#Team flashing is bad
1 messages · Page 2 of 1
Dude, Brazil LOVES flashes. When enough people equip flashes it's closely unplayable. Separate problem I guess.
Avg. Brazilian frontline game?
I do not play on those servers I just know they only play frontline on community servers
I mean nade spam is “eh” in general but that’s why trophy exists
But even then that can only do so much
Nades MOSTLY have a delay
The rolling nades that have no delay are cancer
It's like they pick up speed rolling 
HE nade moment
But I think this makes a decent case for slightly buffing trophy’s range/encouraging the use of trophy systems more
At least, in regards to general grenade spam.
Idk maybe I just have skill issue/bias, but it feels like trophy just doesn’t delete grenades at times where it should (mainly near walls/cover in general) and I feel like if it was more effective, spam (especially flash and HE) wouldn’t be as complained about as much
Not even. Most of the time flashes are off screen.
good point
spot the flashbang here
This spot the flashbang argument is silly
I could do that with any type of nade
I think a noti for friendly nades should exist so you can clearly see know one is being thrown and what direction it’s in
they already exist
unless you mean a more prevalant one
we can fix this whole issue by removing flashbangs though
Far more prevalent also what do you mean I don’t believe there is a noti
And ya jsut remove them
there's an icon over friendly grenades/flashbangs
?????
I’ve never seen this
every frendly gadget, + barbed wire have a green little marker
its fucking tiny and only shows up like within 5 meters?
it's this one
Never noticed it
You learn something new everyday
its like the one on friendly mines and stuff
absolutely worthless for information other than "oh that thing I stepped on is friendly"
the one on friendly mines is way too small
What does team flashing even add to the game for people to say "hmmm yes I think this is a perfectly fine feature and better kept than removed"
well that one doesn't count because you died to it
but where was it..
ok buddy
Why does that matter?
it's not really a game of trying to spot the flashbang that affected you if the flashbang just kills you
he didn't even get affected by it (other than dying)
Why?
That is literally the most effect you can get from a flashbang
“Spot the flashbang” is a lot more important when you’re low enough for it to literally kill you
the effect
of blinding
if it's within a certain cone of your vision
not the explosion
yeah you always get damaged by a flash regardless of if you are looking at it
Because if team flashes are removed more people will use flashbangs
They would still be unreliable as all hell to use; you might see a spike post removal but it would die down quickly.
half of this thread seems really convinced the playerbase cares really heavily about the others on their team
Etc why they should just remove flashes all together
It would be nice to be unaffected by friendlies but they’d end up getting abused as they have in many games before them
Need I mention why battlefield never added flash bangs to the multiplayer of any of their games
the actual reason being that the maps were very large and in the open so flashbangs didn't have a place really. you also couldn't change grenades anyway until like bf1 right?
No one should care about their team lmao they do nothing
Unless you're playing with friends ig
and nobody really does
which is why this doesn't make sense
The people who do care about their team will have no penalty for using flashbangs
right now the penalty is already pretty minor.
No chance of hurting your team so you just throw them in every building and if you get a hit marker you know someone's in there
Bf3
But yea at bb has a very similar play style
no reason why this shouldnt be added
team flashing funny
I want to use flash bangs, but don't for 2 reasons:
The effect is really inconsistent
My team will blindly run into where it's been thrown
Reason is simple they can be spammed like nuts without consequences if no freindly flash
Etc why they should just remove flashes as a whole
shit's getting old
What do I do in this situation?
Remove flashbangs from the game
Flash doesn't belong in the game honestly
The person who put the X better not be in here complaining about team flashing
Just look away from the flash :)
Thats the point of the clip...
I looked away from the flahs
because it was traveling behind me...
remember when everyone told your dumbass it effects you in radius anyway if you are close enough?
and did you even notice you weren't even effected fully?
Please re-read this interaction and think about why what you just said is monumentally stupid.
I will not engage unless you are able to tell me the reason.
The only people who want flash in the game is the people who rely on getting at least 1 kill per game
don't engage then, just keep being stupid, this was explained to you already.
Gladly

Just make it a toggle so those that voted ❌ can get team flashed and everyone else won’t ✅
sssssorta, the radius is really small and the grenades bounce for miles
also in most of those clips it's not clear if it's a team or enemy flashbang, nor is there any way to tell
If a team FB lasted 1/4 the time, or even less, I'd be fine with that
that way they're still usable, but it's not quite so much an "I win" button
then there's purposeful griefing
I'm sure some of you would have encountered it at least a few times
Honestly, never. Carrying flashes means you have to sacrifice nades or smokes, it's a high cost to troll
You'd be surprised how many do that
I can name and tag a few individuals if you'd like
I just like flash so I can feel tactical
Bros spitting XD
I’m on the side of just remove flashes as making flashes not affect friendlies will only make the situation worse just on the opposite side of balancing
Like you might as well add shotguns if we where to make it so friendlies could blindly run into flash spam in affected cuz they’d have about the same effect
And you know it would happen the moment flashes only affect enemies
Remove flashes and it fixes all the problems complained about here
you know there's a comfortable middle ground right
sir this is #1170727258537865367
everyone here insists on black and white arguments with good solutions already known to not exist
there is no middle ground on flashbangs
I think everything should give the flashbang effect.
I mean ya I’ve explained afew but sense everyone refuses to accept compromise might as well yeet and delete
maybe not remove the entire effect for teammates
but slightly reduce the intensity or tweak the radius
Fuck me a sensible suggestion
yeah I mean otherwise I could just flash a room and my teammates would rush in at the same time
The best recommendation is a larger more noticeable icon on it flashing with a timer
As if getting into the reducing game you gotta then balance it enough that they could be able see but then enemy’s. Need to also be able to slightly see by time freindly wears off otherwise its strength skyrockets
Just bigger XD
flashing and shit make it noticeable
Why not just nerf flashes to compensate?
Reduce the amount of time they last, and make it they only obscure the screen, never full blind
Could potentially work depending on the level of obscurity we talking about
But then again it would maintain a uselessness if it where a balanced level of visibility and at that point return to the remove stance
It wouldn’t be useless, it would just be counterable
skissue

just dont get flashed smh
These clips really aren’t doing anything at this point we get it noobs chuck random flashes thus why ALOT hence clips do is make me say remove flashbangs
I thought we were playing spot the flashbang 
Ya you can’t cuz they don’t really have a indicator
Etc 2 options that won’t fuck the balance are remove flashbangs or add a very visible indicator I’m talking about flashing symbol or something
All I'm going to say is this: in it's current state, they don't work for 254, like smokes. Something needs to change.
I will keep playing spot the flashbang 
its here
Stop driving while flashed
Dont
Was going for roadkills. I don't play that dogshit. It was the community event.
Also, stop driving with ppl in front of me? There were people on the ship.
Driving while flashed can endanger your fellow drivers
Shouldn't do it 
I hate you
with love, I hate you.
I thought u were going to sleep
ermmm, if your teammate's flashbang didn't randomly blind you 3 times in a row, they'd be op and everyone would use them!!
maybe a new helmet equipment that slightly decreases flash intensity only.
Realistically it make sense but gameplay wise, it’s just annoying
I think they should remove for normal severs and keep it hardcore
they were thinking of face gadgets as a possibility, keeping a helmet flashlight as default rather than NVGs. Anti-Flash goggles were brought up at least.
spot the flashbangs
No one cares
Fuck trying to find a good solution y’all arnt willing to discuss this #removeflashbangs
lighting up my entire room at 3am 
Uniroincally works better on your teammates than your enemies. They always seem to kill you regardless but flash a teammate they smack a wall instantly
Wonder if he spotted the flashbang honestly im just adding to the clips to prove the point that flash just sucks to fight against. Especially true with team flash but.. yeah.
Also i'm directly below the stairs.. yet still partially flashed by my own nade. Probably a "radius" thing or some sort but that's minor in the grand scheme of things compared to duration tbh. Imagine a teammate somehow doing this whilst fighting an enemy, unintentionally flashing you in the process. at best you're flashed for 1-2 seconds, at worse.. at least 5+. And no, "use trophy" isn't a solution cause trophy wouldn't even eat the nade in this situation if its an enemy nade. Point is the "worst" shouldn't be punishing to the point of where it's annoying to fight against, or work with. ignore shit aim I was using support with flashes to gather clips like these, don't usually play that class
the radius in bbr doesnt make sense at most times
his arthritis prevents him from flicking his mouse
Have they tried simply not looking at the flashbang? Are they stupid?
How is getting flashbanged real lmao just look away
team play based mechanic (Allies can throw flashbangs) which we don’t want any teamplay at all as it ruins the crackhead assault p90/mp7/skevo/ump sweatlord experience
look m8, I don't want anything, ANYTHING, to stop me sprinting towards a crowd, C4 in hand, whilst rapidly mashing Q and E.
Anything that does not only ruins the game for me (the most important part), but also ruins the game for anyone I'm about to kill in the chessiest way possible.
What's the point in yelling "Mum get the camera!!" when my screens all white.
Fuck it im biting.
Just fix the inconsistencies in regards to what the game determines as “looking at the flashbang” and duration so it’s not 5+ seconds.
trolling aside, the inconsistency is definitely what needs fixing
Spam is its own problem and might need to look into trophy more to fix inconsistencies in that regard, mainly the awkward situations of “it’s too close to a sandbag wall so somehow you died through the sandbag but it didn’t get deleted”
lower the quantity of FBs, losing grenades is already pretty big as theyre so powerful
I dont think spamming will be an issue, if youre getting fb spammed youre not getting grenade spammed as hard
shorten the fuse on the FB too, which inherently limits its range
I think it currently has the same 4sec fuse as frags, it should be half that easily
means you have to use it up close, rather than yeeting it Kobe-style which seems to be one of the primary issues
also inreases the chance you're going to flash yourself if you fuck up
Way grenade fuses work is pretty weird
Like it feels like at times a fuse starts when it hits the ground or something
Ever tried counting?
Whats counting?
uhh probably this stuff or something
🤔 Are you sure about that?
it was in front of the van bud, please open your eyes
Oh my bad
So it now needs a line of sight too? But it doesnt need one to do damage to you?
Is this your final answer?
man has learned how grenades work
have you used your brain before this?
and where did you get "doesn't need one to do damage to you"
if you had actualy read you would understand that was applied to flash's near you but not looking at.
Yeah damage being a radius on a flashbang makes sense
Flashbangs dont just magically stun mfs those things actually fucken explode
Its not as bad as an actual frag nade but you'll feel the blast if you are right next to thats for sure lmao
Only sucky part about them is the team flash its just stupid af
Like just let myself get flashed and not everyone around me
If i fuck over a frag throw i be the one getting the penalty by getting hurt
Why not make that for flashes
Thats not whats at contention here
Devildogg thinks that flashes will blind you if theyre close enough to you regardless of if your looking at them
In this clip I show clearly thats not the case. He thinks it didnt blind me because the car broke LOS, but if the car broke LOS, I wouldnt have taken damage
Ah i see
actually, rewatching, the thing blew up at your feet and a grenade also damaged you when it blew up in front of the car. so basically you looked away and were not flashed by a enemy flash, while ticking a tiny bit of damage.
so... basically proved my point, thank you Chum.
Please stop baiting
It wouldnt even be that big of an ego hit to just say you didnt know and admit you were wrong
enemy flash came in, blew up at feet, not flashed, takes 3 damage.
I dont understand why youre like this, its crazy
"oh no I proved to others guys point, quick backpeddle"
also I said I rewatched it.
and changed my statement.
you want me to grovel or something?
Man you still think you were right. The claim you made was that a flash still blinds you if your close enough to it, regardless of if you are looking at it
Which is wrong
ok, so my experience was wrong
so now
that just proves you even more wrong
because you say its way to easy to flash people, and say "looking away" is not good enough. which I conceded thinking a close enough flash would flash you. which is not the case, as per your video.
so again, thank you for proving my point and disproving my concession to your point.
Thats all i wanted
What you said next though is so obviously stupid I dont think it even requires a response. The majority of the clips just posted in this channel show people getting flashed by a flashbang thats off screen. In fact, the clip that I posted that started this disagreement was one such clip.
yet your video proves the opposite and you are just backpedaling now. You lost the argument with your own video.
no reason why this should not be added
my teammate flashing an entire room with 10 enemies while i run aroud deploying c4 and leave without getting target
thats probably the only reason where not getting flashed by your teammates is bad
I see this sub hasn’t changed still the same video spam of people getting flashed and not understanding the true effects of flash in a competitive manner
sub?

Team flashing is part of the game, although it is annoying when people constantly troll, you should instead be able to vote kick them
I hate this idea
Thats a really bad idea
how can you get a proper votekick system on 127v127
or 64v64
hell even 32v32
You can make one easily but people would abuse it if the value is too low or not enough people would vote cause they can't read or don't agree
“Guys kick these people with 100 kills they’re hacking. I don’t have proof I just think it’s not possible legit”
Why we’ll never have vote kick. Community isn’t the best intelligence wise
Community is literally definition of r wordđź’€
“How’d he know I was there, he’s hacking” accusations any time a mofo forgets that I have ears
Shit up cheater
Yeah sorry, using a headset is actually just using 3rd party cheats my bad
Yeah
hardware cheats exist for cs 


