#New Player Menu - Reduce Key Combo "Width" to 1-4.

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molten nacelle
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The new Player Menu is a very welcome adition, and it shows lots of promise!

THANK YOU whoever thought of us keybind maniacs, your efforts did not go unnoticed! I got hyped when I figured out I could tap 2-2-2 to insta-build a wall as Support. πŸ™ THANK YOU.

However, the "width" of the menu - how far you have to stretch to hit it's key combos - is a tad awkward in the current iteration.

This suggestion is to avoid going "2-6-6" (which is a VERY far stretch from WASD) to put a basic instant-barrier, and instead you would keep the keypresses from 1 to 4. More comfortable/ergonomic, faster and IMO more natural overall.

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I'm not sure how useful the "repeat last command" part of the wheel is. It might be better suited to reduce menu width instead?

So... instead of 2 for ALL buildables, and 1 to "repeat last", you could use 1 to house the Wall buildables (sandbags, cement barrier), and 2 to host the "Advanced" buildables (TESCO, barbed wire).

Just to imagine it;
1-1-1 β†’ Cement Barrier
1-1-2 β†’ Full Sandbag Wall
1-1-3 β†’ Killhole Sandbag Wall
2-2-1 β†’ Barbed Wire
2-2-2 β†’ 1-tall TESCO
2-2-3 β†’ 2-tall TESCO

You can swap things around and see how it affects what players naturally use in a match. Most players should default to 2-2-2 or 1-1-1, as it's the fastest to spam in a hurry.

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In the above scenario, I'd then expect to see 1-tall TESCO and Barriers used more often than other buildables. Interesting to think about and tweak for balance/meta impact!

Let me know what you think, discuss below! 😊

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(I had to split the post, I think I was bonked the first time around because I nearly hit the Discord character limit. πŸ˜… Sorry! πŸ™‡β€β™€οΈ)