#Weapon Unlock Tickets/Coins/Doubloons

1 messages · Page 1 of 1 (latest)

lost widget
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EDIT: Rewrote this post to make it cleaner.

Instead of unlocking guns purely by leveling, give us weapon unlock tickets that let us unlock weapons in any order we choose.

This would give new and old players plenty of choice allowing every player to tailor their experience. You could unlock all the assault weapons first, or maybe focus on just support stuff. It'll remove a ton of the tedium that comes with prestiging as well. prestige

When I started playing I personally was only interested in a lot of the later guns at first, so it really annoyed me once I realized just how long it'd take to unlock some of the later guns. Some of the guns later on were just flat out better than others as well, which was very frustrating when I didn't have them unlocked (vector meta 😔). This suggestion fixes that entirely.


Some will argue that the level up system, as it currently is, promotes players to experiment with new options and can guide new players towards different playstyles and guns they can try. To compromise, you could have this system be prestige only, or have some guns still unlock through the leveling system only early on

It'd be fantastic as well to put some of the more unique/exotic weapons behind class themed weapon challenges! Put something weird like the AN-94 behind an assault class themed challenge. I wouldn't want a lot of guns locked behind challenges as that'd defeat the point of the system, but it'd be a neat way to still reward players naturally by playing the game without it being simply a time gate.

TLDR: Oki please give me the fucking guns sooner I don't wanna grind 200 levels every time.

azure scaffold
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Easily my favorite suggestion I’ve seen!
I’d definitely grind for prestige much more if I could tailor the experience and unlock weapons in my preferred order.
This would also help my friends who are apprehensive about the grind to unlock the guns they want to use

lost widget
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This system could also be extended to armor unlocks I realized. Or gadget unlocks.

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The same tickets could be used for unlocking guns, armor, and gadgets fit simplicity

shell creek
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With the amount of attachments in the game, unlocking a specific attachments faster than normal would be nice. I don’t care about unlocking most of them.

wide dirge
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BBcool 👍

winged plover
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not gonna read allat, i just like disagreeing with Mixup.

I disapprove of this suggestion

cosmic stone
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tbh, this would just make it so everyone just unlocked the "best" weapons at once.

You could say that its a balancing problem, but what it in reality would do, is make like 80% of the weapons irrelevant, even more so than they are now.

I'd love to see a "random weapon unlock prestige" though.

lost widget
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That's kind of the point tbh

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Letting new players get whatever gun is meta if they want to, or choosing their favorite looking gun first

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I really don't see a problem with that

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That's basically saying "we want to force people to use be non competitive by using the worse guns first"

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Kind of is just unfair and doesn't make sense

winged plover
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okay ill give my own serious two cents now; been there, done that in Phantom Forces so im pretty confident in saying i do not want that in BBR. matches would get even more samey and stale with a narrower breadth of different weapons in use at any given time. Would also come with the caveat that you would effectively have to view weapons such as the M200 as "rank 0" weapons, same as the SSG69, which is a bit of a balancing problem as well

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you also seem to be basing a lot of your argument around the idea that the rank 0 guns are all "the worst guns", when in reality they all range from "more than good enough" to "excellent", excluding my precious SSG69. UMP kicks ass, M4 kicks ass, Mk20 is very powerful in even moderately capable hands, M249 is good and very fun. Rank 0 players have access to plenty of good weaponry from the moment they start the game or click "Prestige"

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in regards to gadget unlocks, thats definitely more of a issue with a good few of the gadgets being damn-near useless or very underwhelming, not an issue of being locked behind a rank requirement (IIRC all but the riot shield are unlocked in the first 50 or so levels, no?)

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now, to play the devils advocate against my own argument, perhaps this would be a good middle-ground; you get one early weapon unlock and one early gadget unlock per prestige

lost widget
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Rank 0 guns also aren't the worst. I'm just saying the meta changes a bunch, so letting new players who care about that hop right in on what's "meta" would be good for player choice

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You'd still be starting with the M4 and such btw

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like, this is for when you level up to the first gun unlock you get a ticket instead. You'll still have everything you'd have at rank 0.

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To boil down what you're saying as if I didn't read it, you're arguing we shouldn't be able to unlock any gun any time because people would use the guns that they want to use sooner?

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If anything, I think this would promote MORE variety because people would be unlocking the guns they WANT to use rather than being stuck using whatever guns fit their preference best at that moment. Why does no one run the AK5c? it's unlocked at level 145, that's why (I love the ak5c). Why do a ton of people NOT use the m200 even though it's the best sniper? It's unlocked at level 100(ish, I don't remember, sue me).

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Balance issue become hidden behind the fact that people simply CAN'T use these guns when they want to. And for prestiging it's just painful to have to wait to use the guns I like because they're all way later level.

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A potential solution could be to make guns cost multiple tickets, but then that implies some guns are simply better than others.

TBH, it also feels like shit to unlock a weapon at level 100+ and it's garbo.

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Gadget unlocks being behind the ticket system would be good as well because I like playing with the zipline. I'm prestige, I know how to use everything. Lemme use it.

Here's a compromise. Use this system after you prestige at the very least. That way you can introduce players to the game slowly, but still have the options for players who prestige and are older on. I think it'd be better to have this stuff happen for all players, but I'd settle for it being prestige only.

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Alternate suggestion for unlocking as well, have it be like fornite's battlepass where weapons and gadgets are unlocked in chunks and you can unlock them in the order you choose as you unlock chunks of weapon unlocks. It'd be weird, but it's not a bad system either.

broken pulsar
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i belive this could be an addition to the normal system
where you get a ticket to skip requirements for a weapon of choice but that ticket comes after 2 or 3 normal unlocks

why? because i believe the weapon progression is cool and i have tried some weapons ONLY because i unlocked them since i already knew which ones where the best for me when i started (we can see stats after all)

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i believe a little restrain is important to keep a little bit of the grind while also incentivizing the player to try different weapons when he's sick of the ones he already had, possibly a weapon he would not have played otherwise

lost widget
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I edited my initial suggestion to have the prestige part in it that I mentioned. I'm at 0 chars so it's hard to add more 😂 .

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Unlock Tickets for unlocking guns, skins, and attachments

lost widget
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Formatting this post to fit more information was a fucking nightmare

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I somehow made the post smaller and equally as long, so there you go lol. I edited it to make it more easily skim-able and to add in the bits about prestige.

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Also no one caught my major, minor spelling mistake 😎

winged plover
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Discord just randomly threw this old-ass thread into my suggestions for no apparent reasons, so as a disciple of fate, I'll put this here in an attempt to revive it. Have at ye

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Disclaimer: I have no strong opinion on this idea one way or the other. I'm merely playing devil's advocate since this just randomly appeared in my suggested channels. I've played many a game that doesn't use a system like what is mentioned in this suggestion, but I've also spent a helluva lot of time in a particular game with a very similar system. I'm familiar with the advantages and disadvantages of both cases, and I dont think there's a "better" and a "worse" between the two. Each has its merits as well as its pitfalls

worthy isle
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I believe this would be better in the prestige mode

lost widget
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Would really shake up the game for people too

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In general, I just wanna unlock my fucking ak5c plz

worthy isle
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like perma unlock one gun per token to carry through all prestiges

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1 token per prestige

lost widget
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I'll take anything at this point

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Wait wtf 1 token per prestige

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That's a horrid rate lmao

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But sure why not

worthy isle
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yeah but perma unlock

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one gun to carry thru all future progression

lost widget
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Yea, but max level per gun?

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There's like 30 aren't there? Idk, seems like a lot

worthy isle
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like you use your prestige token to get ak5c at level 0

lost widget
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I would indeed do that

worthy isle
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but I'd be fine with what you've suggested

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I like it

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🫃

lost widget
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No I getcha don't worry, I meant max player level lol

winged plover
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Limiting these tickets to prestige 1 and onwards gets rid of that concern while simultaneously getting rid of the horrible slog prestiging is for players who mostly main high level weapons (MSR, RSh, and G36/HK main here...). I can get behind that

tranquil sparrow
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I believe the current implementation is due to balance.
IE, the best attachments are unlocked later.
Your suggestion would circumvent this

worthy isle
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no thats true for grips category at least

winged plover
worthy isle
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not at all

winged plover
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Thought not. Pretty sure I remember the general reaction to the attachment rework being along the lines of "yeah its way better... but attachments are still pretty fuckin scuffed in certain regards"

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Still quite a few "why does this exist?" attachments, specifically, iirc

unreal epoch
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Tbh new attachement rework mostly just switched the roles of attachments

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And gave some actual purpose

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But still a lot of not very usefull attachments

winged plover
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But it did at least #fixbipod right?

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Oops

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Got caps-fucked by the bot

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ACTUALLY [caps continue], I think I have played like two matches since the rework released [caps end]! LSWs have bipod too now, right?

unreal epoch
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Yes

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Bipod actually useful on lsw

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Literally get rpk, drum and bipod

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Build cover or prone, instant win

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Otherwise bipod placing can be iffy at times

winged plover
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As a GFL degen, MG36 is my LSW choice, and I'm incapable of not using the drum mag

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Unfortunately as a result I don't actually use LSWs often because oki refuses to make that fucking drum mag not a fucking joke.
Angery

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60 rnd mag, artillery gun recoil, 100 rnd reload speed
logic

unreal epoch
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Mag rework mag rework mag rework

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But at least they are viable with bipod rn

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But still mags need beeg rework

winged plover
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Aye. And I hope the LSWs eventually get their irl bipod models. Currently shit looks kinda goofy

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Especially since the H&K factory-spec bipod for the MG36 is slick as fuuuck

lost widget
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Necro'ing this post crashed my discord

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Weapon Unlock Tickets/Coins/Doubloons

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Changed up how the post looks to make it more clear and clean. Shorten it up, etc.

normal osprey
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Back now I agree with this

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Vouchers maybe?

lost widget
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Good name!