So, in theory accuracy is the bullet spread, but as we all know - it does nothing (we can't even test it because there are no bullet holes and current tests performed by some people show no difference, test it out yourself).
Reworked accuracy would be an actually working bullet spread.
Combining it with V and H recoils we'd be able to either go for:
- low recoil (stability), low accuracy builds (spread) = You have low recoil but your spread is high
- high recoil (stability), high accuracy builds (spread) = You have high recoil but your spread is very small
I think it might help out Oki with his concerns about game. (It would fix full-auto shredding ppl at ranges, making game more balanced, maybe people would actually start shooting in bursts)