Currently you can heal up to 99% of a vehicle’s max hp with the repair tool, regardless of how much damage the vehicle has sustained. Instead, the repair tool should work in a way that either
- Allows for 80% maximum hp to be repaired
OR - Diminishing returns on the repair tool, so that with more damage the vehicle takes, the max hp that the repair tool can repair slowly falls (Similar to pre-buff tool).
Considering that repairing already has the incentive of gaining massive amounts of xp, and that blackhawks especially are almost impossible to destroy with a full team of engineers on board (excluding tail rotor), I feel that this will balance the repair tool in a way that does not leave it unusable but makes it not nearly uncounterable.


