The current glint decoy is completly out-dated, this gadget feels like a " One time trick ", since as soon as players recognize its patern, it becomes useless.
I thought about a rework for it : Make the decoy do a Sniper Shot sound type of decoy.
It would completly change how Recon COULD be played, while also having a TRUE utility.
Having that decoy nearby you could draw attention to that one flanker trying to get you, so it adds one small layer of protection for the Recon.
Or you could even use that sound decoy for a more agressive Recon playstyle with DMRs / Battle Rifles, from placing the decoy and ambush people with it.
What do you guys think about it ?
Also please if you share your opinion, keep it civilized 