camera position its just a desync 