#Knives!

1 messages · Page 1 of 1 (latest)

sudden topaz
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Greetings, fellow gamers! I am here to propose a suggestion that will revolutionize the way we play our favorite shooter game. A suggestion that will add more thrill, excitement, and challenge to our gaming experience. A suggestion that will make us feel like true warriors in the battlefield. What is this suggestion, you ask? It is simple: adding a knife to the game.

Why do we need a knife in a shooter game, you may wonder? Well, let me tell you why. A knife is not just a weapon, it is a symbol. A symbol of courage, skill, and honor. A symbol of close combat, stealth, and surprise. A symbol of respect, fear, and glory. A knife is the ultimate tool for the brave and the bold, the cunning and the clever, the daring and the decisive.

Imagine the scenarios that a knife can create in the game. Imagine sneaking behind your enemy and stabbing them in the back, or slashing their throat, or throwing your knife across the room and hitting them in the head. Imagine the satisfaction of hearing their scream of agony or watching their body fall to the ground. Imagine the adrenaline rush of engaging in a knife fight with your opponent or dodging their attacks. Imagine the thrill of being the last man standing, the first to kill or the most kills in the game with a knife.

A knife is not just a weapon, it is a way of life. A way of life that we, as gamers, deserve to experience. A way of life that will make our game more fun, more challenging, and more rewarding. A way of life that will make us proud to be gamers.

So, what are you waiting for? Join me in supporting this suggestion. Let us make our voices heard. Let us demand that the developers add a knife to the game. Let us show them that we are not afraid of a little risk, a little fun. Let us show them that we are ready for the knife. The knife is the future. The knife is the way. The knife is the game. Thank you.

opal night
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Add balisongs Prayge

spiral trellis
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Knives have been suggested for years at this point.. Still not in..

timber summit
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Yes i want to pretend I'm snake from metal gear solid

mighty marten
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there’s already axe/pick. with how the movement and mechanics are, if a knife was added and they are one hit i just feel like it would be abused / be broken asf. something better would be a melee weapon bash. could take 3 hits on full health to kill. roughly 30’ish damage per hit. that would be a more balanced perspective on it.

wispy hearth
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Pls gib bayonet oki

knotty surge
timber summit
twin bay
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Umm, How about like when in close range combat we can do a slash??,
i mean y'know in COD can do slash with knive(not throwing knife okay), just using for slash with like a keybind whatever it is.

empty fox
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Honestly the "Out of Ammo" Dance is way too funny, and needs to stay in

mighty harbor
# wispy hearth Pls gib bayonet oki

Bayonet or rifle bash would be the best, maybe giving the bayonet some more reach and damage compared to the bash, but make it slightly degrade the gun's stats.

hasty blaze
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To be honest we jsut need buffs to sledgehammer. I mean it has some awfull reach, impossible to hit moving target

shrewd marsh
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left and right swings with the hammer

keen wind
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just buff the sledgehammer it sucks at the moment

hearty thistle
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ye, let me throw the sledgehammer

graceful oak
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haha, throwing knifes will be enough. But, why not add big knives like katana or swords. Yeah i wanna be like noble knight or samuraiBBClown

surreal seal
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Throwing knives doesnt sound great.
But a melee knife would be great for those situations where you are trying to be stealthy and dont want to fire a gun to kill a guy that is just looking outside a window. A knife cant really be broken.
Its easy to balance and makes flanking without going guns blazing more viable

If its a one hit kill just make its strike slow moving or to require holding the fire button for 2 or even 3 seconds before it can hit someone.
I'll take that over having to fire a weapon when im trying to flank or having to use hammer/pickaxe that take more than 1 hit to kill

graceful oak
# surreal seal Throwing knives doesnt sound great. But a melee knife would be great for those ...

Throwing knives is valid for most AAA multiplayers shooters it is fact, you cant shoot knife on 100m. They are easy to balanced. for example

  1. Not oneshote knifes.
  2. Lower effective distance then most guns.
  3. Not all classes can use them.
  4. Shooting will still better killing more then 1 player, but throwing knives need more accurate playing. Knives still can make sound when miss.

Are you playing cold of duty or battlefield series where throwing knives used in more then 10 years?

surreal seal
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Usually they work as a very fast throwable to be used over the use of guns when running. Nobody uses throwing knives for tactical gameplay in those games.
They just use them to avoid shooting and missing their shot in close range since knives have no recoil

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They will either be too good or just bad if they are implemented as throwables.
The melee knife makes lots of sense tho. I was surprised when i couldnt already find it in the game

graceful oak
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Battlefield 1942
Battlefield Vietnam
Battlefield Hardline
Battlefield 2042

Its Battlefield thing, you not played all battlefield series.

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you can google it if not trust me, "battlefield throving knives"

surreal seal
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I mean 2042 has lots of things that arent battlefield so i dont even count it

graceful oak
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1942 is a classical batterfield game

surreal seal
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Hardline as a robbers vs police i guess they tried a lot of nee things

graceful oak
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Vietnam is cool too

surreal seal
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1942 is like incredibly old.
For the majority of the battlefield games throeing knives just werent a thing

graceful oak
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hah) if this games too old for you its not mean this games are bad

surreal seal
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That list has like 2 very very old titles and 2 titlez that were basically both experimental titles

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I didnt say they were bad

graceful oak
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Classical battlebit was about world war you know

surreal seal
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But they were like the very very early concepts of what the franchise should be

graceful oak
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technically, you just don't like the mechanics of throwing knives

surreal seal
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Technically, i just havent played a battlefield with throwing knives

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Cause the vast majority doesnt have them

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But if we go back to the if throwing knives should be added or not imo they dont fit tactical or semi tactical gameplay

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And thats basically what im getting from battlebit as a game

graceful oak
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Most modern of special forces trained to use melee weapons to throw them. Tactically, if you dont have ammo its a final word.

In Battlebit, when you're not playing with a box of ammo, throwing a knife at an opponent would make sense when you want to do another frag when you run out of ammo.

And speaking of tactics, I sometimes single-handedly capture points on 64-254 player servers. Why not give more chances to such players who like solo operations in the rear.

What i do in this situations? I throw c4 at campers with sniper rifles, but it not tactical when all hear your ba-da-boom sound around and can kill you in seconds after that.

If we talk about tactical gameplay and about real life melee in some situations can change everything. With current time to kill from guns, melee will not better to kill. But if you dont have any choice to die or use melee. Why not?

For me as player, current melee weapons in Battlebit Remastered game are bad.

Not only are they not comfortable, they are simply not playable.

surreal seal
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Like go melee knife kill the sniper

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You dont need a throwable for that

graceful oak
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On most situations there are not one camper in snipe positions, they are played in squads. But you can kill sniper campers alone. Your squad can do other things. xD

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When i start shoot them, lot of time i get thing out of ammo in primary gun and secondary gun(pistol) and dead.

surreal seal
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Then find ammo. You are meant to run out of ammo in the game

graceful oak
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yeah, my english not realy good can make mistakes

surreal seal
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Giving you throwing knives cause you run out of ammo doesnt make sense

graceful oak
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its make sense when you want throw something and not been killed

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if you throw grenades, c4 you will easly spoted for other players

surreal seal
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Yes find ammo. Thats what you are meant to do if you completely empty all your ammo

graceful oak
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Thats realy problem when you can get ammo from dead body.

surreal seal
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You get ammo from teammates

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If you run as a lone wolf then play support or assault to use the ammo packs they can carry

graceful oak
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I understand that it is logical that there can be different ammo. But when there is absolutely no way to play when you run out of ammo so you don't get killed in seconds, it's pretty sad.

surreal seal
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Again if you play completely solo and have ammo issues pick the classes that literally carry extra ammo

graceful oak
surreal seal
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You dont need to use m249. Support has access to lots of weapons

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And assault can also carry a small ammo bag

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So you are covered

graceful oak
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yeah, but most of them not for tactic i dont like them

surreal seal
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Battle rifles can be used for tactical gameplay

graceful oak
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Ammo bags its bad thing. You need time to reaload in fight. Sometimes you dont have this time.

surreal seal
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Then reload in advance

graceful oak
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Most of my gameplay in rear i dont have time to reload.

surreal seal
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Ammo management in fps games is a real thing

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Milsim or not you have to keep in mind when you need to reload again and plan accordingly

graceful oak
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Tehnicaly i dont like most of guns that ammo bags class can use.

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Not only support class.

surreal seal
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Not even the assault class weapons?

graceful oak
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I played as medic most of time and sometimes engineer cuz can use rpg(better and faster in some time then c4).

graceful oak
surreal seal
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The assault class has a ton of weapons

graceful oak
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So i dont like how it balanced now. So i use medic and engineer some guns.

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i know

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but u cant shoot from rpg or use medkit when need it)

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Time to kill is very low in this game. You die fast.

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You can die many times before aproach enemy sniper spots. And yeah, few bandages not helped.

surreal seal
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Well i dont see how adding throwing knives fixes your issue

graceful oak
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haha)

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its like adding knives not fix too logic

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It can help me, but not your gameplay.

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I use throving knives in other shooter games and it basicly help me in half situations where no ammo.

surreal seal
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Yes but in this game you are meant to get ammo from the team or from your class

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It makes no sense to add throwing knives in the game because you dont want to use the easy way to get back ammo

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You dont like playing with a team? You have 2 different classes to play that can replenish their own ammo

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And one of them can play every gun except snipers

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So i dont think not having ammo when flanking is a valid arguement. If you want throwing knives cause you like them thats fine. But the no ammo arguement makes no sense

graceful oak
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I can use it here or technically play other shooters when I do it. Developers need to add more guns and mechanics.

They don't want to add normal shields, they don't want to add knives. That's why online is going down, that's why people instead of playing battlebit play battlefield the last one, which has been fixed recently and is quite playable, and its online exceeds battlebit. When game in early access was other situation.

This is a problem.

Of course, I'm just a player and I don't have the right to tell the developers what to do. But the churn among my friends in the battlefield series, not only the last game, is preventing me from playing with friends in this game.

And the fact that there are shields and melee combat is better.

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I really wish that shields and melee were no worse in this game.

surreal seal
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The last battlefield is still a mess as far as i know and is not even close to what battlefield used to be.
Online wont go up by making this game a mix of every other fps game that is/was popular imo.
There is no reason for the game to lose its identity by doing a copy paste of every other mechanic every other game has.
Should the game get more cool stuff like mechanics and guns? Sure.
But it should get things that fit into it and do not completely change its core gameplay. Its not a full arcade game and its not a full milsim game. And thats fine. Thats what makes it unique compared to the other fps games that already exist. If it was just a copy of them it would have already been dead

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Thats why a melee knife with some charge up time or cooldown to it can be implemented while throwing knives would be too much for it

empty fox
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I'm just against it because the funny interaction when both you and the enemy run out of ammo

wraith zenith
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add knives

graceful oak
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You can use knives in old cs, battlefield, call of duty series, but can't use in modern Battlebit Remastered.