#Explosion radius problem for RPG
1 messages · Page 1 of 1 (latest)
I tend to find the opposite. I have RPG's landing a good 5-10 feet, a few metres from my tanks/apc's and it somehow, outside the laws of physics, almost destroy me
RPGs should have a small radius, if anything the heat should have a smaller damage cone inside any wall they hit.
Only frags should have a larger radius, but their damage is still useless.
That’s a tandems, they are different beast entirely
What rpg are we talking about here?
I see it with all 3? but it will completely miss me even, go voer me, but somehow it hits, but rocket carries on. The hit box detection on them is complete and utter rng
RPG7 HEAT Explosive
idk I have no issue
yeah you're right I think RPG HEAT should have a 10x lethal radius dmg, and you should have 20 rockets in the bag instead of 6
I was also thinking about adding radioactive effect on the RPH HEAT explosion, since it's very not meta and no one plays it
radius of an RPG explosion