#minigun buff
1 messages · Page 1 of 1 (latest)
yes
Its just hella inaccurate
Needs more damage against infantry only & slightly tighter spread
Do not buff it’s vehicle damage though that’s already great
yeah and maybe add a lead indicator or something because its really hard to aim properly
you need a good pilot to get kills with the thing
Considering littlebird doesn’t really have that I don’t think it should be implemented as a feature for hawks, instead leave it to skill to lead a target
It's also not meant to be a gunship, those guns are for defence more than offence.
I mean, watch any war movie, they are there to defend the aircraft, or area during extractions..
They can’t really defend shit right now
They’re very garbage
For something that is meant to protect the aircraft it is pretty shit
@spare knot why the clown emoji
They cannot even defend you. They take between 6-8 hitmarkers to kill and can even go as high as 12 against Exo armor. They are weaker than pistols and even more inaccurate.
Also. Players can fly the helicopers however way they want to whatever style they please. You don't censor creative and innovative playstyles.
I never said they were good, I was just pointing out their actual use case.. 😉
I will support all the same and make my own one too
Because some assume, they should be more like gunships..
because actual transports are useless in this game outside of the start
due to the ass squad spawning
also its miniguns suck even just deffending an LZ
they have terrible dmg and spread so wide its more useful for giving away enemy positions then actually killing them
Reminder that it isn't actually a transport. It is a "Blackhawk" and "Ka60". They are helicopters and calling it a transport is done out of convieniance not to confuse it with the LB. Players can play it however they want. Like a gunship or a recon or a spawnpoint. Don't say nonsens like it can only be used for a transport and not as an offensive vehicle.
If you want to use a sniper rifle like a shotgun that's your own problem, things have a role in the game for a reason and if you want to use it out of that role it's on you
It's a minigun. It's shoots 100 rounds of 7.62 rounds a second. It's supposed to be lethal instead of takin up to 12 hitmarkers to kill, more if they get a bandage in.
Oh, and theirs two of them.
No, it's a bunch of pixels in your screen inside a game that it's meant to fit within
It also doesn't take 12 hitmarkers unless you're trying to do a 1km challenge with it
There's an ammo counter in the bottom left. Try being a gunner for once then come back to this thread. Exo armor + helmut headshot is 12 hitmarkers.
Medic helmut is 2 blue hitmarkers, which is common since your shooting them from above
I have, guess I am just a natural :D
Then you are insincere if you think it doesn't need to be buffed