Now SMGs are going to be even more op compared to ARs. I personally don't understand how, for example, F2000 can have 28 damage, being a 5.56 rifle with 1700J of energy, while ump has 35 damage, with btk of 4, having 500J of energy, while other ARs have btk of 5. Its more than any other AR except AK15, SCAR and FAL. (Ik that energy is not the only one factor that defines damage, but that's still illogical)
#Return long barrel damage buff for ARs
1 messages · Page 1 of 1 (latest)
LB only affected a select number of guns and pigeonholes them to that specific set up or "be gimped". But having not used LB for any gun minus AUG for CQC occasionally, I haven't had much issues. I like running around with the ACR and still do fine. Whoever encounters first typically kills first.
I don't think the damage buffs should return. However, the weapons that depended on those attachments should be buffed to that level instead.
I think SMGs should get more inaccurate at longer distances. Rn they're too stable where the ranges of 30-100 M where most ARs are supposed to shine are just as advantages for SMG users. Make SMG have a slight random bullet path where it wont make a difference at the 10-50 M range but then starts really affecting target accuracy at the 50 - 100 M range
I'm just tired of some UMP guy tapping my head from 75+ M away and winning a fight against a DMR when clearly it shouldn't. And yes its a skill issue on my end too lol
UMP at 50m takes 5 bullets to kill and after 80m, it increases by 1 bullet per 10 m afterwards for medium armor. However, i do think UMP dmg is still on the high side for its ease of use.
you're definitely doing something wrong if you use a ump at 80m...
lol smgs are awful. There is pretty much no reason to use them over something like the HK16 or the F2000.
Please stop calling for more nerfs. If anything they should meet in the middle with the old drop off values
20-140 Current
50-200 Old
35-170 Proposed
SMGs range currently between 20m & 40m for max damage range
Which sub guns have 40 now?
pp19
I think lower damage smg either pp19 or pp2000 and maybe mp7.
I think the MP7 has the highest range out of all iirc
pp19 one of the worst guns in the game currently
Ngl, I kinda like it for it's stupid fast reload and good recoil
Idk bro. When I can drop a casual 100+ game with a red dot only MP7 after not touching SMGs for months, I question how many people how many people actually understand how fucking strong these guns are. ESPECIALLY on medic.
These things win in ranges they have no business winning in
UMP and PP19 honestly are outliers to that, but MP7 and MP5 are too potent even at higher ranges to the point they can outgun a lot of ARs especially after the barrel rebalance.
imagine if medic didn't have smgs but assault did 🤯 (revolutionary idea ik ik)
cries in assault main
same bro same 
Like if we don't get that, then give assault a control or draw stat bonus or something.
I just wanna do my job of "W" and I can't even do that right most of the time 
can't tell if dio is a troll 🤔 either he's very good at it or very dense. Props if you're trolling 😆
So what does control even do?
Effectively a weapon response stat. If you've ever come out of sprint to fire your gun, that's what that stat dictates. Pretty much how quick your weapons is to be ready to fire/ads out of sprint.
If you can't tell I'm not then I'm honestly wondering who's more dense here.
well, some things you say are completely wrong but act like you know what the hell you're talking about. others have more merit. you throw mixed bag. so... i guess im dense?
Completely wrong because they're not immediately understood or completely wrong because there's quite literally something to disprove me other than a TTK sheet in a controlled environment?
? I'm talking about experience the common smg users have. on paper the scorpion has best ttk lol. The average person that uses smg's on the reg will tell you MP5 is now a bottom-tier smg and UMP post-nerf is in the middle bracket.
I feel like you haven't used smg's in a while lol
Ah ok
Honestly nah I haven't, I've just recently seen them become more prevelant, dusted off the cool MP7 skin to see what the deal was, and did way better than I had any reason to considering I haven't touched these things in several months 
Like if y'all want to say some SMGs are weaker then others then I'd absolutely agree, but saying they basically "awful weapons" is like saying the P90 is awful.
pp19 is arguably one of the worst weapons (smg/ar/carbine) in the game that has no redeeming qualities. I don't think many people say smg's awful weapons (minus pp19) lol. Some people might say they're over exaggerated on how good they are.
Imo PP19 is was one of the more balanced instances of what a average SMG should do. Even when the game dropped the SMG felt like a good "jack of all trades" that had it's place (ignoring Vector)
it's not though. it can now be out gunned by most things close range, and they kneecapped the one redeeming quality it had. it used to be able to hit people far out
try using it
let me add this: all weapons in the game are usable. I'm not saying it isn't usable.
I'll put some rounds on it and MP5 tonight. MP5 especially has outgunned me more than I'd like to admit (granted I've been using the AK74 for max camos) so I'll try it and see if my opinion changes.
ak74 was hurt most by the barrel change btw
AK74 also being another gun that really needed the extra damage 
i loved that 74
I'm at like 3200 kills on it and my will to live has sunk after the patch
Are describing the current control or adding another control stat?
Cuz like control stat only matter for higher magni scope guns

The hell then, why did me using angled grip on guns with lower control values feel better than without?
Also are we sure he's talking about sway with snipers or weapon sway in regard to turning response?
Yeah, his answer isn't really specific because there's not only scope sway in the game.
There is lol
You can literally feel it a little on medium scopes
A lot on snipers
I mean snipees x6 above
I always used medium scopes cuz skill issue on cqc sights for some reason
You can literally see very ver very small sway on medium scopes
There's also gun sway when your gun is at point also. While running, flick and hipfire your gun at the same time and you'll see what I mean.
Thats above m125
Your gun will visibly center first before firing
And to my understanding and my experience, control alleviates that time it takes for your weapon to center as well in those situations
If I'm wrong and it's placebo af I'll own it, but I'd have to see first
Because post-buff AK5C was the first time I noticed it helped with that feeling.
🤷
yeah you can slap with the p90/mp7
But you could have played almost the same way with HK19 and punch through armor, and melt at range