#1.0x Infrared Optic?
1 messages · Page 1 of 1 (latest)
ya i want
Also valve pls fix IR optics not working in smoke, lessen the heat signature from Battlebitters, and increase refreshrate
And also the ability to change the sight reticle and zoom, for example, if I want such a sight with 1.5 magnification
FLIR irl has variable zoom but that might be a bit too broken
They haven't added the LPVO yet for a reason I'm assuming
I'm not sure how they'd implement variable reticles either, but it would be a really to be able to alter your EOKek reticles too
man I wish they also consider adding LPVO as well
Im not sure how they'd balance it with scope glare, unless it takes a good bit of time to adjust it
Hnnng imagine running an mk14 that can work with 1x up to 6x without the need for canted sights

yeah, it'll be a challenge to implement dynamic glare based on magnification