#RPK16 - Feedback
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If we look a clear gun without a customisation its terrible cause of a big flame and sight made of sticks. DMG is also not the best maybe +1-2 to make it more playable
UPD: This sound is beautiful and in some way imbalanced gun cause of this zero recoil)
love the literal sound of it so far. Still leveling it up, but I do enjoy it.
Wish the Drum mag didn't increase the recoil so much though. Specially for only a 60rd drum.
perfect
It's an AK74 with a bigger mag, pretty much
(only major distinguishing thing between them, stats wise)
would be a little bit OP were it not designated to support
Does it have a quick mag?
Thats kinda bad
Not to mention extended in general is detrimental to use
I guess this weapon is decent?
Gotta try it out once i am done with work
But the reload and the lack of a quick mag hurts though
Is it somehow different for each gun
well, it isn't attached to the same place on all of them because they aren't all the same size
Well crap it might be a hitbox issue
Though gladly i dont think i will use bipods
Like ever really
Murderholes and bipods mix and oil and water
Bipods are good
ultimax bipod is brilliant
lowest recoil you can get in the game just makes you a laser
but if it can't reliably deploy it isn't a useful option
Currently the RPK feels like an assault rifle so here are my suggestions/feedback for making it the LMG its suppose to be:
- the ingame model uses the short barrel (AR) version instead of the long barrel (LMG) version for the gun, making it worse for medium ranges. i suggest giving it a longer barrel as it has by default irl and make the dmg drop off be put in the same category as the AUG, Scar, AK-15 etc.
- the other issue is the drum mag, its way too small. the default gun irl uses a 95 round drum mag. why does it only have 60 rounds ingame? its an LMG, the other LMGs have 100 rounds, the RPK has 95 irl so give it 95 ingame too. its logical and consistent.
all in all the current ingame RPK-16 is an AK-74 with 60 rounds and worse recoil, so just another AR... if above mentioned changes are made it would be more distinct and have its own place in the game and compared to the other LMGs. i think that when u finally give us a new LMG at least give us an actual LMG stat wise too.
It’s an LSW, not an LMG. Having 100 rounds would honestly just make it a better M249
it is actually a LMG not LSW irl and ingame its categorized as a LMG so ur just wrong. it also does have a 95 round drum mag by default IRL as i wrote. also it would have worse recoil stats than the m249 so nah they are different.
Huh, did not notice that
It has better recoil than the M249 though.
It beats it in ttk, reload, aimdown, move speed and recoil, m249 relies on bigger mag to compete
(So it’d need a nerf in other areas to bring mag size up)
needs less draw backs for drum mag
it's an LMG or whatever the hell they call it after all :/
firstly a correction, LSW isnt a cateogory ingame. and they did put it in the LSG category instead of the LMG one even tho irl as i said its categorized as a LMG.
having said that.
M249:
V, 1.10 H, 1.30, reload 6.67, aimdown 0.30, mov 0.93.
RPK-16 (with drum mag cuz duh):
V, 1.60 H, 1.11, reload 5.33, aimdown 0.30, mov 0.74.
as u can see m249 has better recoil and much better run speed (even tho its way bigger). they are different and giving the RPK a 95 drum mag would not make the m249 obsolete.
Should be balancing drum mag size for the game not irl?
🤓 errm acshually
as ive tried to point out, giving it 95 rounds wouldnt break it at all. it has the worst spray and pray between all LMGs.
if u dont have anything constructive to say kindly go away
I was referring to base recoil since you said 95 by default
why? because u said so?
i'm here to give feedback on RPK not some random internet tell me "Acshually errmmm 🤓 it's acshually"
The attachments don’t have as big an impact on movespeed as the stats page states though
its 95 by default irl, 45 by default ingame
(20%)
okay, the recoil difference is still big enough to make them different. there are plenty of other guns with similar stats but different recoil. so why cant the RPK be allowed so too?
I’m not really sure what you mean by that.
Any guns that are the same other than recoil just means there needs to be a bit of rebalancing
mayhaps but there are plenty of them in the game rn. so im saying just cuz they would have similar amount of rounds in the mag that doesnt invalidate one of the guns existence
plus the m249 and RPK are pretty different stat wise as we saw earlier, the only thing they would have similarly would be the mag size. but then u could argue that the ultimax is useless too, which its not.
I was not saying it would be useless because of the same mag size. I was saying it would be if it lost the advantage that it had such that it was just worse, since I misinterpreted your message as implying the gun should have 95 rounds by default
should give m249 slower running speed with 200 round mag
ah right, sorry for writing my suggestion poorly then. what i meant was have the RPK have 45 default mag size, but give the drum mag 95 rounds as it has IRL.
oh id love that
if the suggestions i gave goes through then for the 3 LMGs ingame we would have:
- Ultimax, slower fire laser with no recoil but lowest dmg.
- m249, middleground good fire rate and dmg with worse recoil than ultimax.
- RPK-16, highest dmg (among the 3 LMGs) and good fire rate, slightly better dmg dropoff but worst recoil.
they would all have their own styles that ppl would lean towards making all guns viable and preferrable for different people.
l86 and mg36 :C
they arnt LMGs tho. but they have their own places and fans too so once again i dont think it would interfere with their usage:
- L86A1 has same dmg as RPK but fires way faster and has much lower recoil.
- MG36 has the highest dmg (making it the only LMG/LSG with 3 bullet kills) but thus has high recoil and slower fire rate.
as u can see all support guns would have their own niche even if the RPK gets the earlier mentioned buffs.
I actually really like this. Gives the m249 and ultimaxx distinct roles and playstyles
Sorta soft locks the m249 to the bipod tho lol
when are you ever gonna benefit from 200 rounds
well, enough to warrant slower running
bigger mag > movement speed, any day for me ^^
u wont need to reload :D
When youre holding a point
exactly, that extra 100 rounds is gonna help so much when i need to spray down 10 more ppl coming my way :3
uwu tbh
Holding a building/point with m249 is already pretty strong, but imagine being able to kill twice as many people
haha yeah, but this chat is for the RPK not m249. so lets try and stay on topic ^^
A long reload time (any reload) forces you to lose any angle/position advantage, and the m249 effectively counters that disadvantage by two for the cost of being like a sentry
Oops my bad
Ur right tho this is abt rpk
Drum mag is ass, but no surprise there
Yeah i wish extended/drum are worthwhile options
Gun feels solid overall as a mobile high capacity weapon with good anti armor
It does take the M249s role right now though
Well it does have less horizontal with drum
Or i can make do with 45 rounds
If drum doesnt make the recoil worse then it would prob be a good side grade to the m249
already had that convo/comparison further up in chat
to be seen with whatever mag rework we get ig
Hope we dont see quick mag 24/7 all the time
ya
The only time extended is good is on low recoil weapons or the FAL
maybe next gun we get is something a bit more flashy like MG3 or M60
something high recoil, high threat
Shotgun but also not shotgun
M60 could be a steam chugging machine version of the mg36
Maybe a lower fire rate like 550 rpm
For more mag size and less recoil
can we keep it relevant to the RPK? there is another feedback thread for support guns.
Ok uhhh rpk feels ehh stat wise
Definetly on the why bother when ak74 exists
But since support doesnt have ARs
L86 kills faster but has less mag size but has access to quick mags
Yeah...
again we already wrote about the comparisons further up in the chat.
want to play with it a bit more until having the assumption
otherwise im certain it is solid
I am more excited for the l86 change
prob a small nerf down the line
Though rpk is prob atleast decent
yea rpk is in an ok state, do need some changes imo
Though rpk lack of quick mags hurts
you are supposed to be holding points with it i assume
No to mention its drum just sucking
so no quick mag for that matter
Then make the drum not suck
also on exo armour even looks good aswell
just 5 mags and you can keep holding a point
was expecting somehow to run out alot(happens)
better ROF and mag size is not the end of the world
I mean i kinda wish drum isnt so bad
If the rpk was meant as a more defensive version of the L86
my suggestions, what do u ppl think?
It would fit well since Drum would prob makes it handling similar to proper LMGs
I think if its going to have less recoil, 95 rounds might run the risk of invalidating the m249
yup
then dont give it better recoil?
lsws are basically a mix of ars and lmgs in game, that you can go to both sides but dont have something better than the other
changing drum to 95 would be the nr1 change imo
with i am fine with it
paired with making drum mags not tank your stats into the void
Like yeah but also kind of reinforces that extended sucks in general because alot of weapons with extended sucks because it increases recoil
it's just bipod again
i think 60 is fine
Rpk drum is a bit of an exception because it stuck in a funny place
maybe 70 or 65 but 90 sounds a bit too much i think
yes i agree with both of u sas1M and diego, but what i meant is if we only get ONE change i want the 95 drum above any other change. so for example if 95 drum with better recoil is too much to ask cuz they think it would be too strong, then id still take just a mag increase to 95 drum
i very much disagree
if we somehow have exo be actually good, it does because you have less mags but it kinda still goes on that front
but outside of that if you have heavy armour it wont be that much of a issue
Yeah just feel likes another AR :/
So we kinda have to keep extended and drum consistent
ye mag rework is on the timeline somewhere, but the RPK just came out. its common for new weapons to get some rapid stat changes the next patch
95 round mag from mag rework should help it feel like a diff gun
first that needs to come out tho
we shouldnt have to wait for the mag rework which can be over a month + from being a reality. they can easily change the mag from 60 to 95 today, its a small adjustment on their side.
good, more aggressive dakka dakka
could use the mag rework and velocity buff tho but otherwise it's cool
600 velocity feels bad man
yup :< make it at least 660 or some such. like it seems very odd that the RPK has 600 velocity when all the other support guns had their velocity buffed to between 680 and 700. like wtf now its the only support gun with the "old" velocity statline. thats very very odd
Yeah i had the pain of using the l86 for 3 weeks straight
Weekly challenges go brr
For LSW, drum should prob nuke handling to the levels of LMGs
This should apply for the rpk too
the stat nerf on the RPK drum is already severe enough imo
Yeah but its to keep things consistent
Drum on l86 somehow makes you slower than the m249
Which makes zero sense
i dont understand that argument? none of the mag variants are consistent ingame right now. so id say let the mag stat balance come with the mag rework, but give the RPK its 95 drum mag size right now, it is the size of the drum mag IRL too. it makes no sense to keep it 60 rounds.
By handling nerfs i meant like movement speed nerf to 0.95 and ads speed to 0.3
ah right
And i am trying fit in your 95 rounds change for the rpk
So it turns into a proper LMG
With LMG like stats
mhm
Unless the gun had other properties that makes it surpass the LMGs
Like the l86 extra 75 rpm compared to the m249
Its handling should stay mostly the same to LMGs
yup, i already stated my opinions on each support guns niche up here ^
Though i should try out l86 drum again
Half of its downsides are effectively mitigated
mayhaps so, it shoots too fast for me to be comfy with the drum on the l86A1 ^^
Atleast it only kicks like a mule
Not kick like a mule and having horrid handling and movement speed
hehe
RPK has a 60 round mag probably to keep it in line with the other LSWs, and to make them different to the LMGs. Yes it has 95 irl, but the MG36 has 100 irl, and the L86 only has a 30 rnder irl. 60 is fine imo, but please reduce the nerfs so I might actually consider using it. Right now most extendeds are useless because the penalties are so heavy for using them.
Something that annoys me the most about the RPK though is the muzzle device scaling. Like this:
There's a basic muzzle device on there, but it BARELY is visible over the muzzle selection.
known bug
I think my only complaint with the RPK is that the bipod heights are rather finicky
honestly i am a bit surprised
its performing quite well
But i am expecting Drum but be really shiet though
though a velocity buff to be on par with other LMGs and LSWs,Bipods being fixed and Drum mag not being shiet anymore would be nice
if the Hbar were to come out this would prob be the middle ground between the l86 and the Hbar
What one support weapon I really enjoyed (my bad internet make some weapon with much firerate kinda not very playble), it good at all, you can shot like 50-100 meters (I don't check how much meters it was) and if you didn't had bad attachments and skill issue (I kinda had last, XD), you can easily kill some snipers etc
Sad what will be nerfed (I pretty sure it will)
I don't think so
The L86A1 performs better
The MG36 Kick asses in close quarters combat
The PKM16 is some kind of middleground between the other LSW
maybe, idk
rpk16*
it in fact good in clode range too
Yep, but the L86 and Mg36 performs little better
maybe, i didn't played lot on support before
It feels like an assault rifle
yes
Y played like 47 hours of support
Do you speak Spanish?
Support is more about positioning and forgive me the redundancy, supporting your homies
You're Russian?
yes
invasion go brrrr
on valley map especially
Namak is the best map for LMGs
it 200/127 snipers everywhere
If you play with the bipods and go defensive support, you can farm good kills
hmmm, namak not very popular, but it good
Yeah I know
My Discord Name and Profile Image says where I'm from
Because it’s basically an AK74 with a bigger mag but longer reloads. I would pick it over it personally as having a 50% longer mag is pretty major
kinda
but i think it more like akm or idk
also, 4 mags?
yeah, i can refill them but it takes a time
This game has no akm
yeah, but i was talking what for me irl it more similar with akm(what is defenetly not in fact, but who cares anyway)
oh wait, i was thinking it 7.62x39, not 5.35.x39
okay, it more similar with ak 74 now
also, where was created only 1500 copies of ak47
so in game we maybe has 74 ak or akm
but i think it 74
will state 2 damage makes it a 3 tap as a headsup
it is more so a LSG than a LMG like the PKM or PKP, or even the RPD
ingame it is with the MG36 & L86 as LSGs
AGREED!
bit faster fire rate, longer max damage range & such
It's in the wrong category then, it's an LMG
interesting
being honest it fits the LSW category a good deal, last LMG the russians had was the RPD to my knowledge & the PKP/PKM
but those I feel could be labeled as MMGs, very if you use modern definitions
it is like most LSWs a bigger version of a infantry rifle
in this case
a bigger heavier version of the AK platform which is made for more sustained fire to add some extra ommph to a squad with one
Yeah, I'm just going off it's actual classification
aye I get it
being honest I tend to prefer the WW2 definitions(for lack of a better word, cleaner aka What is your role, what is your goal & crew size, as well as how portable) if given the chance
Being honest through, I am now desiring a RPD more in this game
but to the point, it can fit in either using modern definitions and quite easily at that
to yonk a example of what I mean
(the page groups LSWs & SAWs to clarify)
honestly after 150 kills it has grown on me a little
its pretty decent and does have a place in the LSW section
ofcourse mg36 can do some things better but mg36 has its own problems like inconsistency,higher recoil and an unusually slow reload
rpk16 has consistency, a kind of a fast reload for a LSW of its kind and lower recoil
in a way its the good Ol'Reliable of the LSWs section
l86 just feels too specialized due to its 30 round mag
and the mg36 can feel inconsistent and clunky at times
Rpk16 does serve as a good middle ground
and prob would be another when Hbar comes out
now lets just hope bipod get fixed, Drum isnt so shiet anymore
and a velocity buff because 600 makes zero sense
in short... the Mg36 is not really better
its a side grade because Consistency and Ease of use are really valueable traits to have for a gun
also that reload... 4 second for a 45 round mag is unusually fast for a weapon of its kind
it is a AK, which AKs in themselves are children of the M1 garand in a sense
Agreed & 100% on that velocity
ak is children of m1 garand? what?
thats just wrong, it was inspired by the german StG 44. the M1 garand input came after the StG had already inspired them to create the AK
wait, i think he was talking about ak 46
(used translator) AK-46 is, to a certain extent, a conventionally designated Kalashnikov assault rifle based on the self-loading carbine he created earlier in 1944, and presented in 1946 for participation in the competition. The design was ultimately similar to the use of American M1 Garand rifles.
from wiki
there was no ak46 per say, it was just a prototype idea among many. they instead went for the design that we now know as the ak 47.
yes
also ak 47 didn't exist
if be right, 1500 copies of ak 47 was created, but after this, it was little reworked and we gor ak
so were no ak 47
were ak and akm
I think HG meant in terms of reliability
dude, that doesnt mean it didnt exist... i agree that the most produced ak weapons are prob the akm and ak74 but the ak47 was producted and in active duty. it existed
this isnt the chat to talk about this tho, this is a chatroom for the RPK 16 so lets stay on topic plz
yes, but only 150 of them
Where is the picture of a somali's pirate ak 47 being close to broken, rusted with no mags and still works
yeah
the action is effectively a M1 garand upside down & sideways
it doesnt matter to this chat group. go debate it somewhere else plz
thank u, and i agree it is nice. just needs its 95 drum mag ^^
yea its an insult imo
like of all things WHY do drum magazine upside tends towards little & the downsides is everything goes red mode
yea, same fate as the MG36.
(little as in like a extra 2-15 rounds generally)
you are wrong, RPK-16 is another construction than RPK-74. RPK-74 was just big assault rifle, RPK-16 - not
We are expecting some buff or rework for mags
Doesnt that kinda makes the point invalid
lobbyist we can take this in PMs
still categorized as a LMG irl, ppl have had this talk already in this chat
I mean you could basically apply it to every drum mag since thats the case
But yea, reworking magazines would be nice
прошу прощения за русский, но рпк это буквально ручной пулемёт калашникова
RPD addition at some point?
Ultimax it is hard to find a gun that works like it
well, do u want to wait for the mag rework that will prob arrive in 2 months? no i doubt so. we should have the RPK 95 drum now
will be great
yes
joon can we stay on topic of the RPK?
suppose a question, what will be the downsides of the drum & extended magazines when they get reworked
which does relate to rpk
hm, what are the downsides irl?
Im fairly patient to wait
Specially that support isnt in the same stat as before prob the best its ever got
yes
weight for sure
Longer reload speed
Switch speed
Ads time
What kills the weapon is those recoil debuffs
idd, and they already have that ingame too. id say that is penalty enough. i think we should have neutral recoil on drum mags (cuz buffing the recoil with drum would be too OP)
yup
Ngl if someone make a suggestion for magazines rework and we get a bunch of people to like i think we can get it early
Like those velocity buffs were insane fast
idk how to call what on english, missfire maybe? короче, барабаны могут вызвать проблемы с подачей патронов и тд и тп
mhm, i do think someone put it in the suggestions tab already tho?
but i don't think they add whis, because it isn't tarkov/ another millsim game
that would be a working idea.
perhaps ^^
maybe they add this into millsim servers or just in configs of servers
mhm, lets hope
well, how many weapons in game for now has drums?
maybe like 6-8? i have a bad memory tho
idk, can check today later
agreed
I know MG36,vector,L86, and rpk
unsure on any others
VERY NICE GUN !
both extended and drum mags are horrible atm
Got it to something like 250 kills yesterday and the gun felt rather good. Its ability to reload rather fast and the general way it handles are probably the gun's best feature. I haven't calculated it out yet but its probably the second slowest killing gun support has acces to, or at least It felt like that, but its not that far behind the rest so it doesn't feels that bad. Its also probably one of the best sounding gun in the game so props for that.
As far as changes I could wish for, the muzzle flash might need a little toning down like the Sg550 did. As always the drum mag is useless and never worth using which is a shame. Other than that, its a clean and fun gun which has its a niche which is good.
muzzle flashhider + bipod - no recoil even with drum( most lmg and lsg)
just tested and no just no
good for u 😊 but it is very far from "no recoil" or even low recoil
i know but idc, for me it enough
stabil grip vamb should help with paced kills
oh i know of the good attachment combos, thx tho. i was just responding to their false claims
pleasantly suprised by this chat if the devs don't go crazy. RPK was love at first dakka for me and I thought for sure it was going to catch a swift nerf because of how great it feels.
would love a quick mag or drum buff like the others here
I think a quick mag is a bit overkill
For a 45 rounders its already quite fast compared to its alternatives
ye it doesnt need a quick mag imo
Ak74 extended reloads at 4.7 seconds
Though what it needs the most is a velocity buff,Drum buffs and bipod fixes
yup
This thing is just mega consistent and easy to use
yea, rn tho its just a glorified ak-12 AR in the support class section x3
Ak12 vs Ak12 at a secret lab
i dont get it ^^
I tried to reverse the ak 12 at home joke
aah
I'm sure you've got them mixed up.
Logically, the RPK is a light machine gun. It has a longer barrel, which obviously should give better accuracy and killability. Some people in poor countries make RPKs like Marksman rifles. Think about it.
Surprisingly, there is no such problem with the G36.
UPD:I made one mistake. If we consider that the weapons have different caliber, then AK-15 can be more powerful, but RPK-16 should be more accurate in any case. Although their power may be equal due to the length of the RPK barrel.
what do u mean and who are u referring to?
Look at both screenshots and you'll understand everything.
AK has more damage and accuracy, but worse control when shooting.
The RPK has better control, but worse damage and accuracy.
Although the RPK is a machine gun.
compare to the AK74
that's the actually accurate comparison
which you'll see higher range and ROF for worse control
AK15 (in this game) is the wrong comparison
i think ur the one who misunderstood or is lacking in knowledge. we arnt talking about the ak-15. we are talking about the ak-12 compared to the RPK-16.
AK-12 (AR which is suppose to replace ak-74), AK-15 is based off the AK-12 and is a high caliber version. then there is the RPK-16 which is based off the AK-12 but is a successor to the original RPK.
currently ingame the RPK-16 is just a AK-12 in a trench coat ^^
hence why i all the way in the beginning of this chat suggested the RPK-16 ingame to have a longer barrel (longer dmg drop off) and the 95 round drum mag it has IRL.
This is a channel about the RPK-16.
The RPK-16 is a derivative of the AK-16 in the game. They are based on the same model.
And it doesn't matter if there is some RPK based on AK-74 or RPK based on AKM in the game.
The RPK simply has to be better than the AKM in power and accuracy, not the other way around.
ur just wrong tho
The RPK 16 is a derivative of the RPK 16, which is based on the AK 74
that's all
No.
Longer barrel - Do sniper and Marksman rifles mean anything to you?
Why would snipers carry a long dirk when the barrel could be cut down and have increased accuracy and power?
It doesn't work that way.
the RPK-16 is based off the AK-12. the AK-15 is ALSO based off the AK-12.
the RPK-16 is NOT based off the AK-15.
dude, stop talking nonsense and search up the design logic of the RPK...
"they look the same so they should play the same"
"but also they should take into account realistic barrel lengths"
pick a lane
They are similar, but what you might call it is not quite right.
yea i dont understand permyacks logic either
permyack just read what i wrote and go fact check if u want. then come back.
They're not similar, they're the same. They use the same ammo and mags
guys, stop arguing and just search up the basic info and history of these guns. its not that confusing
Dude, I know.
I study these things one way or another.
Basic logic - You have two identical assault rifles, but one of them is modified to be a light machine gun. It has a longer, thicker (for greater survivability) barrel and a stronger receiver.
Which one do you think should be better?
u say that... but how tf did u fk up and compare the RPK-16 to the AK-15 instead of the AK-12 or AK-74 or AKM..?
yes. you do have two identical assault rifles. ONe in fact is better, the RPK is better than ak 74
The RPK-16 (or similar AK) is not a custom AK-74, if that's what you mean.
You can bang your head against the wall, but you can't just rearrange the fittings from one weapon to another
"The RPK functions identically to the AK-47. It also uses the same 7.62×39mm ammunition. It has a similar design layout to the Kalashnikov series of rifles, with modifications to increase the RPK's effective range and accuracy, enhance its sustained fire capability, and strengthen the receiver."
said modifications are longer barrel and drum mag for the most part.
now the exact same copy past thing (more or less) happened with the AK-12 and the RPK-16, Longer barrel and drum mag.
now what do we not have ingame for the RPK-16? a long barrel and a (proper) drum mag. Hence why we call the ingame RPK-16 an AK-12. do u get it?
which is the exact reason we want those two features ingame as well.
AK-47 is not something we seriously mention in Russia. But ok, it's not a matter of principle.
The RPK (7.62) is more of a derivative of the AKM.
If you meant to say all along that these rifles are supposed to have DIFFERENT CALIBERS, even though they are almost the same model, then you should have emphasized that.
the caliber was not part of my point AT ALL. i do understand that newer AK ARs have smaller calibers
lets simplify cuz we are just running in circles atm. do u think the RPK ingame should have a longer barrel and a 95 drum mag as it does IRL?
Well, actually, there's a 7.62 and a 5.45.
But that's not the point.
The point is that if you take a longer barrel, which we have in the game, you get a more powerful rifle, which we don't have in the game.
i get it... but im not going into the details of calibers cuz thats not the point. we havnt talked about the ak-15 at all until u came along cuz we dont see the point, its a higher caliber AK. while the ak74 and RPK16 are more of a relevant comparison.
also longer barrel does not mean higher caliber.
The RPK16 has a longer barrel than the AK15.
why do u keep comparing it to the ak15?
The RPK is a lower caliber anyways
or do you want to nerf the AK15
Basically...Maybe the caliber doesn't even matter
like.. the RPK16 has a longer barrel IRL and ingame. so why bring it up?
wtf? why would u say that? the reason the ak15 does 40 dmg ingame is cuz it has a higher caliber. while most 5.56 and 5.45 calibers does around 25-33 dmg.
can u stop comparing them, it isnt productive at all.
its very simple: ingame the ak74 and RPK16 are very similar in a lot of ways, we suggest giving the RPK16 in order of importance;
- 95 drum mag
- more velocity (to be equal to other ARs and Support weapons)
- longer drop off range (equal to AUG etc)
- and lastly slightly smaller penalties when using the drum mag, less severe recoil increase for example
its that simple, does anyone agree or disagree with any of these points?
You should have been more specific about the caliber in the first place, if that's what you meant to imply.
Yes, caliber might make sense, although the length of the RPK barrel could still compensate for some things.
The 5.45 seems like it should be faster and more accurate than the 7.62, but the 7.62 itself is heavier and could do more damage.
Barrel length could increase damage and accuracy.
Instead of 95 it gives you a drum for 60. That's odd.
There is a four (if I'm not mistaken) row magazine for 60 rounds of 5.45 ammo
nowhere did i say anything about caliber before u brought it up and that was intentional. just move on
could u elaborate?
That's worth mentioning. I probably did make a mistake when I started comparing these weapons. However, it uses an almost identical model, and the caliber is not mentioned in the game at all...
That thick boy
or that
5.45 - 60 rounds mag
i see, unfortunately they arnt ingame either. we just got a extra long mag with 45 rounds. i do think they dont have too many mag models cuz of time constraint. btw do u agree that the ingame drum mag should be 95 rounds?
Anyway. I have no idea where the 24 round magazine and 60 round drum came from.
yea its just all made up for "balancing"
They have a model used for the AK-15. That's weird.
oh yeah thats true but its on the horrible 40 round ext mag instead of the 45 one ><
Well...it turns out the RPK-16 could be more accurate than the AK-15 because it has a 5.45.
and i just checked, the ak74 ext 45 mag also has the thicker version
There's no logic to it. The 45 reloads slower than this fat THING.
yea and yet ingame the ak15 has a longer dmg drop off. btw the accuracy stat ingame doesnt do anything currently, sadly so.
yep 😮💨
anyways, back to gun balancing. whats ur thoughts on improvements for the RPK16?
Idk, I'd still give it more accuracy.
right but what do u mean by accuracy? every gun shoots straight atm, so like i said the accuracy stat does nothing right now
AK-74 by the way also uses a thick magazine, but seems to be a slightly different model. It has 45 rounds, which is also wrong.
yep
Maybe the point is how accurately it can shoot at range? After all, the bullets are flying sideways.
Well...comparing the AK-74 to the RPK-16. More correct? Not really, but...same caliber.
i dont think they are? go to the shooting range and take any gun and try to hit a target 300+ meters away, it will be accurate regardless of the accuracy stat.
yes, ingame they are the closest comparison cuz they have almost idential RoF and same DMG
So it should have a higher damage compared to the AK-74.
Especially if you consider the 74 to be an older AK.
right but that would break it over the 33 dmg threshold which they cannot do. that would be too strong. so the dmg cannot be higher, hence why i suggested better dmg drop off rate, so we can kill things at further distances than the standard AR
An obvious problem with 99.99% of modules and weapons in the game. Scale and placement.
Relevant for the RPK as well. Definitely need fix.
true, thats in the bug report section
But it would be the right thing to do.
Honestly, the approach to balance here is weird.
it would, but that doesnt matter. ignore the dmg of the weapon, it wont change.
Then everything makes little sense.
yep, u gotta view everything in relativity
The default mag model for the RPK16 in game is the 40 round 7.62x39mm extended mag prototype for the IRL AK15. Shallow curve AK mags are for the 5.45x39mm rifles, steep curve are 7.62x39.
mhm
Stat wise the in game RPK16 is similar to the in game AK74, but the model is based on the modern AK-10 series of rifles that visually share design points with the in game AK-15.
AFAIK the AK-12 and RPK-16 are both 5.45x39mm and have something around 80% part compatability, while the AK-15 and RPK-15 are 7.62x39mm and have a 75% part compatability.
yep, ppl have talked about that further up in chat
I was seeing the different models being used interchangeably by several, so I was clarifying.
Anyway, the RPK-16 in game should be the heavier weight sustained fire form of the AK74 with a slightly higher vert recoil but 1.2 first shot recoil and better damage drop off IMO.
which it is, for the most part minus the recoil
M4A1 : L86A2 : : AK74 : RPK16
Skins are now just very confusing... Im trying to re-create all my skins I had and when going to "Animals" skin they show stripes on icon yet after applying 1st and 2nd layer it doesnt have it :?
Gotta choose pattern 2 or 3 from the drop down sub menu on the left. Pattern 1 is monocolor.
wrong chat channel for this topic
Great gun, slightly better than ak74 with 45 rounds
Slap urk and flash hidder and its set to go
Plus the sound is amazing
well rpk 74
than ak 74
M4a1 and M249?
it could just be me but for a gun classed as a "light support weapon" it feels very weak and what should be its intended ranges. I've gotted more consistent longer range kills with the ump and f2000 compared to this gun
its counterpart is much more powerful and consistent it feels like
AK-10 - What?
Recoil - I'm not sure. The RPK is simply more massive and heavier than the AK.
In certain cases, a short barrel will increase recoil.
Missed a zero. The AK-100 series of AKs which turned into the AK-12/15s, which are being further developed into the AK-200 series of rifles.
But in general you're right: a heavier system tends to have better recoil control when firing full auto, if the weight is balanced to the center of or towards the muzzle of the rifle.
Flash hidder on rpk? 
With bigger mag right?
rpk16 5.45x39, akm 7.62x39, you sure prk 16 better than akm? also akm is ar while rpk - mg, they had different purposes, like rpk is for suppressing enemy with fire, akm- just ar, not for suppressing enemy with fire, more like for kill them and maybe fast actions
like rpk is heavy ( akm also, but not what much), you can't do fast actions with it
akm is less heavy, also it has bigger calibre, so maybe you will take down enemy faster
rpk16 - ak12
rpk74 - ak74
akm - idfk
Rpk?
well wanted to show how assault rifles and lsws are entertwined ig
so yeah, most modern shit is up on that list
Definitions irl are weird
yeahhhhhh
lsw, lmg, saw?????????
and then we have the m249: lmg, saw
or the mg3: mmg, saw, lmg, gpmg
God definitions espcially throughout time can change dramaticly
gun definitions are killing me, not to mention the smg scorpion evo that also has a carbine version - pistol caliber carbine
The BAR was considered an LMG
yeah 😭
A sniper was essentially a bolt action rifle with a scope
And that bolt action rifle is also used by normal troops
Minus the scope
oh also, "assault carbines" being used as dmrs in tarkov or the svd being a sniper rifle, or the m110 sass (semi automatic sniper rifle) is a dmr
I think theres a single barrel rifle that is considered a shotgun
Despite firing rilfe rounds
yeah that one 💀
i never played tarkov but jeez that shit is so interesting yet dumb xD
ks 23 - carabine what are literaly shotgun
but irl it classifed as carabine, idk why
there is also an ak based gun that doesn't have a rifled barrel, legally making it a shotgun in russia
it still shoots a rifle round
Ks23.. designed for anti aircraft is a carabine
anti vechicle*
Yeah but i know they prob used spare parts from scrapped AA guns on there
yes, also for idk what reason ks 23 has flashbang ammo
or i don't sure for what you need it
Gun definitions are weird at times
nah, not this
maybe saiga, idk
gonna check
yeah
but saiga more like shotgun
no no no saiga isn't weird, it's just a semi auto shotgun
hmm
maybe found
TR9 Paradox
it's is гладкоствольный карабин
so litteraly shotgun like saiga
so you can buy if you had license for shotgun
it shot 9 mm, xd
oh, wait, vepr also
so maybe you hear about vepr
vepr 12 hammer
it also shotgun, but it use shotgun ammo, like saiga
you know a gun is balanced when no one is talking about the balance but the fucking lore of it
I like how the barrel attachments are supper tiny XD
WW1 & 2
Automatic rifle (Think BAR & chauchat ; designed to be fired generally from hip or shoulder & do walking fire ; limited magazine capacity & low suppressive fire capabilities compared to the others)
LMG (in between of a Automatic Rifle & a strong lean to the MMG, solo operated & you get the idea, full rifle caliber generally but not generally caliber based )
MMG (made as a lighter more portable HMG (Think the M2 Browning with air cooled rather than water jacket) which trades some of the sustained fire capabilities for mobility)
HMG (Made for long suppressive fire, heavy, hard to move about and good luck firing it on the move to say the least)
Modern times
Military tends to do two definitions to my knowledge.
We have the SAW/LSW and the GPMG, the former a evolution of the LMG (and to a degree the Automatic Rifle), to a degree the automatic rifle has came back in modern times, due to the US Marine corp M27 IAR, and the latter a evolution of the MMG which we see in things like the M240b, MG3 & so on
SAW/LSW (M249, L86, RPK and so on ; uses same ammo as the rifle with ability to use the main rifle's magazine for ease on logistics. ammo sharing & so on ; ranges from "Rifle but some parts swapped out (L86 & RPK as a example) to something more dedicated in the job)
GPMG (General Purpose Machine Gun ; think the M240b and it is heavier, bigger bullet & made for even longer sustainable fire among other things)
from the research I have done since yesturday
different bolt as well (straight rather than the classic curve we know)
KS-23 is a carbine if I recall
has a rifled barrel & uses shotgun shells
o Joon beat me to it
in fairiness it is just a good gun, good audio to it and good feeling in generally
also it was brought up earlier LSW or LMG
but using the wikipedia as a example it labels it as literally both
can u guys please stop cluttering the RPK16 feedback chat room with random tangents and unrelated things? it makes it way harder for people to read the actual feedback and suggestions in relation to the actual gun and its ingame balancing.
if this was the RPK-47 it should have been LMG but with it being the RPK-16 I agree with it being a LSW
and I believe it sounds to good and makes most of the other guns in game sound like trash
akm-rpd?
We've already closed the subject. A long time ago.
I was sure they were the same caliber.
rpk is very fun and feels good to use but tbh it feels entirely random if its gonna be a laserbeam or have high recoil. idk why it just doesnt feel consistent
i too xd, but rpk 16 and over rpks are different
The barrel attachments are hilarious and I genuinely love them, but clearly a bug;
Pictured; the "long" suppressor. 😂
Just going to +1 the "tweak the drum mag" comments. I read through the whole thread and could not come up with any other change I'd want.
Big AK is fine. Don't change big AK.¹
¹ : except make the drum mag a worthwhile tradeoff. 15 rounds for all of those stats is not it.
Good thread overall, it's rare I agree that much with suggested changes 😆 GJ! 👍
i mean it looks long to me ;-;
idk what ur talking about
I feel like the iron sights should be the classic AK iron sights and not the small circle thing they have on the rpk16
but that is literally how this gun is irl, same for the ak15 - which is a 7.62 version of the ak12...
This problem is relevant for almost all weapons.
The weapon itself should be initially in 1x scale, neither more nor less. This may be true, I don't know, I'm not sure.
Modules should also be in 1x scale, neither more nor less.
Yes, maybe the barrel of some weapons is thicker or thinner, but in general it makes no sense to put everything on all weapons. In reality it all depends on caliber, type and thread size. There are adapters, but that's another story.
my gf told me that's is long 
I like this weapon. But I'm not sure why it only has 4 mags
Seems to an AK74 with a bigger mag. Anyone?
yeah it looks like AK15 with bigger mag but performs like AK74
really shouldn't have so much downsides for the 60round mag tbh
reload speed nerf is more than enough to balance it
you only get 15 more rounds
the additional running speed, recoil, etc nerf isn't need at all
more of a support problem
the classes vest dont give much mags but you do get a resupply box so its actually gets more like 18 if your running and gunning and not dropping mags
and you get even more if your staying next to each box you drop (this is with 2 ammo boxes)
Couldn't they just make the rpk start with more mags?
^ this for any lmg that has like 30-50 ish mags
I get it for the ultimax cause it has big drum
or m249
but not for the rpk
like sure you can refill yourself but unlike medic who can use the box on himself without throwing it
you have to throw it down as support
medic can't do that no more
u can heal yourself without throwing down ur box
thought they changed it to where the can no longer self heal with the box and only bandages
i think u can't heal yourself with bandages
i coulda sworn that they had a change where medic couldn't self heal with the box but instead use bandages like every other class might be goin crazy tho
tbh after they changed bandage speed i actually play other classes now
personally i think 4 mags even on RPK is fine, stops you trying to run and gun TOO much while still somewhat allowing it, plus refilling your own ammo really doesn't take long, clunky sure but thats a different thing
and i think its only 4 if you running exo
if you want more run heavy or medium
?
this
No, medic can only heal himself with the box but not bandages
seems like before people could only use bandages to stop bleeding and not for healing like it is now
before as in months and months ago
Fully advise running heavy vest with the RPK, the additional mags and movement are really helpful
Nah. Use normal armor, good amount of ammo, and less snail speed.
ya I'd rather go normal for the extra movement
and if u run out of the amount of mags that you get with the normal vest then you can just drop a ammo box and get some quickly
heavy vest is the most optimal imo, compared to normal vest u get more mags, more armor and u can throw more nades. the only downside to heavy vs normal is like 2.5% mov speed, i rly dont see that as better.
i need all that 2.5% move baby
You mean heavy bag?
yes sorry the ammo box change isnt related to the heavy vest, will correct it
Do you actually get no extra mags with the exo but do with the heavy armor?
all armors grant extra mags but different amounts: exo 3 mags, heavy 5 mags, normal 4 mags.
so if u dont care too much about mov speed the heavy armor is the best all rounder in the game (it also has the best dmg breakpoint stats).
Hmm... maybe I'll give heavy armor a go
I feel like something is just off with this gun. Is it the velocity?
yeah the velocity is not on par with other LMGs/LSWs
its 600 while usually its alternatives are around 690
All the other support guns got buffed velocity wise, and then Oki forgets to give this one the right velocity
yup!
I dont like the fact that support weapons like this and the mg36 etc become terrible with a drum mag, my suggestion would be if you play as support you dont get movement speed penalty with extended mags and you only take half of the recoil penalty, this should be applied to all guns used by support.
ya I rarely run drums because the penalty is so great and it usually negatively stacks with the armor support class gets
Wdym by “best damage breakpoint stats”?
Best by what metric
It seems that exo chestplate + normal helmet is faster in move speed, aim down speed, and more durable. The only reason to take heavy over that would be for the mags, but if you’re a support player that’s basically a nonissue
i think rpk16 drum and bipod is the best way to run this gun what you on lol
RPK and G36C are the only 2 guns I'd actually recommend running a drum mag on because of how controllable they are even with them on
Still doesn't change the fact that drum penalties are horrendous and have needed changing for good while
all mag attachments are awful
guess quick magazines aren't
relativity tho, its reductive to say "all mags are awful". we arnt talking about all mags, we are talking about drum mags, and they do have the worst penalties for the least amount of gain. i dont know if it was ur intent to make it sounds like ur brushing off the problems with drum mags.
how's that "brushing off" when i literally point out the same thing? :/
yea sry for misunderstanding u then. the sentence could be interpreted both ways and i chose the more cynical meaning.
Me when a 60 rounds drum slows you down even more than an actual LMG that holds 100 rounds
Movement penalities needs to be reduced by Alot for extended/drum
Agreed
I agree with this
I think the accuracy isnt as bad as some people say it is though
A naked rpk, with a drum added, gains the following negatives:
+0.2 vert recoil
+0.26 horizontal recoil
+0.06 aim down time
-0.24 running speed
+1.33 reload time
-0.23 draw speed
-0.12 control
It gives the following positives:
+15 ammo count.
and the only thing I'd say needs toned down would be the running speed and possibly the reload
you can get the RPK16 super accurate even with the drum mag
if this was the SCAR-H extended mag i would 100% agree it makes it to inaccurate for how little it adds
but the RPK can have the heavy berral and bipod which makes that extra horizontal not noticeable
a worse m249 at that point
old bipod?
Waddya mean?
meant with how many reds I saw
Yeah
It's the same state of "just not worth taking" as old bipod was
The same is true of every extended mag or drum in the entire game
Sir, i think this guns have superiority in the middle range compared other supporter guns.
I have a normal skill, not great skill, however, i could never defeat this gun when i was using m249. I think supporters guns are effective in middle ranges. but this gun has great stability and accuracy, but this characteristics is required for supporters guns. So , I have no idea how to adjust this balance. i wanna hear everyone’s idea if you ok.
Being honest, M249 has a touch much on the H-recoil
yep?
yes, the m249 has the most recoil of the class... altough some flash hider and stability grip can help with that if you are not just holding LMB and hoping things die xD
Oleker been doing bipod + FH
but was referring to before attachments
since it is effectively the introduction to LMGs at rank 20
DPS is not a good measure of a gun’s performance against enemies
Evidenced here by that the MG36 kills enemies faster than the M249 despite lower DPS…
TTK for pure unarmoured bodyshots isn’t very useful either
I think the rpk is prob the most reliable out of the LSWs
In most situations i will say the l86 will actually have a better ttk
Mostly cause 1 headshot can drop your stk to 3 on normal armor and it has 775 rpm
Mg36 is a mixed bag interms of ttk
It has the best ttk in theory but in practice it is proven to be inconsistent at times
Any armor can drop it down to 4 shots
L86A1 kills significantly faster than the RPK.
MG36 actually kills very slightly faster than the L86A1 against armoured opponents but if their armour is broken the L86A1 will do a lot better
Main problem I’ve having with armor is the netcode wonkiness. You shoot the guy in the head and gets a body hit mark… you get 3 body marks and AFTER those you get an armor tick. 
i can understand. Especially, in the long range,I feel it often happen
hit markers are always bodyshot until server confirmation
but it shouldn't affect the damage you deal
i love m249 cuz i can keep shooting until enemy lain and i do not need to care hit marker.
However, i am using m249 as “interceptor“ like attacking enemy’s aside. So,i attach a sup and a grip, it seems not better according to your all advice 🥲 i just feel mistaking how to use.
for me I tend to find armor too easily avoided on body shots
long suppresser is still to small after update
i am rather disappointed that they didnt address any RPK16 balance changes on the patch after its release, it would have been quite fast and easy to adjust the drum mag size and bullet velocity at least...
He literally could have changed 2 numbers, yeah
exactly 😮💨
Oki still stubborn to not hire anyone else to help him… he still the only guy doing it all code wise
bro why u still here 😭
(and here only)
what do u mean? why wouldnt i be here and why should i be anywhere else? i like support and i like the rpk, it was one of my fav guns in battlefield 3 and 4
why u not in #battlebit-eng ;-;
why would i be there? this community got too many toxic ppl for me to enjoy general conversations be that ingame or on discord.
aww :(
I think a slightly higher bullet velocity would be nice
like 40
nah it's a longer barrel ak74, should be in that same area
But like
It kinda makes it a bit of an outlier amongst the newly buffed LMGs/LSWs
There isnt a good reason to not buff the velocity
its not some specialized weapon, its the Ol Reliable of the LSWs
ye that's why i said "in the same area" - of the ak74
so 700+
mhm
So it would be okay to add 40 bv then
it could actually have 100 bv more if we want it to be like the other ak fam and lmgs/lsws
but I think that would make the gun to strong
I don't think the RPK-16 should be able to achieve more than 700 bullet velocity
give it 680 to 700 like all the other support weapons, make it an equal to its own class nothing more and nothing less.
actual rpk has a muzzle velocity of 745 m/s
im just coming from a balance stand point I think it would be to good at long ranges with more than 700 bullet velocity
i get that, but if we give it the same velocity as all the other support guns then it wont be any stronger than all of those guns at long ranges.
the RPK-16 is a lot easier to use than other lmg/lsw that's why I don't think it needs quite as highs velocity
i disagree, half got worse recoil and the other half got the same or better recoil and yet they all got better velocity
5000 kills deep with it plz buff it just a little
also more damage
It doesn’t need a buff.
velocity should be on par with the ak74
but nothing else needs touching, certainly not the damage
ye
weapon doesnt need a buff... its in a rather fine spot
I could see a velocity buff, but that is all I could see
1 mag costs 50 points in ammo box,it's too expensive
drum mag to 95 and velocity increased to the standard 680-700 velocity as the rest of support weapons. otherwise its good ☺️
i think the drum mag could use a little more ammo tbh
yaaay
The RPK honestly is a little too good I’ve gone on like, 20 and 30 kill streaks with the gun with little to no effort.
I’m not sure how you’d nerf it without making it absolutely garbage.
The issue is that the other MGs only have advantages in some situations, while the RPK16 is proving to be a great all-rounder in the class.
oh boohoo i got a good flank therefor nerf xyz lmao
nerf the val and hb 🙃
fk off
buff honey badger
irony bitch
val is my second most used gun
@high prairie @delicate prairie
Sir. This is RPK
buff badger
buff deez nuts
Buff fal
buff glock
Nice off topic
thats sarcasm not irony..
Buff RPG
Getta outta here with that bull
Buff c4
