#I think movement speed while ADS should be introduced as a stat

1 messages · Page 1 of 1 (latest)

valid fern
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Some attachments like magazines or foregrips could increase or decrease it. And armor/backpacks would reduce it

I think right now ADS movement speed is just directly based off your overall movement speed just scaled down a lot

An example with made up numbers:

100 movement speed compared to 110 would feel noticeably different

But when scaled down 10 speed would barely feel any different than 11. So pretty much all guns feel like the same ADS strafe speed

dusty heron
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running speed = movement speed btw

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idk about ADS speed stats 🤔 Could be a way to balance some gun.

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"running speed" aka movement speed, is calculated with both gun "running speed" stats + armor/backpack/helmet speed modifiers.

forest tusk
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Hmm… interesting idea. I’m kinda neutral towards it.

delicate socket
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wait yo

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i fw this idea

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people can go for more faster movement ADS builds w j higher recoil

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or XYZ trade off

forest tusk
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It would allow guns to specialise into more stationary or aggressive roles, which should be a good thing