In the modern world, drones with projectiles that can be dropped on the enemy are actively used.
1 ⭐ - I suggest adding such drones to our game, they are not unbalanced because the projectile can be dropped only 1 time + it will be quite difficult to do it on city maps where the opponents are in buildings, and after dropping the projectile the drone becomes just a scout. In order to drop the bomb again, you need to turn the drone back and send it flying again.
You can also add various projectiles to it: Armor-piercing projectile for a drone, anti-personnel projectile.
2 ⭐ - Against drones, you can add anti-drone systems, they will disable drones if they fly into a certain range. Well, or add an anti-drone gun as additional equipment in reality such exist, for example KVSG-6. Which deactivates the drone when brought into the flight zone.
3 ⭐ - Anti-aircraft manual installations... Add anti-helicopter facilities to the game. That they should be with a little homing, because it is almost impossible to knock down propellers from an RPG in flight...



What aircraft may be added, or not..?