#improving usage of tools

1 messages · Page 1 of 1 (latest)

mighty niche
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Make sledgehammers be able to break sandbags in a few hits, make pickaxes able to break sandbags and fortifications quicker than sledgehammers. And add a shovel for digging trenches, i think firefights would be cool with trenches, but i can see how this would lag the game. Sledgehammers are only good for running through walls by breaking them and then bludgeoning some snipers to death at the moment so and the hitreg needs to be fixed on sledgehammers, it is completely broken rn.

old tartan
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I think this could allow them to compete with alternate choices like ammo kit. Would make it more fun to grind kills with.

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I have no issues with it

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A shovel for digging trenches with though would be a huge amount of work for the devs

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(Well, probably, I don’t know exactly how everything in the game is set up)

mighty niche
old tartan
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Not necessarily

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Just depends how complex it was

mighty niche
# old tartan Not necessarily

im no game dev or know anything about code but i think the only solution would be to add chunks like in minecraft for example

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you only render a small part of the map that you can see

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yet everything is still simulated

old tartan
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That is one optimisation method
But consider, we need snipers to be able to see where the terrain has been deformed