#Displaying reviver's name
1 messages · Page 1 of 1 (latest)
Tbh idk why that info would be useful. I'd be much more useful if you couldn't revive someone that already gets revived (maybe as gameplay option). Furthermore it should read "You are being revived" not bandaged, bandaged is when someone stops your bleed.
But in general I am not opposed to this as long as its optional in the settings.
Damn if i were to ever code a game my setting options would be huge probably.
What if multiple people heals / revives / supplies you at the same time ? Should it display all their names, or just randomly show one etc ?
As above, as long as it's an option, i just feel like it would be an unnecessarry information bloat.
And if a change like this means more stress on the servers or something like that, i'd rather have more important stuff added in the game than just info like this
I don't think this is an unnecessary information by any means.
I'm sure many of you have wondered who that kind player was.
"Furthermore it should read 'You are being revived' not bandaged, bandaged is when someone stops your bleed."
I agree with this. But I don't know why, but this game shows "You are being bandaged" even when you are being revived.
Yeah, if this will put a reasonable strain on servers, should be rejected.
But I believe this would have little effect on servers since it just displays the names.
imagine we get a "social status" type system
Came to say this. People talk crap about others until they see in next game who is reviving them. Would make the game more harmonious and friendly. Devs please consider.