#RPK16 - Feedback

1 messages · Page 1 of 1 (latest)

cosmic field
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Please keep it on topic, and civil, we want serious feedback

  • No gifs
  • No 'skill issue'
kind harness
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If we look a clear gun without a customisation its terrible cause of a big flame and sight made of sticks. DMG is also not the best maybe +1-2 to make it more playable

UPD: This sound is beautiful and in some way imbalanced gun cause of this zero recoil)

valid lake
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love the literal sound of it so far. Still leveling it up, but I do enjoy it.

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Wish the Drum mag didn't increase the recoil so much though. Specially for only a 60rd drum.

long charm
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perfect

fading cypress
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It's an AK74 with a bigger mag, pretty much

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(only major distinguishing thing between them, stats wise)

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would be a little bit OP were it not designated to support

raw tulip
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Does it have a quick mag?

fading cypress
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good point, it does not

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worse in reload time then.

raw tulip
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Thats kinda bad

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Not to mention extended in general is detrimental to use

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I guess this weapon is decent?

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Gotta try it out once i am done with work

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But the reload and the lack of a quick mag hurts though

fading cypress
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Bipod doesn't work well at all on this gun

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It is really hard to get it to deploy

raw tulip
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Is it somehow different for each gun

fading cypress
raw tulip
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Well crap it might be a hitbox issue

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Though gladly i dont think i will use bipods

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Like ever really

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Murderholes and bipods mix and oil and water

fading cypress
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Bipods are good

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ultimax bipod is brilliant

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lowest recoil you can get in the game just makes you a laser

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but if it can't reliably deploy it isn't a useful option

scarlet sinew
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It's really fun

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Bipods are good. I just wish they were less clunky to use.

merry lintel
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Currently the RPK feels like an assault rifle so here are my suggestions/feedback for making it the LMG its suppose to be:

  • the ingame model uses the short barrel (AR) version instead of the long barrel (LMG) version for the gun, making it worse for medium ranges. i suggest giving it a longer barrel as it has by default irl and make the dmg drop off be put in the same category as the AUG, Scar, AK-15 etc.
  • the other issue is the drum mag, its way too small. the default gun irl uses a 95 round drum mag. why does it only have 60 rounds ingame? its an LMG, the other LMGs have 100 rounds, the RPK has 95 irl so give it 95 ingame too. its logical and consistent.

all in all the current ingame RPK-16 is an AK-74 with 60 rounds and worse recoil, so just another AR... if above mentioned changes are made it would be more distinct and have its own place in the game and compared to the other LMGs. i think that when u finally give us a new LMG at least give us an actual LMG stat wise too.

fading cypress
merry lintel
fading cypress
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It has better recoil than the M249 though.

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It beats it in ttk, reload, aimdown, move speed and recoil, m249 relies on bigger mag to compete

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(So it’d need a nerf in other areas to bring mag size up)

lost iris
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needs less draw backs for drum mag
it's an LMG or whatever the hell they call it after all :/

merry lintel
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firstly a correction, LSW isnt a cateogory ingame. and they did put it in the LSG category instead of the LMG one even tho irl as i said its categorized as a LMG.
having said that.
M249:
V, 1.10 H, 1.30, reload 6.67, aimdown 0.30, mov 0.93.

RPK-16 (with drum mag cuz duh):
V, 1.60 H, 1.11, reload 5.33, aimdown 0.30, mov 0.74.

as u can see m249 has better recoil and much better run speed (even tho its way bigger). they are different and giving the RPK a 95 drum mag would not make the m249 obsolete.

golden escarp
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Should be balancing drum mag size for the game not irl?

merry lintel
merry lintel
fading cypress
lost iris
fading cypress
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The attachments don’t have as big an impact on movespeed as the stats page states though

merry lintel
merry lintel
fading cypress
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I’m not really sure what you mean by that.

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Any guns that are the same other than recoil just means there needs to be a bit of rebalancing

merry lintel
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mayhaps but there are plenty of them in the game rn. so im saying just cuz they would have similar amount of rounds in the mag that doesnt invalidate one of the guns existence

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plus the m249 and RPK are pretty different stat wise as we saw earlier, the only thing they would have similarly would be the mag size. but then u could argue that the ultimax is useless too, which its not.

fading cypress
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I was not saying it would be useless because of the same mag size. I was saying it would be if it lost the advantage that it had such that it was just worse, since I misinterpreted your message as implying the gun should have 95 rounds by default

lost iris
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should give m249 slower running speed with 200 round mag

merry lintel
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ah right, sorry for writing my suggestion poorly then. what i meant was have the RPK have 45 default mag size, but give the drum mag 95 rounds as it has IRL.

merry lintel
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if the suggestions i gave goes through then for the 3 LMGs ingame we would have:

  • Ultimax, slower fire laser with no recoil but lowest dmg.
  • m249, middleground good fire rate and dmg with worse recoil than ultimax.
  • RPK-16, highest dmg (among the 3 LMGs) and good fire rate, slightly better dmg dropoff but worst recoil.
    they would all have their own styles that ppl would lean towards making all guns viable and preferrable for different people.
merry lintel
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they arnt LMGs tho. but they have their own places and fans too so once again i dont think it would interfere with their usage:

  • L86A1 has same dmg as RPK but fires way faster and has much lower recoil.
  • MG36 has the highest dmg (making it the only LMG/LSG with 3 bullet kills) but thus has high recoil and slower fire rate.
    as u can see all support guns would have their own niche even if the RPK gets the earlier mentioned buffs.
golden escarp
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Sorta soft locks the m249 to the bipod tho lol

fading cypress
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when are you ever gonna benefit from 200 rounds

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well, enough to warrant slower running

merry lintel
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bigger mag > movement speed, any day for me ^^

lost iris
golden escarp
merry lintel
golden escarp
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Holding a building/point with m249 is already pretty strong, but imagine being able to kill twice as many people

merry lintel
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haha yeah, but this chat is for the RPK not m249. so lets try and stay on topic ^^

golden escarp
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A long reload time (any reload) forces you to lose any angle/position advantage, and the m249 effectively counters that disadvantage by two for the cost of being like a sentry

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Oops my bad

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Ur right tho this is abt rpk

patent verge
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Drum mag is ass, but no surprise there

raw tulip
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Yeah i wish extended/drum are worthwhile options

patent verge
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Gun feels solid overall as a mobile high capacity weapon with good anti armor

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It does take the M249s role right now though

raw tulip
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Well it does have less horizontal with drum

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Or i can make do with 45 rounds

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If drum doesnt make the recoil worse then it would prob be a good side grade to the m249

merry lintel
patent verge
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to be seen with whatever mag rework we get ig

raw tulip
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Hope we dont see quick mag 24/7 all the time

patent verge
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ya

raw tulip
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The only time extended is good is on low recoil weapons or the FAL

patent verge
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maybe next gun we get is something a bit more flashy like MG3 or M60

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something high recoil, high threat

raw tulip
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Shotgun but also not shotgun

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M60 could be a steam chugging machine version of the mg36

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Maybe a lower fire rate like 550 rpm

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For more mag size and less recoil

merry lintel
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can we keep it relevant to the RPK? there is another feedback thread for support guns.

raw tulip
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Ok uhhh rpk feels ehh stat wise

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Definetly on the why bother when ak74 exists

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But since support doesnt have ARs

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L86 kills faster but has less mag size but has access to quick mags

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Yeah...

merry lintel
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again we already wrote about the comparisons further up in the chat.

scenic swift
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otherwise im certain it is solid

raw tulip
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I am more excited for the l86 change

scenic swift
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prob a small nerf down the line

scenic swift
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mg36 aswell

raw tulip
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Though rpk is prob atleast decent

merry lintel
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yea rpk is in an ok state, do need some changes imo

raw tulip
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Though rpk lack of quick mags hurts

scenic swift
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you are supposed to be holding points with it i assume

raw tulip
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No to mention its drum just sucking

scenic swift
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so no quick mag for that matter

raw tulip
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Then make the drum not suck

scenic swift
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also on exo armour even looks good aswell

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just 5 mags and you can keep holding a point

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was expecting somehow to run out alot(happens)

patent verge
scenic swift
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also that we dont have an ak74 to use

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so not that of a deal tbh

raw tulip
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I mean i kinda wish drum isnt so bad

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If the rpk was meant as a more defensive version of the L86

scenic swift
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we all wish ngl

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hope it comes soon

merry lintel
raw tulip
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It would fit well since Drum would prob makes it handling similar to proper LMGs

patent verge
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Drum mag is the only fix it really needs

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base gun itself plays fine

raw tulip
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I think if its going to have less recoil, 95 rounds might run the risk of invalidating the m249

scenic swift
merry lintel
scenic swift
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lsws are basically a mix of ars and lmgs in game, that you can go to both sides but dont have something better than the other

merry lintel
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changing drum to 95 would be the nr1 change imo

scenic swift
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with i am fine with it

patent verge
raw tulip
patent verge
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it's just bipod again

scenic swift
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i think 60 is fine

raw tulip
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Rpk drum is a bit of an exception because it stuck in a funny place

scenic swift
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maybe 70 or 65 but 90 sounds a bit too much i think

patent verge
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nah

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95 works

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you don't benefit that much from extra ammo anyways

merry lintel
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yes i agree with both of u sas1M and diego, but what i meant is if we only get ONE change i want the 95 drum above any other change. so for example if 95 drum with better recoil is too much to ask cuz they think it would be too strong, then id still take just a mag increase to 95 drum

merry lintel
scenic swift
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if we somehow have exo be actually good, it does because you have less mags but it kinda still goes on that front

raw tulip
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Like we know a magazine rework is on the horizon

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Probably

scenic swift
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but outside of that if you have heavy armour it wont be that much of a issue

golden escarp
raw tulip
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So we kinda have to keep extended and drum consistent

merry lintel
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ye mag rework is on the timeline somewhere, but the RPK just came out. its common for new weapons to get some rapid stat changes the next patch

patent verge
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first that needs to come out tho

merry lintel
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we shouldnt have to wait for the mag rework which can be over a month + from being a reality. they can easily change the mag from 60 to 95 today, its a small adjustment on their side.

old willow
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good, more aggressive dakka dakka
could use the mag rework and velocity buff tho but otherwise it's cool

raw tulip
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600 velocity feels bad man

old willow
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oh suprise suprise, old lmgs and lsws

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._.

merry lintel
# raw tulip 600 velocity feels bad man

yup :< make it at least 660 or some such. like it seems very odd that the RPK has 600 velocity when all the other support guns had their velocity buffed to between 680 and 700. like wtf now its the only support gun with the "old" velocity statline. thats very very odd

raw tulip
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Yeah i had the pain of using the l86 for 3 weeks straight

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Weekly challenges go brr

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For LSW, drum should prob nuke handling to the levels of LMGs

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This should apply for the rpk too

merry lintel
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the stat nerf on the RPK drum is already severe enough imo

raw tulip
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Yeah but its to keep things consistent

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Drum on l86 somehow makes you slower than the m249

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Which makes zero sense

merry lintel
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i dont understand that argument? none of the mag variants are consistent ingame right now. so id say let the mag stat balance come with the mag rework, but give the RPK its 95 drum mag size right now, it is the size of the drum mag IRL too. it makes no sense to keep it 60 rounds.

raw tulip
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By handling nerfs i meant like movement speed nerf to 0.95 and ads speed to 0.3

merry lintel
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ah right

raw tulip
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And i am trying fit in your 95 rounds change for the rpk

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So it turns into a proper LMG

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With LMG like stats

merry lintel
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mhm

raw tulip
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Unless the gun had other properties that makes it surpass the LMGs

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Like the l86 extra 75 rpm compared to the m249

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Its handling should stay mostly the same to LMGs

merry lintel
raw tulip
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Though i should try out l86 drum again

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Half of its downsides are effectively mitigated

merry lintel
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mayhaps so, it shoots too fast for me to be comfy with the drum on the l86A1 ^^

raw tulip
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Atleast it only kicks like a mule

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Not kick like a mule and having horrid handling and movement speed

merry lintel
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hehe

raw tulip
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My last try was surprisngly good

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Despite moving like i am in bombsuit

cobalt jacinth
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RPK has a 60 round mag probably to keep it in line with the other LSWs, and to make them different to the LMGs. Yes it has 95 irl, but the MG36 has 100 irl, and the L86 only has a 30 rnder irl. 60 is fine imo, but please reduce the nerfs so I might actually consider using it. Right now most extendeds are useless because the penalties are so heavy for using them.

floral epoch
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Something that annoys me the most about the RPK though is the muzzle device scaling. Like this:

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There's a basic muzzle device on there, but it BARELY is visible over the muzzle selection.

willow forge
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100 kills in the first round...

vague shuttle
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I think my only complaint with the RPK is that the bipod heights are rather finicky

raw tulip
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honestly i am a bit surprised

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its performing quite well

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But i am expecting Drum but be really shiet though

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though a velocity buff to be on par with other LMGs and LSWs,Bipods being fixed and Drum mag not being shiet anymore would be nice

raw tulip
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if the Hbar were to come out this would prob be the middle ground between the l86 and the Hbar

main mauve
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What one support weapon I really enjoyed (my bad internet make some weapon with much firerate kinda not very playble), it good at all, you can shot like 50-100 meters (I don't check how much meters it was) and if you didn't had bad attachments and skill issue (I kinda had last, XD), you can easily kill some snipers etc

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Sad what will be nerfed (I pretty sure it will)

knotty canopy
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The L86A1 performs better

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The MG36 Kick asses in close quarters combat

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The PKM16 is some kind of middleground between the other LSW

main mauve
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maybe, idk

main mauve
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it in fact good in clode range too

knotty canopy
main mauve
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maybe, i didn't played lot on support before

knotty canopy
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It feels like an assault rifle

main mauve
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yes

knotty canopy
main mauve
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what Y mean?

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my engilish is bad

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Y i meaning you?

knotty canopy
main mauve
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nah

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english(not good) and russian

knotty canopy
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Support is more about positioning and forgive me the redundancy, supporting your homies

knotty canopy
main mauve
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yes

main mauve
knotty canopy
main mauve
knotty canopy
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If you play with the bipods and go defensive support, you can farm good kills

main mauve
knotty canopy
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My Discord Name and Profile Image says where I'm from

fading cypress
main mauve
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but i think it more like akm or idk

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also, 4 mags?

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yeah, i can refill them but it takes a time

fading cypress
main mauve
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yeah, but i was talking what for me irl it more similar with akm(what is defenetly not in fact, but who cares anyway)

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oh wait, i was thinking it 7.62x39, not 5.35.x39

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okay, it more similar with ak 74 now

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also, where was created only 1500 copies of ak47

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so in game we maybe has 74 ak or akm

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but i think it 74

lofty hazel
lofty hazel
lofty hazel
lofty hazel
lofty hazel
cosmic field
lofty hazel
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interesting

lofty hazel
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but those I feel could be labeled as MMGs, very if you use modern definitions

cosmic field
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I guess it could fit either

lofty hazel
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it is like most LSWs a bigger version of a infantry rifle

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in this case

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a bigger heavier version of the AK platform which is made for more sustained fire to add some extra ommph to a squad with one

cosmic field
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Yeah, I'm just going off it's actual classification

lofty hazel
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aye I get it

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being honest I tend to prefer the WW2 definitions(for lack of a better word, cleaner aka What is your role, what is your goal & crew size, as well as how portable) if given the chance

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Being honest through, I am now desiring a RPD more in this game

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but to the point, it can fit in either using modern definitions and quite easily at that

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to yonk a example of what I mean

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(the page groups LSWs & SAWs to clarify)

raw tulip
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its pretty decent and does have a place in the LSW section

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ofcourse mg36 can do some things better but mg36 has its own problems like inconsistency,higher recoil and an unusually slow reload

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rpk16 has consistency, a kind of a fast reload for a LSW of its kind and lower recoil

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in a way its the good Ol'Reliable of the LSWs section

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l86 just feels too specialized due to its 30 round mag

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and the mg36 can feel inconsistent and clunky at times

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Rpk16 does serve as a good middle ground

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and prob would be another when Hbar comes out

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now lets just hope bipod get fixed, Drum isnt so shiet anymore

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and a velocity buff because 600 makes zero sense

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in short... the Mg36 is not really better

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its a side grade because Consistency and Ease of use are really valueable traits to have for a gun

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also that reload... 4 second for a 45 round mag is unusually fast for a weapon of its kind

lofty hazel
lofty hazel
main mauve
merry lintel
main mauve
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wait, i think he was talking about ak 46

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(used translator) AK-46 is, to a certain extent, a conventionally designated Kalashnikov assault rifle based on the self-loading carbine he created earlier in 1944, and presented in 1946 for participation in the competition. The design was ultimately similar to the use of American M1 Garand rifles.

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from wiki

merry lintel
main mauve
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yes

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also ak 47 didn't exist

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if be right, 1500 copies of ak 47 was created, but after this, it was little reworked and we gor ak

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so were no ak 47

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were ak and akm

scenic swift
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I think HG meant in terms of reliability

merry lintel
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dude, that doesnt mean it didnt exist... i agree that the most produced ak weapons are prob the akm and ak74 but the ak47 was producted and in active duty. it existed

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this isnt the chat to talk about this tho, this is a chatroom for the RPK 16 so lets stay on topic plz

main mauve
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yes, but only 150 of them

scenic swift
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Where is the picture of a somali's pirate ak 47 being close to broken, rusted with no mags and still works

lofty hazel
merry lintel
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it doesnt matter to this chat group. go debate it somewhere else plz

lofty hazel
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fair enough eva

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anyhow

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RPK is nice

merry lintel
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thank u, and i agree it is nice. just needs its 95 drum mag ^^

lofty hazel
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Agreed

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15 rounds for those downsides is Yuck

merry lintel
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yea its an insult imo

lofty hazel
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like of all things WHY do drum magazine upside tends towards little & the downsides is everything goes red mode

merry lintel
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yea, same fate as the MG36.

lofty hazel
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(little as in like a extra 2-15 rounds generally)

long charm
scenic swift
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Doesnt that kinda makes the point invalid

lofty hazel
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lobbyist we can take this in PMs

merry lintel
scenic swift
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I mean you could basically apply it to every drum mag since thats the case

lofty hazel
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But yea, reworking magazines would be nice

main mauve
scenic swift
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Basically making them a better lmg

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Atleast on m249

lofty hazel
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RPD addition at some point?

scenic swift
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Ultimax it is hard to find a gun that works like it

merry lintel
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well, do u want to wait for the mag rework that will prob arrive in 2 months? no i doubt so. we should have the RPK 95 drum now

main mauve
main mauve
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we has ak, and rpk, but svd and... nothing

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also, imagine if they add shotguns

merry lintel
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joon can we stay on topic of the RPK?

lofty hazel
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suppose a question, what will be the downsides of the drum & extended magazines when they get reworked

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which does relate to rpk

merry lintel
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hm, what are the downsides irl?

scenic swift
main mauve
main mauve
scenic swift
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What kills the weapon is those recoil debuffs

merry lintel
scenic swift
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Yeah

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Neutral recoil is the qay to go

merry lintel
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yup

scenic swift
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Ngl if someone make a suggestion for magazines rework and we get a bunch of people to like i think we can get it early

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Like those velocity buffs were insane fast

main mauve
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idk how to call what on english, missfire maybe? короче, барабаны могут вызвать проблемы с подачей патронов и тд и тп

merry lintel
scenic swift
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Maybe?

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Didnt checked out

main mauve
main mauve
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maybe they add this into millsim servers or just in configs of servers

merry lintel
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mhm, lets hope

main mauve
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well, how many weapons in game for now has drums?

merry lintel
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maybe like 6-8? i have a bad memory tho

main mauve
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idk, can check today later

lofty hazel
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unsure on any others

scenic swift
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Isnt this a problem for extended and drum mags?

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Or it is just a drum problem

sturdy fern
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VERY NICE GUN !

merry lintel
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both extended and drum mags are horrible atm

bold lintel
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Got it to something like 250 kills yesterday and the gun felt rather good. Its ability to reload rather fast and the general way it handles are probably the gun's best feature. I haven't calculated it out yet but its probably the second slowest killing gun support has acces to, or at least It felt like that, but its not that far behind the rest so it doesn't feels that bad. Its also probably one of the best sounding gun in the game so props for that.

As far as changes I could wish for, the muzzle flash might need a little toning down like the Sg550 did. As always the drum mag is useless and never worth using which is a shame. Other than that, its a clean and fun gun which has its a niche which is good.

main mauve
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muzzle flashhider + bipod - no recoil even with drum( most lmg and lsg)

merry lintel
main mauve
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idk when

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i tested and i love it

merry lintel
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good for u 😊 but it is very far from "no recoil" or even low recoil

main mauve
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i know but idc, for me it enough

patent verge
merry lintel
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oh i know of the good attachment combos, thx tho. i was just responding to their false claims

golden onyx
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pleasantly suprised by this chat if the devs don't go crazy. RPK was love at first dakka for me and I thought for sure it was going to catch a swift nerf because of how great it feels.

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would love a quick mag or drum buff like the others here

raw tulip
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For a 45 rounders its already quite fast compared to its alternatives

merry lintel
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ye it doesnt need a quick mag imo

raw tulip
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Ak74 extended reloads at 4.7 seconds

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Though what it needs the most is a velocity buff,Drum buffs and bipod fixes

merry lintel
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yup

raw tulip
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This thing is just mega consistent and easy to use

merry lintel
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yea, rn tho its just a glorified ak-12 AR in the support class section x3

raw tulip
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Ak12 vs Ak12 at a secret lab

merry lintel
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i dont get it ^^

raw tulip
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I tried to reverse the ak 12 at home joke

merry lintel
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aah

brisk ruin
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I'm sure you've got them mixed up.
Logically, the RPK is a light machine gun. It has a longer barrel, which obviously should give better accuracy and killability. Some people in poor countries make RPKs like Marksman rifles. Think about it.
Surprisingly, there is no such problem with the G36.

UPD:I made one mistake. If we consider that the weapons have different caliber, then AK-15 can be more powerful, but RPK-16 should be more accurate in any case. Although their power may be equal due to the length of the RPK barrel.

merry lintel
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what do u mean and who are u referring to?

brisk ruin
patent verge
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compare to the AK74

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that's the actually accurate comparison

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which you'll see higher range and ROF for worse control

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AK15 (in this game) is the wrong comparison

merry lintel
# brisk ruin Look at both screenshots and you'll understand everything. AK has more damage an...

i think ur the one who misunderstood or is lacking in knowledge. we arnt talking about the ak-15. we are talking about the ak-12 compared to the RPK-16.
AK-12 (AR which is suppose to replace ak-74), AK-15 is based off the AK-12 and is a high caliber version. then there is the RPK-16 which is based off the AK-12 but is a successor to the original RPK.
currently ingame the RPK-16 is just a AK-12 in a trench coat ^^
hence why i all the way in the beginning of this chat suggested the RPK-16 ingame to have a longer barrel (longer dmg drop off) and the 95 round drum mag it has IRL.

brisk ruin
merry lintel
#

ur just wrong tho

patent verge
#

that's all

brisk ruin
# merry lintel ur just wrong tho

No.
Longer barrel - Do sniper and Marksman rifles mean anything to you?
Why would snipers carry a long dirk when the barrel could be cut down and have increased accuracy and power?
It doesn't work that way.

merry lintel
#

the RPK-16 is based off the AK-12. the AK-15 is ALSO based off the AK-12.
the RPK-16 is NOT based off the AK-15.

merry lintel
patent verge
#

"they look the same so they should play the same"
"but also they should take into account realistic barrel lengths"

#

pick a lane

brisk ruin
merry lintel
merry lintel
patent verge
merry lintel
#

guys, stop arguing and just search up the basic info and history of these guns. its not that confusing

brisk ruin
merry lintel
patent verge
brisk ruin
merry lintel
#

"The RPK functions identically to the AK-47. It also uses the same 7.62×39mm ammunition. It has a similar design layout to the Kalashnikov series of rifles, with modifications to increase the RPK's effective range and accuracy, enhance its sustained fire capability, and strengthen the receiver."
said modifications are longer barrel and drum mag for the most part.
now the exact same copy past thing (more or less) happened with the AK-12 and the RPK-16, Longer barrel and drum mag.
now what do we not have ingame for the RPK-16? a long barrel and a (proper) drum mag. Hence why we call the ingame RPK-16 an AK-12. do u get it?
which is the exact reason we want those two features ingame as well.

brisk ruin
merry lintel
#

lets simplify cuz we are just running in circles atm. do u think the RPK ingame should have a longer barrel and a 95 drum mag as it does IRL?

brisk ruin
merry lintel
brisk ruin
#

The RPK16 has a longer barrel than the AK15.

merry lintel
#

why do u keep comparing it to the ak15?

patent verge
#

or do you want to nerf the AK15

brisk ruin
merry lintel
merry lintel
#

its very simple: ingame the ak74 and RPK16 are very similar in a lot of ways, we suggest giving the RPK16 in order of importance;

  • 95 drum mag
  • more velocity (to be equal to other ARs and Support weapons)
  • longer drop off range (equal to AUG etc)
  • and lastly slightly smaller penalties when using the drum mag, less severe recoil increase for example
    its that simple, does anyone agree or disagree with any of these points?
brisk ruin
# merry lintel wtf? why would u say that? the reason the ak15 does 40 dmg ingame is cuz it has ...

You should have been more specific about the caliber in the first place, if that's what you meant to imply.
Yes, caliber might make sense, although the length of the RPK barrel could still compensate for some things.
The 5.45 seems like it should be faster and more accurate than the 7.62, but the 7.62 itself is heavier and could do more damage.
Barrel length could increase damage and accuracy.

#

kat Instead of 95 it gives you a drum for 60. That's odd.
There is a four (if I'm not mistaken) row magazine for 60 rounds of 5.45 ammo

merry lintel
brisk ruin
#

or that

#

5.45 - 60 rounds mag

merry lintel
#

i see, unfortunately they arnt ingame either. we just got a extra long mag with 45 rounds. i do think they dont have too many mag models cuz of time constraint. btw do u agree that the ingame drum mag should be 95 rounds?

brisk ruin
#

Anyway. I have no idea where the 24 round magazine and 60 round drum came from.

merry lintel
#

yea its just all made up for "balancing"

brisk ruin
merry lintel
brisk ruin
#

Well...it turns out the RPK-16 could be more accurate than the AK-15 because it has a 5.45.

merry lintel
brisk ruin
merry lintel
merry lintel
#

anyways, back to gun balancing. whats ur thoughts on improvements for the RPK16?

brisk ruin
#

Idk, I'd still give it more accuracy.

merry lintel
#

right but what do u mean by accuracy? every gun shoots straight atm, so like i said the accuracy stat does nothing right now

brisk ruin
#

AK-74 by the way also uses a thick magazine, but seems to be a slightly different model. It has 45 rounds, which is also wrong.

merry lintel
#

yep

brisk ruin
#

Well...comparing the AK-74 to the RPK-16. More correct? Not really, but...same caliber.

merry lintel
#

i dont think they are? go to the shooting range and take any gun and try to hit a target 300+ meters away, it will be accurate regardless of the accuracy stat.

merry lintel
brisk ruin
merry lintel
#

right but that would break it over the 33 dmg threshold which they cannot do. that would be too strong. so the dmg cannot be higher, hence why i suggested better dmg drop off rate, so we can kill things at further distances than the standard AR

brisk ruin
#

An obvious problem with 99.99% of modules and weapons in the game. Scale and placement.
Relevant for the RPK as well. Definitely need fix.

merry lintel
#

true, thats in the bug report section

brisk ruin
merry lintel
#

it would, but that doesnt matter. ignore the dmg of the weapon, it wont change.

brisk ruin
#

Then everything makes little sense.

merry lintel
#

yep, u gotta view everything in relativity

floral epoch
#

The default mag model for the RPK16 in game is the 40 round 7.62x39mm extended mag prototype for the IRL AK15. Shallow curve AK mags are for the 5.45x39mm rifles, steep curve are 7.62x39.

merry lintel
#

mhm

floral epoch
#

Stat wise the in game RPK16 is similar to the in game AK74, but the model is based on the modern AK-10 series of rifles that visually share design points with the in game AK-15.
AFAIK the AK-12 and RPK-16 are both 5.45x39mm and have something around 80% part compatability, while the AK-15 and RPK-15 are 7.62x39mm and have a 75% part compatability.

merry lintel
#

yep, ppl have talked about that further up in chat

floral epoch
#

I was seeing the different models being used interchangeably by several, so I was clarifying.

Anyway, the RPK-16 in game should be the heavier weight sustained fire form of the AK74 with a slightly higher vert recoil but 1.2 first shot recoil and better damage drop off IMO.

patent verge
summer sierra
#

M4A1 : L86A2 : : AK74 : RPK16

mortal meadow
#

Skins are now just very confusing... Im trying to re-create all my skins I had and when going to "Animals" skin they show stripes on icon yet after applying 1st and 2nd layer it doesnt have it :?

floral epoch
#

Gotta choose pattern 2 or 3 from the drop down sub menu on the left. Pattern 1 is monocolor.

merry lintel
#

wrong chat channel for this topic

versed burrow
#

Great gun, slightly better than ak74 with 45 rounds
Slap urk and flash hidder and its set to go
Plus the sound is amazing

lofty hazel
#

than ak 74

lofty hazel
stoic cargo
#

it could just be me but for a gun classed as a "light support weapon" it feels very weak and what should be its intended ranges. I've gotted more consistent longer range kills with the ump and f2000 compared to this gun

#

its counterpart is much more powerful and consistent it feels like

brisk ruin
floral epoch
scarlet sinew
#

With bigger mag right?

main mauve
#

like rpk is heavy ( akm also, but not what much), you can't do fast actions with it

#

akm is less heavy, also it has bigger calibre, so maybe you will take down enemy faster

old willow
#

rpk16 - ak12
rpk74 - ak74
akm - idfk

raw tulip
old willow
# raw tulip Rpk?

well wanted to show how assault rifles and lsws are entertwined ig

#

so yeah, most modern shit is up on that list

raw tulip
#

Definitions irl are weird

old willow
#

yeahhhhhh

#

lsw, lmg, saw?????????

#

and then we have the m249: lmg, saw

#

or the mg3: mmg, saw, lmg, gpmg

raw tulip
#

God definitions espcially throughout time can change dramaticly

old willow
#

gun definitions are killing me, not to mention the smg scorpion evo that also has a carbine version - pistol caliber carbine

raw tulip
#

The BAR was considered an LMG

old willow
#

yeah 😭

raw tulip
#

A sniper was essentially a bolt action rifle with a scope

#

And that bolt action rifle is also used by normal troops

#

Minus the scope

old willow
#

oh also, "assault carbines" being used as dmrs in tarkov or the svd being a sniper rifle, or the m110 sass (semi automatic sniper rifle) is a dmr

raw tulip
#

I think theres a single barrel rifle that is considered a shotgun

#

Despite firing rilfe rounds

old willow
#

yeah that one 💀

#

i never played tarkov but jeez that shit is so interesting yet dumb xD

main mauve
#

but irl it classifed as carabine, idk why

old willow
#

there is also an ak based gun that doesn't have a rifled barrel, legally making it a shotgun in russia
it still shoots a rifle round

main mauve
#

hmmm

#

vepr?

raw tulip
#

Ks23.. designed for anti aircraft is a carabine

main mauve
#

anti vechicle*

raw tulip
#

Yeah but i know they prob used spare parts from scrapped AA guns on there

main mauve
#

yes, also for idk what reason ks 23 has flashbang ammo

#

or i don't sure for what you need it

raw tulip
#

Gun definitions are weird at times

main mauve
#

maybe saiga, idk

#

gonna check

#

yeah

#

but saiga more like shotgun

old willow
#

no no no saiga isn't weird, it's just a semi auto shotgun

main mauve
#

hmm

#

maybe found

#

TR9 Paradox

#

it's is гладкоствольный карабин

#

so litteraly shotgun like saiga

#

so you can buy if you had license for shotgun

#

it shot 9 mm, xd

#

oh, wait, vepr also

#

so maybe you hear about vepr

#

vepr 12 hammer

#

it also shotgun, but it use shotgun ammo, like saiga

scenic swift
#

you know a gun is balanced when no one is talking about the balance but the fucking lore of it

somber karma
#

I like how the barrel attachments are supper tiny XD

lofty hazel
# raw tulip God definitions espcially throughout time can change dramaticly

WW1 & 2
Automatic rifle (Think BAR & chauchat ; designed to be fired generally from hip or shoulder & do walking fire ; limited magazine capacity & low suppressive fire capabilities compared to the others)
LMG (in between of a Automatic Rifle & a strong lean to the MMG, solo operated & you get the idea, full rifle caliber generally but not generally caliber based )
MMG (made as a lighter more portable HMG (Think the M2 Browning with air cooled rather than water jacket) which trades some of the sustained fire capabilities for mobility)
HMG (Made for long suppressive fire, heavy, hard to move about and good luck firing it on the move to say the least)


#

Modern times
Military tends to do two definitions to my knowledge.
We have the SAW/LSW and the GPMG, the former a evolution of the LMG (and to a degree the Automatic Rifle), to a degree the automatic rifle has came back in modern times, due to the US Marine corp M27 IAR, and the latter a evolution of the MMG which we see in things like the M240b, MG3 & so on

SAW/LSW (M249, L86, RPK and so on ; uses same ammo as the rifle with ability to use the main rifle's magazine for ease on logistics. ammo sharing & so on ; ranges from "Rifle but some parts swapped out (L86 & RPK as a example) to something more dedicated in the job)

#

GPMG (General Purpose Machine Gun ; think the M240b and it is heavier, bigger bullet & made for even longer sustainable fire among other things)

from the research I have done since yesturday

lofty hazel
lofty hazel
#

has a rifled barrel & uses shotgun shells

#

o Joon beat me to it

lofty hazel
#

also it was brought up earlier LSW or LMG

#

but using the wikipedia as a example it labels it as literally both

merry lintel
#

can u guys please stop cluttering the RPK16 feedback chat room with random tangents and unrelated things? it makes it way harder for people to read the actual feedback and suggestions in relation to the actual gun and its ingame balancing.

somber karma
#

if this was the RPK-47 it should have been LMG but with it being the RPK-16 I agree with it being a LSW

#

and I believe it sounds to good and makes most of the other guns in game sound like trash

stark vessel
brisk ruin
keen vault
#

rpk is very fun and feels good to use but tbh it feels entirely random if its gonna be a laserbeam or have high recoil. idk why it just doesnt feel consistent

main mauve
untold wolf
#

The barrel attachments are hilarious and I genuinely love them, but clearly a bug;

Pictured; the "long" suppressor. 😂

#

Just going to +1 the "tweak the drum mag" comments. I read through the whole thread and could not come up with any other change I'd want.

Big AK is fine. Don't change big AK.¹

¹ : except make the drum mag a worthwhile tradeoff. 15 rounds for all of those stats is not it.

Good thread overall, it's rare I agree that much with suggested changes 😆 GJ! 👍

lost iris
maiden dune
#

I feel like the iron sights should be the classic AK iron sights and not the small circle thing they have on the rpk16

old willow
#

but that is literally how this gun is irl, same for the ak15 - which is a 7.62 version of the ak12...

patent verge
#

RPK does make we wish we got more needle iron sights

#

way easier to use at range

brisk ruin
# untold wolf The barrel attachments are hilarious and I genuinely love them, but clearly a bu...

This problem is relevant for almost all weapons.

The weapon itself should be initially in 1x scale, neither more nor less. This may be true, I don't know, I'm not sure.

Modules should also be in 1x scale, neither more nor less.
Yes, maybe the barrel of some weapons is thicker or thinner, but in general it makes no sense to put everything on all weapons. In reality it all depends on caliber, type and thread size. There are adapters, but that's another story.

stark vessel
#

She's lying to you

#

That's barely average

fleet thorn
#

I like this weapon. But I'm not sure why it only has 4 mags

lusty holly
#

Seems to an AK74 with a bigger mag. Anyone?

lost iris
#

reload speed nerf is more than enough to balance it

#

you only get 15 more rounds
the additional running speed, recoil, etc nerf isn't need at all

somber karma
fleet thorn
#

Couldn't they just make the rpk start with more mags?

lost iris
fleet thorn
#

I get it for the ultimax cause it has big drum

lost iris
#

or m249

fleet thorn
#

but not for the rpk

lost iris
#

or like l86

fleet thorn
#

like sure you can refill yourself but unlike medic who can use the box on himself without throwing it

#

you have to throw it down as support

lost iris
somber karma
#

thought they changed it to where the can no longer self heal with the box and only bandages

lost iris
#

i think u can't heal yourself with bandages

somber karma
#

i coulda sworn that they had a change where medic couldn't self heal with the box but instead use bandages like every other class might be goin crazy tho

#

tbh after they changed bandage speed i actually play other classes now

cobalt jacinth
#

personally i think 4 mags even on RPK is fine, stops you trying to run and gun TOO much while still somewhat allowing it, plus refilling your own ammo really doesn't take long, clunky sure but thats a different thing

somber karma
#

and i think its only 4 if you running exo
if you want more run heavy or medium

fleet thorn
fleet thorn
#

No, medic can only heal himself with the box but not bandages

#

seems like before people could only use bandages to stop bleeding and not for healing like it is now

#

before as in months and months ago

somber karma
#

like i said i though they changed it recently

#

like last updated

vague shuttle
#

Fully advise running heavy vest with the RPK, the additional mags and movement are really helpful

lusty holly
#

Nah. Use normal armor, good amount of ammo, and less snail speed.

somber karma
#

ya I'd rather go normal for the extra movement

#

and if u run out of the amount of mags that you get with the normal vest then you can just drop a ammo box and get some quickly

merry lintel
#

heavy vest is the most optimal imo, compared to normal vest u get more mags, more armor and u can throw more nades. the only downside to heavy vs normal is like 2.5% mov speed, i rly dont see that as better.

somber karma
#

i need all that 2.5% move baby

scarlet sinew
#

You mean heavy bag?

merry lintel
fleet thorn
#

Do you actually get no extra mags with the exo but do with the heavy armor?

merry lintel
fleet thorn
#

Hmm... maybe I'll give heavy armor a go

crude delta
#

I feel like something is just off with this gun. Is it the velocity?

raw tulip
#

yeah the velocity is not on par with other LMGs/LSWs

#

its 600 while usually its alternatives are around 690

vague shuttle
#

All the other support guns got buffed velocity wise, and then Oki forgets to give this one the right velocity

merry lintel
#

yup!

main ivy
#

I dont like the fact that support weapons like this and the mg36 etc become terrible with a drum mag, my suggestion would be if you play as support you dont get movement speed penalty with extended mags and you only take half of the recoil penalty, this should be applied to all guns used by support.

crude delta
#

ya I rarely run drums because the penalty is so great and it usually negatively stacks with the armor support class gets

fading cypress
#

Best by what metric

#

It seems that exo chestplate + normal helmet is faster in move speed, aim down speed, and more durable. The only reason to take heavy over that would be for the mags, but if you’re a support player that’s basically a nonissue

somber karma
#

RPK and G36C are the only 2 guns I'd actually recommend running a drum mag on because of how controllable they are even with them on

vague shuttle
#

Still doesn't change the fact that drum penalties are horrendous and have needed changing for good while

lost iris
#

all mag attachments are awful

lofty hazel
merry lintel
# lost iris all mag attachments are awful

relativity tho, its reductive to say "all mags are awful". we arnt talking about all mags, we are talking about drum mags, and they do have the worst penalties for the least amount of gain. i dont know if it was ur intent to make it sounds like ur brushing off the problems with drum mags.

lost iris
merry lintel
raw tulip
#

Me when a 60 rounds drum slows you down even more than an actual LMG that holds 100 rounds

#

Movement penalities needs to be reduced by Alot for extended/drum

somber karma
vague shuttle
#

A naked rpk, with a drum added, gains the following negatives:
+0.2 vert recoil
+0.26 horizontal recoil
+0.06 aim down time
-0.24 running speed
+1.33 reload time
-0.23 draw speed
-0.12 control
It gives the following positives:
+15 ammo count.

somber karma
#

and the only thing I'd say needs toned down would be the running speed and possibly the reload

#

you can get the RPK16 super accurate even with the drum mag

#

if this was the SCAR-H extended mag i would 100% agree it makes it to inaccurate for how little it adds

#

but the RPK can have the heavy berral and bipod which makes that extra horizontal not noticeable

vague shuttle
lofty hazel
#

meant with how many reds I saw

vague shuttle
#

Yeah

#

It's the same state of "just not worth taking" as old bipod was

#

The same is true of every extended mag or drum in the entire game

proven fog
#

Sir, i think this guns have superiority in the middle range compared other supporter guns.
I have a normal skill, not great skill, however, i could never defeat this gun when i was using m249. I think supporters guns are effective in middle ranges. but this gun has great stability and accuracy, but this characteristics is required for supporters guns. So , I have no idea how to adjust this balance. i wanna hear everyone’s idea if you ok.

lofty hazel
willow forge
lofty hazel
#

yep?

willow forge
#

yes, the m249 has the most recoil of the class... altough some flash hider and stability grip can help with that if you are not just holding LMB and hoping things die xD

lofty hazel
#

Oleker been doing bipod + FH

#

but was referring to before attachments

#

since it is effectively the introduction to LMGs at rank 20

fading cypress
# willow forge

DPS is not a good measure of a gun’s performance against enemies

#

Evidenced here by that the MG36 kills enemies faster than the M249 despite lower DPS…

#

TTK for pure unarmoured bodyshots isn’t very useful either

raw tulip
#

I think the rpk is prob the most reliable out of the LSWs

#

In most situations i will say the l86 will actually have a better ttk

#

Mostly cause 1 headshot can drop your stk to 3 on normal armor and it has 775 rpm

#

Mg36 is a mixed bag interms of ttk

#

It has the best ttk in theory but in practice it is proven to be inconsistent at times

#

Any armor can drop it down to 4 shots

fading cypress
#

L86A1 kills significantly faster than the RPK.

#

MG36 actually kills very slightly faster than the L86A1 against armoured opponents but if their armour is broken the L86A1 will do a lot better

willow forge
#

Main problem I’ve having with armor is the netcode wonkiness. You shoot the guy in the head and gets a body hit mark… you get 3 body marks and AFTER those you get an armor tick. MomoFire

proven fog
fading cypress
#

but it shouldn't affect the damage you deal

proven fog
#

i love m249 cuz i can keep shooting until enemy lain and i do not need to care hit marker.

#

However, i am using m249 as “interceptor“ like attacking enemy’s aside. So,i attach a sup and a grip, it seems not better according to your all advice 🥲 i just feel mistaking how to use.

lofty hazel
royal junco
#

long suppresser is still to small after update

merry lintel
#

i am rather disappointed that they didnt address any RPK16 balance changes on the patch after its release, it would have been quite fast and easy to adjust the drum mag size and bullet velocity at least...

vague shuttle
#

He literally could have changed 2 numbers, yeah

merry lintel
#

exactly 😮‍💨

willow forge
#

Oki still stubborn to not hire anyone else to help him… he still the only guy doing it all code wise

lost iris
merry lintel
lost iris
merry lintel
royal junco
#

I think a slightly higher bullet velocity would be nice

royal junco
#

like 40

old willow
#

nah it's a longer barrel ak74, should be in that same area

raw tulip
#

But like

#

It kinda makes it a bit of an outlier amongst the newly buffed LMGs/LSWs

#

There isnt a good reason to not buff the velocity

#

its not some specialized weapon, its the Ol Reliable of the LSWs

old willow
#

ye that's why i said "in the same area" - of the ak74
so 700+

merry lintel
#

mhm

royal junco
#

So it would be okay to add 40 bv then

royal junco
#

it could actually have 100 bv more if we want it to be like the other ak fam and lmgs/lsws

#

but I think that would make the gun to strong

royal junco
#

I don't think the RPK-16 should be able to achieve more than 700 bullet velocity

merry lintel
#

give it 680 to 700 like all the other support weapons, make it an equal to its own class nothing more and nothing less.

dry stirrup
#

actual rpk has a muzzle velocity of 745 m/s

royal junco
#

im just coming from a balance stand point I think it would be to good at long ranges with more than 700 bullet velocity

merry lintel
#

i get that, but if we give it the same velocity as all the other support guns then it wont be any stronger than all of those guns at long ranges.

royal junco
#

the RPK-16 is a lot easier to use than other lmg/lsw that's why I don't think it needs quite as highs velocity

merry lintel
#

i disagree, half got worse recoil and the other half got the same or better recoil and yet they all got better velocity

royal junco
#

5000 kills deep with it plz buff it just a little

stark vessel
#

5k alredy?

#

Man wtf

royal junco
#

its the only thing I have used

#

still think small bullet velocity buff would be nice

royal junco
#

also more damage

fading cypress
#

It doesn’t need a buff.

old willow
#

velocity should be on par with the ak74
but nothing else needs touching, certainly not the damage

lost iris
#

ye

wise token
#

weapon doesnt need a buff... its in a rather fine spot

lofty hazel
#

I could see a velocity buff, but that is all I could see

valid wave
#

1 mag costs 50 points in ammo box,it's too expensive

merry lintel
#

drum mag to 95 and velocity increased to the standard 680-700 velocity as the rest of support weapons. otherwise its good ☺️

keen vault
#

i think the drum mag could use a little more ammo tbh

waxen grove
#

The RPK honestly is a little too good I’ve gone on like, 20 and 30 kill streaks with the gun with little to no effort.

#

I’m not sure how you’d nerf it without making it absolutely garbage.

floral epoch
#

The issue is that the other MGs only have advantages in some situations, while the RPK16 is proving to be a great all-rounder in the class.

old willow
#

oh boohoo i got a good flank therefor nerf xyz lmao
nerf the val and hb 🙃

old willow
lost iris
high prairie
lost iris
old willow
#

buff deez nuts

stark vessel
#

Buff fal

wise token
#

buff glock

scarlet sinew
#

Nice off topic

merry lintel
main ivy
#

Buff RPG

vague shuttle
#

Getta outta here with that bull

main ivy
#

Buff c4