RPG should leave a trail and smoke after firing it just like in real life, for balancing reasons + addtional immersion. Hell, maybe even some smoke at impact?
So overall, proposed additions are
- RPG backblast smoke
- RPG smoke trail
- Smoke on rocket explosions along with explosions in general
Which would result in
- Increased immersion
- More tactical RPG usage rather than just spamming
- Less 500m sniping with rockets
