#Make the game free every 2 weekends or at least 1 weekend a month

1 messages · Page 1 of 1 (latest)

hardy kernel
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Bro, it's so refhreshing to see new players and the really chill vives w them, and make the game at least a tini bit more popular

edgy rune
astral wharf
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free weekend shouldn't be predictable/scheduled.

vague harness
# edgy rune Did I buy a game so others could play it for free? You have a good idea

I don't understand what you are saying. From the perspective of us who already paid, the game being free and more new players coming is only beneficial to us as it is the players that make up our experience, especially for a chaotic game like this
Frequent or scheduled free weekends carry disadvantages for the devs only because increased server burden and decreased income

vague harness
quartz shoal
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15 bucks pal

hardy kernel
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Bro 3 of my friends played the Free Weekend and bought the game because it's a very funny game to play w friends

dark ridge
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I think this is a bad idea, because there are a lot of cheaters in free games, considering that the game will be free once a month, the influx of cheaters will be huge. and as we all know, a very large number of the community can leave the game because of this

edgy rune
modest igloo
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Honestly? Yeah... people who persistently take advantage of the free weekends will be much more inclined to buy the game

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I have no experience to back this up, but it sounds kinda like a viable idea?

spring tiger
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More time under the belt = more time to decide if they want to buy the game or not

wintry oar
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I think doing free weekends more often could work, but setting it up on a scheduled basis seems like a good way to get players to just, you know, not buy it since it’s practically free anyway

drifting echo
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I think the last weekend of a month being f2p would be nice without letting people just pretty much play for free because it happens too often.

modest igloo
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he said every 2 weeks at a maximum