#XP bounty

1 messages · Page 1 of 1 (latest)

ocean harbor
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Imagine you're just a n00b and you're getting your shit kicked, but you catch a 211-47 player hopping thru a field and light him up.
Imagine the bad player retention increase when they get a huge xp kick for killing someone on a streak.
Also it'd encourage good players to seek out and fight other good players.

Seems like a win-win for everyone.
Like if someone is on a 4-5 kill streak, they're worth 2x the normal kill. If someone's on a 12 kill streak they're worth like 3000 xp. Or even just, if you're in the top 5-10 players in your lobby you give an XP boost. Damn, it could be so awesome. Planetside 2 did it and it was cool.

patent vale
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Good suggestion

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Revenge xp bonuses would be cool too, either for killing the person who killed you last or who killed you a bunch of times in a row

glacial night
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cool idea

polar mist
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I approve

worn wagon
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They just did a entire rework to the leveling system tho. But i can see the good feeling killing one of the best players in the lobby but id not scale it up that high, and just give a flat amount after 5 kills, and maybe 100exp more per kill the other person has. A message of 'Killstreak stopped x18' would come up if the player killed that person who had 18 kills on their 1 life.

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Its pretty often players get 20+ killstreaks in this game, so id not be too keen on just throwing exp at people willy nilly when the games leveling is already easy. Consept of being told u stopped a killstreak is cool tho.

polar mist
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Reward the player so they stay engaged :D

ocean harbor
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Yeah, it's important to make it clear to the player that they killed an hvt. I think the xp should be substantial (so it's not just a matter of pride or accomplishment), but that's not as important as "HEY, YOU KILLED A MENACE. GOOD FUCKIN' JOB."