#Heli Counter

1 messages · Page 1 of 1 (latest)

calm burrow
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Add a hard counter to helis. Specifically littlebirds. Give us an Igla or Stinger. Too often I see people going 100+ / 0 just flying sideways in the littlebird. This makes it extremely difficult to shoot.

dry geyser
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Only issue I could see is people spamming all the helis with missiles the instant they can... maybe give them limited flares/chaff so they're forced to go resupply after taking too much heat, depending on if it would be viable at all to dodge the missiles

balmy pike
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Try shooting at it.

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A single player with an m249 can force retreat a littlebird every time

kindred frigate
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countermeasures would need to be implemented if we had tracking projectiles. give us a turret we can build, .50 m2/m3 or Dshka, more damage ammo not used from your own weapon, but also easy to avoid if the pilot pays attention, which also means the infantry win if the chopper stays away.

steel wagon
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Ah yes, a weapon that just instantly makes helis useless. Unless the missiles can be reliably dodged, but then it only filters out the worst pilots. Bad idea.

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Helis aren’t that durable right now and you can do a lot to them just with small arms fire

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We have RPGs as a stronger counter

kindred frigate
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RPGs ain't a counter unless we pull a Russian AA line with them

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still think an AA turret .50cal would be best, something a squad could call in/build, trouble for the chopper especially en masse, but not necessarily hard to avoid or strong against it

steel wagon
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They one shot, so just depend on the firer’s skill. I have little doubt there’s a very high skill ceiling for RPG-ing fast moving helis

kindred frigate
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one shot?

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ah tail rotor

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yeah thats not happening 9 times out of ten unless the pilots hanging around.

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I guess LB you could say that, but again thats either sending a prayer and god delivering, or the pilots hanging basically in one spot

cunning acorn
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100+ games are very rare. I've played over two hundred hours on Little Bird and I don't have a single game like it (my record is 93). 100+ kills can only be achieved by the best pilots, which I can count on the fingers of one hand, and not in every game. Usually people can't do anything at all with a little bird.

steel wagon
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Maybe not but it’s what I assumed

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Blackhawks are easy to hit

cunning acorn
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lb have 600 hp, Some dmrs do 20 dmg to ligth armor. That's only 30 hits. Now imagine that it’s not just one person shooting, but at least a squad.

kindred frigate
kindred frigate
# steel wagon Blackhawks are easy to hit

yeah easy to hit but they got so much health that unless you pilot snipe the pilots tend to stay around the area. annoying more often than not, but a good crew can make it pain.

cunning acorn
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The author simply does not understand what he is talking about. He has 100% zero hours on the little bird. To make such a number of kilos requires enormous effort. It doesn't work so you just get in a helicopter and start wiping the server. This is a huge job and a huge skill

cunning acorn
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Yes, the AA options are stupid in this game. But if you add a new one, then all the old ones should be nerfed

kindred frigate
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dumb fire RPG or shoot it with a primary?

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not exactly AA

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BTR used to be AA then the pilots complained now it cant do that if there isn't a hill or something

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Don't need nor want lock on missiles, but a turret like the .50 would not be so powerful that it would make choppers useless.

cunning acorn
# kindred frigate not exactly AA

I'm willing to bet that you also have zero hours on the little bird. You don't understand what you're talking about and what the pilot is faced with.

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30 hits with dmrs. Does it joke?

kindred frigate
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any pilot worth his salt will only have to worry about small arms fire

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and then guess what you can avoid the worst of it pretty easily

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not impervious in the slightest, but even 30 hits with a dmr is asking a bit much unless the chopper is trying to kill said person shooting them

cunning acorn
kindred frigate
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sure, totally what I said

steel wagon
kindred frigate
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honestly I see the blackhawk being more of a threat in the long run, I cant even remember the last time I've seen a gun LB

cunning acorn
kindred frigate
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man they must be terrible if they need them

cunning acorn
kindred frigate
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yeah fair enough

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I kinda just want turrets that could double as some AA that would be more effective that non-lmgs that players could use, but not break the game. would add to the buildings and defense I think

cunning acorn
kindred frigate
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its literally just a .50 cal

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why would everything else need to be nerfed

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its also stationary

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and limited in ammo most likely if it was added

cunning acorn
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30 hits with dmr. Thats why

kindred frigate
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is the pilot braindead?

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or just ignoring small arms fire?

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cause those 30 shots are gonna take a bit, and if he fly away alot of those shots are gonna miss anyway

cunning acorn
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But in order to kill someone you need to either have extremely good aiming skills, which only a few pilots have, or fly close enough to a vulnerable distance

kindred frigate
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yeah, and that requires movement. people will miss. Which DMRs are you worried about as it is, because the harder hitting ones fire alot slower.

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ah specifically one dmr does 20 damage to light armor. m110, mk20 does 15, every other one does 12 or less.

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which of course means someone with a dmr is gonna take the time to shoot 30 times at a chopper, and hit every time, instead of trying to get kills with it.

cunning acorn
kindred frigate
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barring the one crazy guy who decided that is the way to go

kindred frigate
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focusing on a chopper instead of kills?

cunning acorn
kindred frigate
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all m110's?

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all focusing on you and you not moving away?

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because that's without damage drop off

cunning acorn
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Or with machine guns that have 6 damage. That's only 100 hits. After 50 of these you already need to fly to the base and get repaired

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Games with high kill counts only happen when no one is focusing on the little bird.

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When people focus on you, the little bird feels like cardboard

kindred frigate
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so basically you can't deal with a turret because mass fire turns the little bird into swiss cheese and you don't like taking the 1 min tit takes to fly back and be repaired and full armed? you must not shoot alot I've seen little birds run out of ammo farming kills before they had to be repaired after getting shot.

cunning acorn
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Some people use cars with machine guns like those turrets you're talking about. They also have a limited supply and, moreover, can move in space

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You already have these turrets

kindred frigate
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so basically, you want to nerf things that are hardly used to kill helicopters, are barely a threat to a chopper, because of adding something that could actually be a normal threat besides mass fire

cunning acorn
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If someone else repairs this car, it will be very difficult to fight with them. You're just not using the full potential you have against the little birds. And I think this is your problem and not the problem that the birds are OP

kindred frigate
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cause right now your "threat" is a squad firing at you with everything they have

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I never said the choppers were Overpowered I'm not the op.

cunning acorn
kindred frigate
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they pose a minimum threat to helicopters unless its mass fire, which everything would be threats even smgs.

cunning acorn
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Why are you against nerfing them if they are useless?

kindred frigate
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useless?

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you just twisting words around

cunning acorn
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Damage to light armored vehicles is literally only used against cars and helicopters

kindred frigate
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a small threat is still a threat. but you are making it sound like people hunt down choppers with their entire squads regularly

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they do not

cunning acorn
kindred frigate
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adding something that would add to the game, does not warrent a nerf to literally every weapon in the game because you don't want to deal with it

kindred frigate
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not missiles.

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not guided anything

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and no, adding a turret we can build or on the map we can use does not mean we need to nerf every weapon in the game.

cunning acorn
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You're literally asking for a stationary reskin

kindred frigate
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and thats a problem for literally noone but little bird pilots apperently

cunning acorn
kindred frigate
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so?

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we get like 2-3 of those cars depending on the map

cunning acorn
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How many turets you wanna for just counter 1 or 2 lilbirdo? 10?

kindred frigate
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you really are focusing on your main vehicle hard here aren't you

cunning acorn
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yep

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But you focusing on counter it

kindred frigate
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oh well, sorry that the little bird has to fly further away from an area instead of hovering over it

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unless the map is tiny as hell you can literally avoid a turret

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more so in the LB

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if you push into fire in an LB, and want to live? thats a you problem and not an LB or AA problem

cunning acorn
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I'm not saying that LB is very bad (I like the current gameplay). I'm just saying that if we add a special AA gadget, other AA options should be slightly nerfed

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It is obvious. The little bird already has a huge barrier to entry. And so it will increase and literally several sick people like me will fly

balmy pike
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There is already anti air in this game. It's called looking up.

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Apache helicopters flying over Bagdad were shot down by random ak weilding civilians firing into the night sky blindly. Do the same in Battlebit 20+ players and you will kill anything.

kindred frigate
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not gonna take advice from a known griefer

magic shell
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It's true though. All you'll do is kill inexperienced pilots with lock ons. It'll achieve very little

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Take any gun with decent vehicle damage and spray them

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Armed LBs don't have repair engies. They're very fragile