#[Major Suggestion] Experimental Servers

1 messages · Page 1 of 1 (latest)

short jetty
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I feel like with how controversial some changes are and how polarising some others have been after release it would greatly benefit testing and balance efforts to open public experimental servers similar to how you see them in other games.

Features that are controversial can be created and tested on these servers before making the judgement whether to add them to live servers or scrapping them entirely. This would be an extremely time consuming addition but in the long run would benefit the health of the game, the devs and the community at large by creating a controlled testing enviroment for feedback.

austere cedar
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100% agree

short jetty
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Take the Player Collision for example. While I think it would be funny, I understand other people's concerns.
The best solution for something like that is "Slap it on a test server and see how it feels".

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Actually playing with a change before comitting to it can not only improve it's implementation (given that it does make it in) but also create a larger consensus among the community.

plush swallow
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Please call it "Enemy Player Collision", there never was an all Player Collision in question. I often get the feeling half the people don't even understand that it would only YOU having a player collision with ENEMY soldiers, not your teammates. Which in return creates an upwrath or screaming about something that in reality is fairly neglectable and rarely ever happens anyway because they misunderstood the topic entirely.

short jetty
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Semantics, also not the point of this thread.