#Semi-transparency option on friendlies 1m away from you
1 messages · Page 1 of 1 (latest)
EY IM WAAAALKING ‘EEEERE
this sounds amazing to have, just the amount of times you miss a shot cuz someone was in front of u nvm while holdin an angle
Any form of transparency is very CPU heavy, this is why the player icons, had their's removed.. If this was added, the game would no longer run so well on older hardware.
that's why I put the option part
This is too big of an advantage to be optional imo
True, if some could use it, and others not, there's a clear advantage
There’s clear advantage between being able to play the game and not being able to
Not sure what the huge advantage would be
It only goes transparent if they're like super close to you, almost right inside you
Which always happens when people spawn on you
The difference is:
If my PC isn’t strong enough to render transparency, people whose PCs CAN render it will have an advantage over me, option or not.
It’s either everyone has it or no one has it.
Holy that's a stretch of an andvantage, the same way having a high refresh rate monitor and higher fps is an advantage, let's lock everyone's at 30
Though on the topic of the thread, teammates spawning and blocking the view is extremely annoying if you happen to peak a corner or hold an angle
I’m very flexible ᕦ(ò_óˇ)ᕤ
If transparency is such an issue then offsetting the spawnpoint to be just slightly behind you so they don't block the view while spawning would be better
@karmic bay make this a post, it way too golden just to be a comment. The amount of times ive played "get down mr president" by just spawning on my unaware teammate just standing in the middle of the open for free sniper target practice , only for him to look around all confused on why i just insta died, and dies almost immediately after.