#Make Weekly Challenges Level-based

1 messages · Page 1 of 1 (latest)

last magnet
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Currently all players get the same challenges every week. These challenges vary significantly in difficulty and only include lower tier weapons available to all players. Randomizing the challenge based on level could allow more experienced players to experiment with higher tiered weapons (e.g get 200 kills with ScorpionEVO) and deal with harder challenges (e.g get 20 kills with the sledge hammer). On the other hand, lower level players would be limited to the easier challenges (e.g repair 1000 vehicle health) which would ease them into the game while also providing a nice xp boost as they unlock content.

devout maple
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challenges should just not include individual weapon kills. Only weapon class at the most.
I hate chasing a challenge and not working toward a skin I want that already may take multiple prestiges and a lot of damn kills.
(inb4 "dOnT Do tEm deN")

hardy snow
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how about we just make a daily 1 challange for people who cant do weekly challanges. i can do them but ive seen people saying they cant cuz they dont have time. these daily challanges should be toned down version of the weekly

kindred drift
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I feel like it's a bad idea unless you take into considération people that are like lvl 180

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If you are close to prestige, and you get high lvl weapons challenge, you then have to hold on at 200, wasting xp, or prestige but then having to grind back a massive ammount to be able to complete the challenges that you got

last magnet
last magnet
hardy snow
last magnet
hardy snow
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well no more of a daily task lmao

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than challenge

last magnet
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lol i guess that's fair