#Oki, you Silly Goose. The Camo Kill Requirements are way too high.
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will see. and its only 3 guns of like 40? whatever
gold skin on every gun now its not a 200h, its not even 1000h - like forget it
you are not a twich streamer or 13year old nolifer to grind every single day
depands. for me not
okay then put gold to 5k and put something different at 10k
its not a solution. Under gold I mean top skin.... you know. As I said after new update
the bloody (for 10k) will be a new "gold", new precious
yeah no its not.
its not an essential gameplay feature
especailly since 90% of the skins are recolors
the actual amount of things you earn is not worth that time
and of course, it requires you to stick to very few guns
which is boring as shit
You all want the self satisfaction of "completing" a gun for like no reason.
Like imagine if they added a platinum skin for 100k kills
Your complaint is that thats its hard to 100% the cosmetics of a game.
Why is that bad?
its optional
skins are very few, most are colors
no one is forcing you to grind a gun
no one is forcing you to get every armor trim in minecraft
no one is forcing you to get all vehicle in WoT
yeah
not a second job
it is fun
a massive grind isn't fun
You dont have fun if you dont get the gold skin? lol
especailly since it forces you to use only one gun
what kind of definition of fun is that
The complaint is not this
the complaint is that 1 skin can take upwards of 120 hours
Wollerot is the guy who buys all the COD cosmetics and then talks down to others who don't spend that money
And I don't even want to bother going for it, meaning it's not even an incentive
also true.
I would like the gold skin to be a nice little thing I look at and go "know what, lemme go for that"
skins are supposed to be rewards/incentives
but instead I look at it and go "nah fuck that"
not something that sucks the fun out of the game forcing you to grind with a very specific loadout like its some MMO
i have spent 0€ on microtransaction to this day
no one is forcing you to get a gold gun
the only one forcing you to get a gold gun is your greedy dopamine deprived brain
which is still the stupidest coutnerpoint to ever be used
all you are saying is that you have no value for time.
nothing more, nothing less.
I value time, thats why I dont go for gold guns.
Bro
ok, then your words here mean nothing lol
Idk what to tell you
We're not literally being forced to get the gold gun, that's not even the argument being made
either you don't care for time, or you don't care at all. and you just admitted you don't care at all.
.
you literally argued that you are being forced to do it.
do you know how english works?
If you want gold then you are forced to grind but have you ever contemplated not wanting gold?
My b, y'all are just arguing for funzies. I'll get outta the way
backpeddling once his previous argumnent was defeated lol
sorry that words in english can be used in different contexts
A game is supposed to be fun. Locking essential game features (new guns) behind too much grind is bad.
But optional cosmetics?
its an incentive in a massively bloated cosmetic system. of which those skins are simply not worth on basically anything but the meta weapons because of a time sink. not to mention the non primary weapons. or any weapon that has a lower avg kill potential.
if the system was rewarding below it, and not just a massive pile a recolors in a crappy UI system, I don't think many people would care
as it is, all we got is what amounts to a massive amount of recolors. and a massive time sink for something you can't even show off currently
If I want gold on my favorite guns, I would need to put in 80 hours using nothing but those guns minimum at my current kpm. more because one is a pistol, and another is a bolt(which is not my best class as is). 3 guns, over 200 hours of gameplay only with those guns.
and since one is a pistol that is not a heavy or the glock, that 80 hours is unlikely to say the least.
Okay, then as I said, reduce the amount required for Gold and put a different skin at 10k instead. (And reduce it for sidearms even further)
It was Lost' argument.
again for primaries, this is simple if you are decent with it.
alot of them are easy enough to work with,
AR snd SMG but Br's/lmgs, dmrs, then bolts, then secondary classes all need to be looked at
of course the bloat need s to be brought down too
sure
as I said we got 20-30 skins per section, and then 20 colors or something
gimme gold mines
per
Reducing customisation aint a good idea tho
so reducing that bloat to Skin -> click skin -> click color
not talking reduced
its like fools gold rn
there is not alot of choice as is
its the illusion given by having the recolors side by side with the original
I'm saying a UI where you select the category, select the skin type(say the first camo one for ease) and then from there you select unlocked colors as if the skin itself was a category.
meaning all the recolors are still there, but are not side by side with the first skin of that type unlocked
do you get what I'm saying here?
the whole conversation, three people are telling him that “golden skin” = “10k” = “top skin”, this person
Devildogg didnt complain about not being to get the top skin
just about the progression being stupid for sidearms and snipers
which is fair
he doesn’t understand that this is not a solution to our problem. the earth is flat
But FOMO for the top skin being grindy to get is stupid
I would be up for a new 20k skin for the cateat people.
skin for 20k deaths

if you equip that you can instantly give up
rip, just a waste of time
if the devs looked at average kill potential for each gun and weapon class, then altered the kills to fit each class and/or weapon, I think we wouldn't need to argue.
10k for the likes of rsh is indeed not such a good idea
Putting a different skin at 10k doesn't solve the problem
It's literally just the same problem
Please refer to the reasons I stated above
I agree that gun categories should be scaled appropriately
I disagree that 10k should be for any of them
I disagree that the system should include kills at all tbh. Weapon XP is superior for a team based game. Kill challenges can still be in, but 10k is stupid
But if we're going to keep it, at least make it not a giant pain in the ass for anyone who's doesn't put in 100+ hours on only one gun. Thanks
This isn't like a difficult argument. What's more important is the overall experience of the game imo. You can still reward the old players who did grind it out with an exclusive loyalty skin, but that doesn't mean the system needs to stay shitty just to reward anyone who doesn't mind grinding for 10k kills in a meat grinder server
what do you thing should be the highest skin?
There should be a 1mil kill skin.
L
This is literally irrational FOMO
you are mad that there are skins that take long to grind to
i want them to add a 100k skin just to annoy you
Bro you literally cannot read. It's not FOMO, I literally do not care about the skin
I'm asking for it to be made more reasonable so I feel a drive TO get the skin
If I had FOMO I wouldn't be asking for an exclusive legacy skin for those who did reach 10k
there is a drive to get the bronze skin, its only 2,5k
No there's not. I don't care about a skin in the middle
you admit that you dont loose anything by adding a 100k skin
yeah, fomo
That's not FOMO
waaa I cant have all skins for a gun waaaa waaa
FOMO is the NEED to get something, participate, etc because I'm afraid of missing out on an experience
I'm not afraid of missing out, I actively do not want to participate because the activity sucks
If kills were kept I think 5k being the highest possible one for like ARs and Smgs would be fair
It would take 17 hours at 5kpm - wich would be ACTIVE grinding for it for most people
17 hours is like a hardcore weekend of non stop grinding. I think that's fair for a kill requirement skin
For context again, 5kpm would be arrrrrround 150 kills in a match. Most people won't have that
At 2kpm it would be about 42 hours. Still atrocious, but obtainable by just playing normally for most people
Well not atrocious, but much more reasonable
What does on loose by adding a 10k skin tho?
I've made suggestions I linked above to properly adapt the system to a lower kill count while also making every unlockable actually meaningful
You literally loose nothing.
lose*
Look man, if you were trying to convince me to walk 1000000 miles for a piece of candy every 10 miles and an extra large piece of candy after I'm done, I probably wouldn't want to because the reward just isn't worth it - or I only do a tiny bit and go "fuck this"
So I won't bother doing any of the walk for any of the candy
Because like, I could just go do something else, or buy my own candy, or literally do anything actually fun
All the skins currently, are kind of worthless to me to begin with. So I the only draw for me is completion. But that draw literally isn't there for me because the amount of effort and unfun gameplay I would have to put in just to say I did it isn't worth it
All I'm asking is to make the ask a little more reasonable for me and the 356 other people that liked this post so I feel a draw to do it and play the game more
A great anecdotal example. My friend plays this game casually with me every once in a while. When I told him "you can get a gold skin for 10k kills" he said "lol no" and instantly lost that as a motivation to play
I'ma reply to my points from earlier again on this
There's multiple actual gameplay ramifications for this as well that may affect other people in some ways. It's just NOT a good system currently. But if it's to be kept in any capacity it should at least be scaled down so it feels like you can earn it without literally grinding away on purpose
completionist syndrome then, whatever you wanna call it
it doesnt really matter
If it doesn't matter, stfu please, thanks
Cause I wanna cry about it

It matters to me
i do not share your issue, therefore i win
checkmate Skin Reducer
grow up and dont get sad when you cant 100% a game?
grow up and stop fighting for something you don't give a shit about?
i give a shit about there being a skin at 10k
Honestly best approach is to have 99% of skins to take a relatively moderate time to get
With the 1% being mastery and the 10k one
That just sound likes the same thing
yeah exactly
But these people complain about there being high requirement skins for like no reason at all
Currently, gettting the more basic skins is kinda ass and should have a unlock requirement, if possible, for each category
Instead of getting like 7k or something just for a pink skin
That way, players can get whatever they skin they want on whatever they want without the full commitment that it would take for a single skin
That or you can select which category you want to grind out
Idfk
Either way, you can techically not lower the requirement to unlock every basic skin by just lowering the requirement for each category
For example, instead of taking 7k for pink skin, it could take 1k of the unlock if you are doing the unlock requirement for the category
Idk how much exactly it would amount to but basically
Lets say the requirement for the category is to get kills at a certain distance or just headshots or something
The first skin would require 25 kills with that requirement
Next one will need 50 and the one after that 75 in total
And that keeps going until you got all of them in that category
Simple system really
And unlocking mastery ones is seperate basically
Alongside the 10k one
Another benefit would be that you can slowly fill out other requirements as well
Like if i get a headshot at certain distance, it will count up by 1 towards 2 different skin categories because i filled the specific kill requirement for both categories
That's an improved system, though I still think the 10k reward is stupid high
But anything to improve the system would be good
Like, 5k would be fine. 10k is still stupid as a requirement no matter what you do to the system imo
Mastery being for each category being completed is better imo ofc though, but then why is there a 10k skin?
I don't know why we've gotta bend over backwards to keep it lmao
I do think being able to do multiple goals at once to decrease the time it takes to get it would be a good solution - it's why I recommended weapon xp
I mean having like 1 skin be comically hard to obtain isnt that bad
it is difficult to balance accessibility with the prestige of having The Gold Skin
it should still have some significance but not be a weeks-long commitment
I just don't see the point in it
It's just dumb
I wouldn't care if it was like actually hard, it's just not
Make it like an actually difficult challenge to build up and I'm down
If I see someone with the 10k skin I'll just be like "oh they grinded for that, cool"
10k headshots
can't even show them off unless you area CC
For snipers the kills must be over 1km too
give ppl something to do that spend too much time in bbr already
idk how else to explain this man
for those without income who got BBR, maybe a time sync is enough to keep them around
but for me, I'm not going to spend my time doing something that is literally there just to be a time sync
I don't mind the idea of "really hard challenge that few people have, and will take a loooong time for anyone to get all of them"
but like, the 10k kills isn't "hard" because it's a challenge, it's "hard" because it takes FOREVER
Idk how many times I need to go in a circle to explain this to some of y'all man
10k kills isn't a worthwhile, fun challenge. It's a waste of time that representing nothing other than "I spent way too many hours not playing the objective on wakistan for this"
And once someone gets 10k kills on their one gun that they ONLY use because they only like that one gun, wtf is left at that point for THAT player
the 10k kill requirement is for that ONE type of player who only uses one gun and is willing to grind it up to max. I can't guarantee that they'll be burnt out after grinding that, but I'm sure after they get it they won't feel amazing
The challenge takes about 80 hours at 2kpm - that's 120 kills in an hour long game. That's not including loading screens, queue times, times where you're just not doing so hot, or times when the server you want to grind on isn't on the right map or mode for you
I feel like some of you really haven't thought about how fucking stupid this "challenge" is
Most people are done with a game after 80 hours. But then again, I guess if you're the type to go after a 35ish hour challenge at 5kpm challenge, you'll probably not give a fuck about grinding away for a week on a server for hours a day then continue playing after
I think the iron pickaxe is a great example of a challenge that's a little much, but isn't the same thing. You still have to grind for it, but getting pickaxe kills consistently can be HARD to actually do. I still think the amount asked for is an annoyingly high amount for a very niche weapon, but for that one it's an actual challenge and I respect the person who did it because I'm like "oh damn, this mofo really did that". With the 10k kill challenge I'm just like "neat" or don't notice.
Like, if there was a gold c4 challenge that was "get 1000 multikills", that'd be a good challenge
If the concern is giving people something to do, then attach this shit to a weapon XP system, or make the LEVELING system that thing to do. That way they at least play the fucking objective instead of dog for kills for upwards of 80 hours +
TLDR: My problem is that it's kill based and a time sync. Not fun for 90% of people who aren't just playing to do something
Its just one skin
And its not meant for your average joe
There is no real way to make it fun without also making it hard to get
The point is that its really for the most dedicated
Just look at something like damascus skins in COD
They require you to get gold on every single possible weapon
Its tedious as hell
You can only make it grindy in one way or the other, it wont make a difference
Its still grindy
this took most people 80 hours total. not 200+ hours for one gun.
Grinds can be fun man
I just don't think this is a fun grind, both in the ask and in the actual thing you're doing
I feel like a kill requirement in COD is different from one in a game like BBR because BBR is - ideally - trying to encourage teamplay via things like points and such
My issue with the kill requirement is that it causes some other issues (I mentioned earlier) simply due to how stupid high its time commitment is
If you ignore the challenge because you "don't care", you'll likely never get a gold skin in your time playing BBR unless you stick to ONLY one gun the entire time you play
And even then if your KPM is anything under 2 every single game with only that gun as your kills, it'll take you around 80 hours
You could, theoretically, be a dedicated player with kills spread out across just a few guns. Across just 4 guns it would take 320 hours of constant 2kpm games. In reality it would probably be closer to like 500 because you'll have some games where you want to use something fresh, get a bunch of c4 kills (which don't count), use a vehicle, or just plain SUCK ass that match.
Here's a reddit post about the cod skin you mentioned - I believe
That is astronomically less than just 3 guns in BBR
Most people are saying roughly 8 days of in game time, which is only 192 hours compared to 1 gun in battlebit remasterd, which is 120 hours at 1kpm ideally
Most people do not average 1kpm every single game
Like, at 2kpm you'd need 60 kills per 30 minute match to get the 10k kill skin in around 80ish hours
Like, I feel like the only sane person here when I say this shit is a little bit much
For people who already have 1k+ hours of active playtime, maybe it doesn't seem like a lot. But that's the vast minority of players. It just does NOT make sense to have it be so damn high. Cutting it in half to 5k is perfectly reasonable imo.
Im, honestly amazed you are still going 
I refuse to budge on this lmao
knowing Oki he'll read the most recent "LMAO IT'S FINE STFU" post and make it worse
That's what happened with map voting 😭
Also, in cod it looooks like they use a weapon xp system along with kill rewards. The highest of which only being 800
Which makes sense in the context of the smaller matches of cod, but that game is more kill focused than BBR and it still has more reasonable goals
also I have nothing better to do the past few days lol
🫡
If there is one 10k kill requirement in the game, I'll bitch about it
if there is only one guy who hates the 10k kill requirement, it's me
if everyone is happy with the 10k kill requirement, I'm dead
Also, I'm in the majority, so I feel like I am the reasonable one here
(I've got a custom theme, so it's pinkish)
COD uses the weapon xp system strictly for unlocking attachments, not camos
Camos are tied to categories, and said categories have different unlock requirements
It ranges from just getting kills normally to headshots, distance, kills in a row, specific attachments at times etc.
It also depends on weapon type, same category may have a different requirement depending on the weapon type
I also generally agree with that kill requirements should be changed, but I really dont mind the 10k one
Basic skins? Yeah, definetly lower the requirement across the board
We already know how the mastery ones will turn out
10k one? Like i said, i dont mind it
I saw in a chart, thanks for the explaination

Idk what to tell ya if you don't mind it
tbh that probably just means you wouldn't care if it was larger or smaller
@fresh stump , fuck it. It's pointless, you're not gonna wake these people up. Moreover, the developers like the figure of 10k, because by changing the skin system they left the skin for 10k, bloody one. And the more this system lives the more people who have/will have this skin.
You say that the developers could reduce the required number of kills, and all those who have 10k to give a unique skin. But have any of devs even responded to this post ? ?
400 reactions, the most discussed thread on the forum - zero feedback from devs... waste of time
I am one your side, but it not gonna happen 
Is not the most discussed thread on the forum

And we still got inertia
no one has 1kpm lmao
the avg was 1.1 kpm
okay the average person is not supposed to grind for a gold skin
Its not gonna be any different for cod
cod grind for the end game skins is shorter than 3 guns in Battlebit.
Many still dont attempt grinding for something like damascus
right, because 200 hours for the average player is a pretty big time sink.
And most would only start grinding after playing for a bit
But the point is, once they start getting close enough they'll start trying for it
And that's going to naturally happen way more often in COD than BBR currently
Also, I'm not even talking about the average player here, I'm talking about people with like 200 hours in the game like I've got (which I reached like months ago, no update is rough).
Like there's 3 types of players, the ones who do like 20-50 hours and play occasionally, the ones who've got 100-200+ who I would consider the dedicated core who tend to come back pretty regularly, and the 1000+ hour ones who simply don't play much else
The 1000+ hour crew doesn't NEED these skin incentives, nor is it the reason they keep playing
The incentives are more for the 100-200+ hour guys, and converting the 50 hour peeps into those 100-200 hour guys
Not that you need any motivation to keep shouting at the void but, having something to unlock or lack there of is partially what has contributed to my burn out. I cant unlock anything on the guns I like, and the core gameplay loop is so played out for me that the additional incentive helps smooth over the irritatin stuff
Not really how that works
Its a bit of a bold assumption that the majority of people would be willing to grind skins for multiple guns
At best, maybe 2 or 3 that they really like or meta ones and thats about it
skin grinding is like one of the more popular things people do in FPS's my dude.
The insinuation the people wont grind because there is a random skin at 10k is silly
The problem is more currently that its the gold skin and that the normal skins also take till like 6k?
Then why even compare it to cod man
Why do they put it in there
It's cause it works
Idk man
I just want it to be better
It's not an insinuation, I'm literally them and I have a friend that is like that too
as I've stated like 5 times
And like I said above, it's not a bold assumption in any way. COD games do shit that works for the masses, they do things that appeal to the most people & their core demographics. If a COD game - which is a series I don't play - does an unlock system like that and I'm like "yea I could see myself going for that", but BBR - which is a game I do play and quite enjoy - does a system in which I'm like "nah that shit is stupid", I really don't think it's THAT much of a stretch to say there's a problem
Also, another point, I did not ever say "the majority of people would be willing to grind skins for multiple guns"
I'm simply trying to suggest changes to the system that make it more reasonable for more people, and - honestly - just more fun
The current system is ass, it's not fun, it sucks doodoo dog dick
If you had fun with it, great, good for you, I think you're in the minority
I hope this thread finally gets locked down one day. its 4k message deep, aint nothing new happening
For your sake lost, you must be set free 
It will never be locked down
I know it to be ture
It's literally always on topic somehow
Also, a dev has NEVER said something in this thread, surprisingly
This is probably one of the most debated subjective threads out there, so I'd love to have a dev just say "nah" so we can lock it and I can lose faith
May you find closure one day 
Containment threads are forever.
Im not arguing that grinding for skins is not popular
Im saying that your average joe would only really invest in a few guns at best and not the vast majority of the roster
I just dont understand this hyperfixation on the 10k skin
I am all for making the basic unlocks more varied and not requiring a massive grind for a very, very basic skins
But man only a mere handful would only give a shit about grinding out a 10k
Yes, having that skin would be really cool but the vast majority wont pursue it at all and that is perfectly fine
You dont need to make every single thing accessible to the average joe in hopes to make them keep playing the game
There is already a plethora of very basic skins in the game, not to mention the fact that we are getting digi camos next updates, and the fact that we can customize said skins on our guns already in a few ways (mixing 2 different skins on the same gun and which pattern it has of the selected skin) if one so desires
Making basic ones more accessible would be logical and help indeed
However, the way I see it, 10k should stay purely for the small amount of people that are willing to grind for it
keep gold-silver
Scale by weapon
lower non gold-silver to like current bronze instead of the same as gold
I just don't understand the hyper fixation on keeping it the exact way it is.
I will reiterate that it's not about the accessibility here, it's about the 10k reward not being fun to complete/do - it isn't the right kind of "hard". And I think it goes against the Teamplay based goals of the game.
The 10k reward is SO high that it forces grinding to get it in a reasonable amount of time. Those who only focus on one gun would have to grind it for upwards of 34ish hours at around 5-6kpm, and 80ish hours at 2kpm. That is fucking wild to me. Once again, at 2kpm that's around 120 kills in an hour long match every single match - all using one gun ONLY for every kill.
The 10k requirement:
- Incentives gameplay that isn't necessarily the best way to win (grinding kills on waki bridge for example) and incentives selfish playstyles further rather than match victory focused ones.
- It only rewards players who priorize high kpm gameplay and fails to reward those who prioritize objective based gameplay.
- It's clearly meant to reward players for time invested in a gun, but fails to do so in a fun manner. Some players might use a gun all of the time but take significantly longer to get the skin simply because they didn't want to optimize the fun out of the process by grinding kills for the skin. A weapon XP system would be a better solution to reward the time investment because it would not only equalize the time it takes to get the skins, but make it so much more passive and fun (you get the skin by playing the game the way you want to).
I'll ask this again:
Why should we scale kills by weapon type when the rewards are there for the people who want them? What is the harm in leaving pistols as 10k kills?
Why take away the 10k kill requirement from sidearms? There are people who enjoy grinding for them. Let them have their fun! Who cares that it's annoying to get for the vast majority of people?
The argument literally defeats everything on both sides of the discussion. It's kind of a non starter tbh.
Saying there should be something because someone will want it could justify anything being added, kept, or removed.
I just think adjusting, changing, or removing the 10k kill requirement would make for a better game. If you want to reward time investment, that's what a leveling system is for. If you want to reward skill with guns, then use reasonable challenges.
Hence why I keep asking for weapon XP, it's the best solution for what the 10k kill requirement is trying to do. Reward time invested in using a gun.
TLDR: Agree to disagree at this point, lmao. All we can do is scream into the void about what we want to this dev team 
Made the rant shorter for y'all. Yw
Side note, I appreciate all of y'all who come in here to say your opinions. It's been really fun to be challenged by everyone in different ways on this. Pretty fun way to kill an hour or so. I think there have been multiple valid solutions that have been came up with in this thread that could be used - not just mine.
my solution is the correct one
-
Fun is subjective, just because it is not fun for you doesn't mean it applies to everyone else. 1a. If you want to incentivise teamplay, make teamplay more viable and fun. Slapping an arbitrary challenge to incentivise it is a temporary solution that marginally increases playtime at best, does not help in the long run and does not really make sense being on a gun in the first place.
-
Requirements for pistols (and maybe snipers) is another story and should be lowered. Not sure why you brought that up as I haven't said a single thing about them.
-
I fail to see how the weapon XP requirement is any more fun that grinding for kills, as it will either make the process too easy or it will change nothing and ultimately be the same shit just repackaged to be different.
I will repeat this once again and make it abundantly clear.
Having one skin that caters specifically to the people that are willing to grind it out is fine, given the other skins are more accessible.
Changing it will not make as big of a difference as you are making it out to be if any at all. It is utterly foolish to think so. Getting that skin is kinda in the same vein as 100%/ getting a platinum on any game - it is not mandatory and is really only there for the most dedicated people that are willing to put themselves through it. If you feel like that is a problem, that is entirely on you and not the game itself.
Mfw this is still going
Yup
right round like a record baby right round round round
"Not mandatory" is just a shitty argument from people with no actual argument.

Why are some treating it like you HAVE to get it
is this inertia V-fuck?
Unobtainable is such a shitty argument from people who need participation trophies
You don't deserve everything in life
you keep acting like its a good idea to have an 80 hour grind with one gun. that kind of grind has never worked before when it was implemented. every game with a massive grind like that is either an MMO and asking for money.
yeah cause just getting kills is so hard. liking a time sink ain't a good argument you moron.
Who cares? The skin isn't for you
you don't have to grind that though
You don't have to like it
That still isnt changing the fact that the vast majority is not even going to go after it
what else can you do to add sth to grind for except kills or xp(which is basically the same problem)?
Just stop trying to drag people down to your level
lol. Kill only is nothing, if it was actually hard and not just "farm kills", maybe you would have a leg to stand on
but you don't.
Womp womp
Come up with a good argument
yeah, top 1% of players take 80 hours
fucking idiot
Actual entitled playerbase in this game
for one gun
I am not wrong in saying that it isnt meant for most people and that most people will not even go after it anyways
Ooo how scary I bet literally nobody has it then
devildogg trying not to be a 
sure. not like I'm in the majority, while you guys are fighting for shitty game design lol
Gotta think of the players who don't care or the ones who want other people's toys
Wow having 1 things that takes a while to reach and is completely irrelevant to the actual gameplay loop is suuuuuch shiiity game design
You're not in the majority. Half the people who checked that mark mean the general skin reqs, me included. Trophy skins are their own thing
yeah, there's a reason it failed over the past decade lol
What's your source? That they're all sold instead?
sure bud. you check with each and everyone? bull as usual
Did that one thing ruin the game or anything
Read the thread from original
sold or patched to lower or different requirments.
But that's ok
yeah, yeah. you totally know everybody and their reasons.
fucking psychic or something
not really, considering what the post says.
especially since you say you don't like the post.
so oh well, gotta walk back on that too?
oh no a time sink scary
"not like i'm in the majority [...]" 
yeah, because the post says what I am saying lol. and people upvoted it.
mf plays games and complains about time sinks for sweats lmao
hence "majority" by definition lol
Fuckin hilarious. Let's see em remove all time sinks, make sure there's nothing to grind for. We'll see how great player retention keeps once everyone can have everything. Better not have stuff like vehicle kills, those could take too long since there's so few. Or tree kills.
Why the fuck do we have prestige 10?
lol
Is oki stupid?
please remove leveling i can't
is not one of them
It's taken me more than 80 hours to get to p10
They should nerf that again
the ones you decide?
The ones oki decide like progression 
considering they are planning to lower skin requirements across the board? don't need to lol
That is correct, which is why i advocate to lower the basic ones
And the mastery cames are being lowered A LOT
they are not lmao
Whoops frogot to reply
at least not really
I'll be waiting here when you come back to complain about charms or ghillie camos
they are, unless they changed their minds in the last 2 weeks
And suddenly, having 1 time sink remain is the worst thing ever?
headshot kills...
ok. still altering the requirements to me lower as is. and they are looking at the feedback for the skins requiremnts to see if they need to lower them again.
simple enough.
I should pull out okis old thing about headshot rate 
It's super high that's why everyone plays recon right
Big heass
I would like to see what you are refering to
man this devildog guy is a yapologist
I am curious
considering your old posts? pot, meet kettle.
what old posts?
i barely ever made suggestions
when it comes to debating bad takes though 
you know a message is a post right?
not really
I mean he didnt yap much mans like t3
What
ye went on a multi month hiatus
pls
Yes
ong pwease sworce



now imagine hs kill
the new challenge skins will be more difficult than the current ones lmao
-
I've mentioned multiple times why I don't think it's fun for barely anyone. If you enjoy grinding something for the sake of it, yes it'll be "fun". But I don't think it's fun in the way it should be.
-
I mentioned these to point out why the "why get rid of it if someone wants to get it" argument is simply a non starter and useless to try to discuss around. Wasn't necessarily directed at you only, but I'm pretty sure you've said that at some point. Could be wrong though, this shit melds together.
-
I really don't know how many times I can explain this. Weapon XP allows for passive XP gain. Instead of having to go out of your way to grind your kills for 60 hours of matches, which if you want to go as fast as possible makes you an active detriment to your team at times, it'll allow you to earn a bit of progress for actually playing the objectives and going for the win. The amount of time could be reduced a bit AND it would allow you to grind if you wanted to, but you'd spend less time doing so and therefore less time farming kills on waki bridge, or shooting or shooting people on the spawn borders on Frontline.
In fact, I'm pretty sure for point 2 you literally just said the argument I was addressing with the question about reducing kill counts - aka making any skins more accessible
No one is arguing having a skin that caters to people who want to grind for it is the problem
Also here's a bonus @inland glacier @fervent kayak @naive python 😭
The skin that's there is ridiculous. I don't think it'll make a massive difference at the end of the day, but like we're arguing about a really niche change here for the people who DO care about it
I'm not sure what oki meant by this lol
He can do anything, what is this man speaking about
Don't ask
There are 2 arguments that are literally non starters and can be used to argue against making the skin system better, and can actually be used to make it even worse
-
If someone wants to grind for it, why bother changing it.
-
It's optional? You don't have to go for it
I gotta admit, these two arguments are entirely useless for this discussion imo. Playing the game is optional bro, lol. And like I said, if we based adding and taking away things on "eh someone will do it", this game would be a bloated mess
Like, add a 20k skin too
And a 30k skin
In fact, make every skin unlock WORSE because someone WILL do it. It's fine, it's a reward for them. Just add more skins in between
Pretty sure few folks have 50k on some guns lmao
Don't give the mf ideas
I REALLY doubt that it's more than like 100 people max
That's insane tbh
Im gonna go find a screenshot rq of one example
Spirals has 100k aug
Oki after using the justification of players have more time to do stupid fuckin shit
Anyone with over 1k hours is wild imo
Idk how y'all don't get bored/find the time. Then I remember children exist
And the unemployed
I hope the irony of that statment is not lost on you, lostmixup 
Oh yeah true
Either or, I think it's cool they have 50k kills. I just don't know if it necessarily NEEDS to be rewarded with an unlock. Just add a kill tracker or something that shows up when they kill other people
I think that'd be the type of reward they'd want tbh
Why not
Anyone who likes big number go brrr would like it
Why not add rewards infinitely for every kill?
Id dig rewards for gadgets
If that's oki's goal, constant dopamine rewards, sure go ahead
Lol this is currently lost on me
I'm employed, so I don't get it 
I've been arguing the same thing for months, I'm dense. Point it out to me please
The comment about not understanding how someone has a 1,000 hours in a game, while single handedly arguing into the void for hours and hours and hours and hours is. Hilarious to me 
Stop lie
I just do it in between meetings
And when I'm not doing much
Other people choose to play the game instead of arguing about the skins in the game
. Its not a big mystery as to how people have 1,000 hours, or, it shouldnt be.
I didn't say it was
Rust players laughing
I just thought it's wild to me
Keep up the good fight? though. Arguing design philosophy definitely has a right answer out there || it does not || 
Anyone who has 1k hours on any game is wild to me
Send your steam account bro
If you wanna shit on peeps arguing useless stuff for fun man, that's all good. Pot calling the kettle black I think 
I enjoy playing AND talking about the game. It's fun
So you are crazy
Yee
I was attempting to use humor to highlight that, you have been talking in circles for weeks my dude.
It's not really a "game" though
It's more of a social platform
But I get your point
But you enjoy it, and palma throws you a bone everyonce in a while 
Yup
Social platform yea
i can see that
right round like a record baby right round round round
Nuh uh. I didn't chat on here for a few weeks. My forum argument addiction was fiiiiine
The vr chat player is crazy
Idk why we're shitting on me personally now, I was just saying I find anyone with over 1k hours in a game crazy cause I just can't stick to a game for that long generally. Not any hate man, you do you
Most I've got in a game is 600 I think
Just different people, no biggie
You opening statement was essentially, to have over 1,000 hours in a game you have to be a child or unemployed which generally carries a negative connotation. That combined with the seemingly blind ignorance to your own dedication for talking in suggestion threads, winds up with you being easy to "shit on".
Oh ok, that makes sense ya
Probably could've been nicer about it, but I guess if you only play battlebit it's possible too. You can be employed and have 3k hours probably at this point
I'm not the op?

This thread is also, months beyond its expiration. This is not a creative design space to plan progression systems and skins
. You have reached a point where the decision makers of the game need to make a decision. Its not about metric (that you dont have) or opinions. Its arguing in circles for the sake of amusement 
omg he's just like me fr
Yea?
Ok?
ok
Useless suggestion
I just wanted to point out something on this rq
Not sure why you are acting as if the people (at least as of recently that I have seen) are against changing the entire system
see you in another 1,000 messages 

Idk what's up with the aggression man, I'm sorry if I hit a nerve
Just seems odd to me
I'm just having fun talking about it
We both keep saying the exact same thing
also if we realize
this game isnt like COD or other live service games
10k really isnt alot if this game somehow has a lifespan of 5-10 years (tho doubtful after EA lol)
i mean shit even before EA we had people with 1000s of hours on the game just on the playtest alone
and with how long the games been out (not including playtest hours)
most people who stay should average 500+ atleast
fuck it let tencent take over so we can buy the skins now!
So I don't think anything will change lol
PIN IT! LOCK IT UP!
ITS OVER
Darth man, you're kind of annoying lol. I'ma dip
Tencent 
byeee
TENCENT!!!



im literally crying