#Remove sniper challenges in the Global Weekly Challenge
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I'd be okay lowering the kills required. 150 @200m is a bit much imo
150Kills is way too many
tbh I think the kill should never go over 50.
You shouldn't make casual player do weekly for the whole time they play. 
Also seems like big sniper challenges just result in having half the team camping at spawn trying to hit the same target, which ruins the game for the rest of the team trying to play the objectives.
I mean you have a week to do it tho? And once you unlock the first medium scope(no sway) it's literally just point and click?
For me its no wories but 150 Kills its to much, since Im always playing assault/médic i dont have the right attachments on the sniper and sniper its not my playstyle its not worthy
Or even instead Killing 150 people from 200m they could Change just to kill 150 enemies with sniper rifle , since we have 200 Kills with the ump
The one thing I find weird is the shift from 150 kills at 200m to 5 kills at 400m
did it in 5 games, was not too hard of a challenge tbh
I think if you look at other games. Weekly challenge that makes you play stuff you don't usual do. As a meant like "try this please" have a few things :
- If it's tied to success/winning in a task. It shouldn't be too hard or too long.
- If it has specific condition, it shouldn't be too long to do either.
If you don't, then people are reluctant to even try the challenge, because people that plays for fun, aren't willing to waste that much time for just some exp.
And people that are already good at the thing, are generally not new people. So the exp is less important to them.
So it just make it : Not fun, not worth the time for new player = They play less because "why try to do the weekly, if I can't complete this challenge".
Some people also don't want to trash their KD/stats/etc just for a few exp too.
I think weekly should be varied, short, fun and something you look forward to do. Not a chore.
"SuicideC4 2 people 3 imes"
"Mark 6 people with the drone 3 times"
"Destroy 5 vehicles as engineer"
Weekly should be a good way to :
- Reward people for trying new things.
- Get people back into the game for some EXP
- Fun list to do when you don't know what to do.
- Encourage teamplay
If you think, you still want more time for the player to do weekly. Then :
- Shorten the weekly requirement (50Kills max)
- Add more list of things you can do
- Weekly can be "completed" without completing everything, just a few number of the "quest". For example : 6 out of 10 Quest.
The weekly should also be different per people in some way or another. Like distribue three different random set of list to do.