Make sledgehammers be able to break sandbags in a few hits, make pickaxes able to break sandbags and fortifications quicker than sledgehammers. And add a shovel for digging trenches, i think firefights would be cool with trenches, but i can see how this would lag the game. Sledgehammers are only good for running through walls by breaking them and then bludgeoning some snipers to death at the moment so and the hitreg needs to be fixed on sledgehammers, it is completely broken rn.
#improving usage of tools
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I think this could allow them to compete with alternate choices like ammo kit. Would make it more fun to grind kills with.
I have no issues with it
A shovel for digging trenches with though would be a huge amount of work for the devs
(Well, probably, I don’t know exactly how everything in the game is set up)
yeah i know it would be very laggy if they had done that
im no game dev or know anything about code but i think the only solution would be to add chunks like in minecraft for example
you only render a small part of the map that you can see
yet everything is still simulated
That is one optimisation method
But consider, we need snipers to be able to see where the terrain has been deformed