#Crit heals!

1 messages · Page 1 of 1 (latest)

dreamy nova
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Since bandage healing got buffed it has been more difficult to heal teammates as medic. So i taught "crit heals" a mechanic from TF2 (or at least something similar) could be implemented.

To those unfamilliar:
In TF2 medics will heal players who have been damaged recently slower compared to players who have been damaged, but not been damaged for a certain period of time. Basically, someone who is being shot at will be healed less then a player who got shot at a while ago but survived and avoided combat for a bit.

now a 1:1 addition wouldn't probably work, but maybe you could give medic crit heals on recently revived teammates or something similar to make getting healed actually be worth it, because right now everyone would just rather hold 3 to heal in 2 fast bursts then to sit by a medic and get healed slowly.

Just some food for taught kittenThinking

dusty grotto
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Unfortunately, the main cost as is of selfhealing is bandages... which you get more of when you die, so most players can just keep going til they fully bleed out

dreamy nova
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yeah but the recent change while making medic not be the go-to pick for everyone for the self sustain also made me (and many others) feel like medic is less useful as an actual teamplayer for healing because everyone can just heal themselfes better then medic can heal them.

making medic be better for team healing in some aspect i feel is needed to offset the fact that everyone can self heal incredibly fast now compared to when the bandage time was slower (which i feel was already balanced and didnt need this buff)